Just recently started messing around in T3 and generally getting slaughtered. So far it seems I REALLY need resist gear just to survive Depth 24+, let alone worry about something like Vanaduke. Both shock and fire completely brutalized me.
So I'm looking at things like the Divine set and the Grey Feather set ... I can't really afford to "experiment" much with 45k recipes, and I'm not sure which is worth pursuing.
Current Gear: Ashtail set, Leviathan, Wise Owlite shield, Volt Driver
Planned Swap-in weapons: 4* Nightblade, 4* Flourish
So, my questions:
- For T3 in general, and not Vanaduke, is taking Divine gear worthwhile for the Shadow defense, or does Normal damage outstrip any benefits from doing this?
- Is Vanaduke and the fire-stages leading up to him the only worthwhile goal in T3?
- Is fire and shock resist generally the most important? e.g. does stun resist really matter?
- Do I reaaallly need to carry multiple resist sets around and swap based on the strata? =[
- When the !@$% do 5* weapons start doing significantly dmg than their 4* predecessors? At depth 25, Leviathan was hitting for 1 more dmg than a 4* calibur
(I assume Vog is preferred for Vanaduke and/or anything with Normal + Elemental defense + Fire resist.)
Divine is repugnant, stop thinking about using it for anything but costume. No normal defense = getting hulk smashed. Everywhere.
Grey Feather is fine as long as you're not bad at dealing with gremlins, lumbers, and devilites. If you're commonly having trouble with them, it will get much worse if your stun resist is low.
Carrying any resist set but Fire is pointless.
When weapons are level 10, they're noticably better. There seems to be a bug with Ascended Calibur doing a lot more damage than it should lately, though.
Vanaduke is the primary goal of the game's "progression", yes.
Vog is the optimal set for everything in the game unless you're a bomber; then you want Volcanic Demo.