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Wiki (we really need a section for this) - Trinkets

10 replies [Last post]
Mon, 12/06/2010 - 18:11
Chronus

I recently created the Trinkets page, as well as a few templates, and specific Trinket pages. To get the template for the Trinkets page, I replicated the Armor one and did some minor edits:
- Created a template TrinketInfo for Trinkets (removed Equipped image since there is no visual, made the icon constant for now since there is only one kind, some other small things, mostly relating to the text positioning in the box)
- Left fields that would normally be "0" totally blank so it's not as cluttered (Abilities as well, instead of "None")
- Created a template SKEmptyCell so that the empty blue-coloured boxes on the TrinketInfo (ArmorInfo) below the Defense stats would be invisible rather than visible.
- Centered the "Name" header
- Converted "Abilities" into list format
- Moved the Red/Green legend above the table

I am wondering if this is sufficient, and also, if I have just caused inconsistencies with other XXXXXInfo templates. If I have, I can fix it. Or, if what I have done is preferable, I can go through and fix other ones. I'm just wondering though... are the Weapon/Armor ones solid for now? Trinkets are pretty simple things to deal with, and so I'm thinking they wont change near as much and thus their templates and pages and such are the easiest to deal with. You tell me.

Also: what other info needs to be recorded for Trinkets (if any)?

Also, thanks Dogrock for getting that much nicer icon from the game files and re-colouring (I'm guessing). I totally didn't think of doing that, as I have GIMP as well. I'm guessing you grab it from the game files, and use the colour swap and colour replacement tools to fill in certain areas with corresponding colours? :o Smart.

 

Edit: I just saw those header icons you uploaded. Looks great! Is there any way to center that sorting arrow? It looks a tiny bit out of place...

Mon, 12/06/2010 - 18:19
#1
Dogrock's picture
Dogrock
Pretty much

Pretty much, though most of the icons in the Spiral Knights\rsrc\ui\icon\inventory folder are in 256 colors, so you have to change the color map before editing. Then it's just the color picker and the paint bucket.

You'll also see that I experimented with icons instead of text for the status and defense types. Let me know what you think.

Edit: I'm working on the centering, though it doesn't want to cooperate.

Mon, 12/06/2010 - 18:28
#2
Chronus
Yeah I saw and it looks good.

Yeah I saw and it looks good. Here's another folder path that might be useful as well: Spiral Knights\rsrc\ui\icon\stats
It has the actual Defense-type Icons, as well as those for Attack (useful for weapons?).

Also... is it just me or is the Sleep icon different than the others?

 

Edit: Nevermind, I guess they don't have a "tip" icon for Sleep. :( -nudges Artists-

Mon, 12/06/2010 - 23:52
#3
Evolution
Legacy Username
Hmm it looks good so far!

Hmm it looks good so far! Personally though, I would find it a more useful page (as a person looking for a useful trinket without specific standards) if they were split into 2 lists. With that I mean one for "defensive" trinkets, and one for trinkets with an ability. This might just be me though :P And I don't know either if they already are, or will be, mixed up. (ability + def rating?)

For the template of separate trinkets, is it possible to leave out all the unneeded boxes? Or is that what you mean with the SKEmptyCell template? Next to that I have nothing to remark on the template for trinkets :) Except that I hope that some day we'll be able to add a "recipe" section to it!

Wed, 12/08/2010 - 02:25
#4
Chronus
The reason for keeping them is that, well, we have to.

The problem I see with two different sections would be that there may eventually be Trinkets that give both Defense and an Ability (I don't believe such a thing exists yet). If you really wanted to, I guess you could just sort by Ability and it will filter all the ones without Abilities to the top/bottom.

The SKEmptyCell replaces the totally empty SKCells here (to the left of Shock/Sleep/Curse), for example, and renders the Info box to look like this instead.

As for the unneeded boxes, I'm guessing you're referring to the stats that would be 0? The reason for keeping them is that, well, we have to. Otherwise we'd need a separate template for every Trinket basically, each one removing a unique combination of fields. I've actually tried to make the zero-stat more clear (as you seem to be suggesting by totally getting rid of those fields) by leaving those cells that would normally be 0 as totally blank (like this), as compared to this, for example. I figure this makes more sense because on the actual item (in-game) there isn't a bar with nothing filled in, there's just no bar to begin with. Also, it seems like it's a lot easier to read then a bunch of zeros, in my opinion.

Thanks for the feedback! I too am hoping we will be able to add a recipe section someday, to make our cookbooks more complete.

 

Edit:

@Dogrock:
While reading another thread, I came across this:

Currently instead of cutting the icon out of a screenshot I recolour the base icon using the colour selector tool in GIMP. Then I scale it down to the desired size. It seems to create smoother edges and I can do it a lot faster than circle cuts and adding whitespace transparency. The icons in the resources folder are 8-bit colour, so the game must be putting a filter over them (or recolouring them somehow) to get the desired effect.

Well that's exactly what we just discussed haha, what a coincidence. I'm going to try that soon, and possibly update some of the "edgey" ones to this larger-scale standard, if people don't mind?

Wed, 12/08/2010 - 02:30
#5
Evolution
Legacy Username
can't the template be tweaked

can't the template be tweaked so it only shows a specific box if a value is given for it? I don't really know what you can all do with templates though, so just asking :P

Wed, 12/08/2010 - 04:07
#6
Shango
Legacy Username
Personally, I think the best

Personally, I think the best option would be to just have one column for the trinket effect, EG: Normal Defense: 5 (Low?), Piercing Defense: 10, Attack Speed Increase: Low. If there ever come to be trinkets with multiple effects, just put them in an unordered list.

can't the template be tweaked so it only shows a specific box if a value is given for it? I don't really know what you can all do with templates though, so just asking :P
- Evolution

It can. You have to be somewhat advanced at wiki editing to do it though.

Wed, 12/08/2010 - 05:08
#7
Evolution
Legacy Username
The Chroma Tear Earring has

The Chroma Tear Earring has poison resistance but ice anti-resistance if I'm correct. So multiple effects here? :P

Wed, 12/08/2010 - 14:02
#8
Chronus
Yeah, because most Trinkets only have 1 or 2 things overall.

@Shango: Yeah, because most Trinkets only have 1 or 2 things overall. But then again, isn't this how it is for most other Equips as well (up to 4 or 5 if you go on to the higher shields)? The only reason I did it the way I did was to keep it consistent, as well as the fact I'm inexperienced.

Wed, 12/08/2010 - 17:14
#9
Shango
Legacy Username
Hmm, yeah, now that armors

Hmm, yeah, now that armors cover less types of defense the don't have much either. The way the Trinkets page is now isn't bad really though, it just seems to me there's a lot of wasted space.

Wed, 12/08/2010 - 19:46
#10
Chronus
True. The identical icons seem somewhat redundant as well...

True. The identical icons seem somewhat redundant as well, and there's very little info about each individual trinket to begin with. Not to mention the relatively low amount of Trinkets. I'm wondering if every Trinket should just be amalgamated onto one whole page?

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