The Advanced Training Hall was supposed to be a place for newbies to get an idea of what they were going to run into in the Clockworks. It was also a place to test out your various weapons and armors, though not reliably since the values couldn't be changed to reflect the damage from higher Tiers. However, the new guild version of the Training Halls lets you do just that, plus against all enemy types.
So can we upgrade the Advanced Training Hall to include the same features?
And maybe even make it more in depth as in in changes Stratum by Stratum, instead of Tier by Tier? Damage dealt on a lower Stratum of a Tier isn't the same as a damage dealt on a higher one. Would make it easier to see just how much damage you're going to be dishing out on which floors.
While I think OOO has done a fairly decent job on this update, I don't approve of their making a lot of Haven utilities redundant and even obsolete.
P.S. Can someone who works on the wiki start updating the numbers on damage for all weapons? Would be really helpful to new players that the update brought in and should be a lot easier to do now. I'd do it myself, but I don't have access to all the weapons. ):
It's important to note that damage values vary as one travels further into any given Tier. Additional testing needs to be done to determine "where" the Guild Training Hall lies in a Tier.