think about it ... pretty much all gear can be bough via depot
so why not allow for buying UVs themselves for that gear ?
you know this will be coming sooner or later
think about it ... pretty much all gear can be bough via depot
so why not allow for buying UVs themselves for that gear ?
you know this will be coming sooner or later
Nope.
If I had to guess, a feature like this will never come. They're Unique Variants, they have to be unique in SOME sense.
I highly doubt OOO is ever going to allow player to buy specific UVs, that would just about completely invalidate Punch.
If it comes, it comes. If not, I suggest not suggesting it.
-1
I don't agree with allowing weapons to be directly purchased from the supply depot in the first place, much less w/ UVs on top of that.
And not to mention that Punch would just become a hobo if UVs could be bought~
@Juances that's the problem, if you dont get what you want then why bother rolling UVS ?
think recipes or weapons / armor ... couldn't buy directly before but you can now so its bound to happen
also you couldn't lock your UVS like now so i believe the next step will logically be to buy UVS
and who is to say rolling UVS wont still happen ... OOO could charge a certain amount for 1st / 2nd / 3rd UVS of your choice
if you dont get what you want then why bother rolling UVS ?
p2w attitude, much?
and who is to say rolling UVS wont still happen
Because why should we pay a set price ad infinitum hoping to get the roll we want when we could just buy exactly what we need anyways? Unless you're stupendously lucky and get the exact roll on your first couple, it will simply not be worth it anymore.
To further this point:
Would you rather buy a set UV off of another player, or try to roll it yourself? Maybe if you have a few million cr to spare, are looking for a vh/max UV and there's none to be found in teh bazaar, fine, but when there're plenty already being sold, and especially if you're livin' on the breadline, you'd rather buy it from a player.
Punch will die overnight if UVs could be purchased directly.
@Darkbrady WELL try rolling more crowns then you can understand and then you will understand ATTITUDE (^_^)
1. i do buy gear from other players as its the smart way to get mostly what you want but not as many ppl selling anymore
2. i could roll my UVS but ive blown enough on that BS :)
3. punch wouldnt die if you buy directly from him for say 1 UV = 1mCR . 2 UV = 3mCR . 3 UV = 5mCR
4. it would be a trade off where you decide should you roll your luck or spend a fortune to buy what you want from punch
PS: rolling Vs buying would be kinda like the difference between renting and buying ... cheaper to rent then buy
WELL try rolling more crowns then you can understand
Point made on the crown sink~
i do buy gear from other players as its the smart way to get mostly what you want but not as many ppl selling anymore
Point made that you'd never roll, given the chance~
3. punch wouldnt die if you buy directly from him for say 1 UV = 1mCR . 2 UV = 3mCR . 3 UV = 5mCR
Makin' it pretty expensive there, to balance it off by giving enough chance to make rolling still even possibly worth it. Screw dat, just buy from players.
Not to mention that doing this would ruin merchants in a similar way as selling blank 5* weapons when teh supply depot came out, or recipes when HoH came out. More and more things are becoming unsellable and non-merchants like myself don't even bother trying to sell anything anymore, as the UV and acc markets are basically the only things worth selling any more. Buying set UVs would end that completely, or force them to sell under the predetermined price.
Or, if the price was high enough then it wouldn't affect players at all, but also be fairly pointless to implement.
@Darkbrady
rolled enough already so the crown sink ceases to work in the long run ... so buying from others is preferable
the prices i gave are just an examples ... also you cant buy what ppl don't have
implementing purchasable UVS isn't pointless ... ppl would buy them
understand OOO doesn't care for merchants or other players so it will happen eventually
rolled enough already so the crown sink ceases to work in the long run ... so buying from others is preferable
It's people like you that make sure the cr sinks work. If you, and others akin, weren't rolling that much, the economy would be even worse.
also you cant buy what ppl don't have
I did already comment that people with enough money would do it more so it may be worth it to them, but would not only kill the cr sink as a whole, but also have very little effect on poorer players (who make up a large chunk) who wouldn't pay up that much for a set UV.
implementing purchasable UVS isn't pointless ... ppl would buy them
Exactly. People would buy them. Which is the problem for all teh reasons stated above.
Or the pricing balance would be skewed and no one'd buy them, which is what'd make them pointless. Try and read the full paragraph before commenting.
We have enough CE sinks in the game.
UV rolling is one of the biggest crown sinks. People are continuing to roll; being able to purchase particular UVs for certain amounts of CE will pretty much remove this sink, damaging it even more than the UV locking ability did in the first place and causing the prices to go up that much further.
The last time I tried to upgrade my Ascended Calibur to a Leviathan Blade, I got a Voltedge, an Combustor and a Glacius instead. Yay random crafting!
Mbcscp I like your thinking! Logically the next evolutionary step for SK weapons and armors is variant crafting. We are more likely to see this happen than a 6 star or higher weapon or armor upgrade. All things unique ultimately become common overtime. Everyone should have the opportunity to obtain the best UV’s in-game, but unfortunately not everyone can afford to rage craft or roll multiple UV’s at the variant forge. Although I do not agree with buying UV’s because that would be too easy, instead I propose making UV crafting a grind by collecting some new token in the clockwork, turning them in for a ticket that boost your UV’s to the next bonus level.
Love the attitude, Berz. Let's make rare/expensive gear common, so everyone, everywhere can have everything ever.
/sigh, where do I even begin...
@Forum-Brady being able to buy UVS from punch wont by no means make them common to everyone ...
Was commenting directly at Berz's post with such words as "common" and "everyone", not your thread in general.
@Forum-Brady sorry about that
@Berz's crafting UVS is not gonna happen since the crownsink would be gone for sure
@ForumBrady YES!! lets make rare/expensive gear common, so everyone, everywhere can have everything ever. #SupplyDepot
@Mbcscp there is no sense of achievement if you can just buy UV's, we are already doing it. Punch gives you UV's
on items in exchange for crowns. My idea only suggest upgrading already existing UV's by collecting tokens, turning
them in for a UV boost, this way you earn it, not roll it.
Well, I have to side with my Guild Master!
+1 to Berz!
@Berzerkules
rolling millions of crowns on UV's is luck of the draw so winning the lottery isn't an achievement
buying UV's although would be expensive it would serve a better purpose since people would get what they want
upgrading UV's via tokens = crownsink gone for good = wont happen
So your idea is...
Get rid of player interaction, AKA cut out the middle man, and just buy the UVs from Punch for the prices people buy them from each other.
Lemme see why I wouldn't agree...
1: It's a dice-roll, you may never get a 6. If you're looking for a 6, you'll probably spend a lot of money on rolling and end up buying from someone else anyway. This makes the sink more effective.
2: No price is establish-able for these kinds of UVs. They only have prices from the free market because of what people had to pay to get them, I.E. how much they spent rolling on Punch. These prices are set by that, then it's a contest for how low someone can go for the buyer. It's how the free market works. Giving people what they want without having to go through other people reduces the crown sink's effectiveness.
For instance, if people suddenly ran out of luck or stopped rolling UVs to sell, the demand would remain the same, but the supply would be cut. Someone would likely end up with a monopoly on a specific item, and be able to sell it for a higher than normal price. Nothing outrageous, but likely a bit more than he paid for it.
In other words, the more people trade the item around, the more people need to make profit. The more people need to make profit, the more they raise the price for the items they're selling. The more items they sell, the more money they have. The more money they have, the more they can sink into more UV rolling to sell again.
So, plainly said, cutting out the middle man reduces the effectiveness of the crown sink.
~Sev
@sewerage
1. free market is what OOO decides so in the long run if UV buying becomes available then its apart of the free market
2. just because people would be able to buy UV's doesnt mean people wouldnt roll UV's ... think buying Vs renting
3. OOO doesn't care for traders and you would have seen this over time and UV buying will eventually become reality
4. please learn to type my name right for future reference
"UV buying will eventually become reality"
No, it won't.
And if it ever does come, why rush it now? With that form of logic, I could just say "Everyone's going to die anyway, I'll kill them all now! :D"
" just because people would be able to buy UV's doesnt mean people wouldnt roll UV's"
If by people you mean 1/100, then probably, yes. Otherwise, no. Why roll for UVs when you can just BUY the one you want? Not enough cr? Raise moar cr! Grind ALL the FSC!
"4. please learn to type my name right for future reference"
If Sev's doing something like that, he's just messing around. He's smart enough to Copy-paste if he can't spell it.
I really don't see the issue with this. As long as it's made appropriately expensive it would still work as a crown sink; someone may be more inclined to several dozens of millions to get a UV directly where as they wouldn't risk rolling for it. You'd have to balance it just right to ensure that it didn't cut into rolling as a sink, but if done right I see no reason this would negatively effect Punch in anymore significant a way than the Featured Auctions did the Accessory market.
It's a 'Unique Variant'. They can hardly call it unique if 90% of the playerbase can buy it (an unlikely figure, considering something like a CTR VH would cost in the tens of millions probably). They may as well just call it 'Additional Variants'.
IMO, it SHOULD retain that rareness that even rolling can't push aside.
"I see no reason this would negatively effect Punch in anymore significant a way than the Featured Auctions did the Accessory market."
Featured had only a set amount of each item, so players were willing to fight tooth and nail, buy all the ce and sell it when they needed it to get those items. After those were gone, the Accessory market just went back to normal. How far it 'deviated', if at all, I wouldn't know; I don't really pay attention to accessories.
Also, as previously stated, if you could just BUY the UV you wouldn't even try roll. Most people would just see the obscene price and either a) make a rage thread about how the cost of UVs is too damn high, or b) stockpile their cr until they can get it, like people do for their gear anyway.
Punch would essentially become little more than just one of those NPCs you don't actually do anything with. Vatel would probably be used more than him.
1. free market is what OOO decides so in the long run if UV buying becomes available then its apart of the free market
...
...
I'm not even...
Okay, really? No...I'm at a loss for words here.
Let me just say this: a market WITHOUT any person interacting with another person is not a free market. That should be plain enough.
2. just because people would be able to buy UV's doesnt mean people wouldnt roll UV's ... think buying Vs renting
So what you're saying is,
"Just because I'm putting this in the game doesn't mean people would use it."
Yeah, that's a great argument for my side.
3. OOO doesn't care for traders and you would have seen this over time and UV buying will eventually become reality
OOO also doesn't care for cynical players who attack them for no real reason, and who address other players in a condescending manner, aside from changing their names into something offensive.
If this would happen anyway (since you're obviously a medium and you can tell these things), why suggest it?
4. please learn to type my name right for future reference
Random characters aren't the way to go if you find your name being distorted annoying.
FYI: I was typing your name and had to look back like 3 times to see the characters so just decided to throw my hands in the air and let them fall down on the keyboard. Result, apparent.
Anyway...my argument remains, cutting out the middle man is in no case good for the economy. It may optimize someone's spending, but as the economy goes it doesn't do any good. Saying "OOO hates traders" doesn't make any difference and is not even an argument.
My argument also still stands that randomness is in the long term better for the economy than a fixed rate. That should be obvious. Why make it any easier for LD to be flooded with UVs?
@Echoez:
but if done right I see no reason this would negatively effect Punch in anymore significant a way than the Featured Auctions did the Accessory market.
I know you're not new here, Echoez...you should know people complain a lot about those Featured Auctions. Not just about 1 particular thing either.
Also, the Featured Auctions changed the market from Rare to Common and vice-versa. That means that the priorly "common" accessories are probably more expensive, and have a better market. It changed it, but it did not eradicate it. Supply Depot UVs would not change how it works, it would simply remove the need for Punch.
~Sev
I am with Echoez in one sense; in fact I've alreayd agreed with her in earlier posts, that a balance could be met where it wouldn't encourage one over the other, but I think that balance would be incredibly hard to come by, and would still favour the rich over poor players by a long margin.
I'm mainly against it because I don't like the idea of just giving stuff away that you're supposed to have to work for; akin to the supply depot selling clean weapons that you should have to craft.
There are several problems here. The largest is that this idea has been executed wrong. Getting angry at a disagreement is how to derail a thread and throw the whole thing out. It's very important that you don't do something like that.
This would also kill the economy in more ways then one. Those awesome UVs that took billions of crowns to get are now nothing unless this cost twice that much, but at that rate, who'll buy it? You can already buy the ones you want----from the players. This is already in the game but it comes from other players. There I just solved your problem, no?
I'm sorry to shoot your idea down, all the same, but I don't agree with it. Try another shot, but put a lot of thought into it this time. What will players agree with?
Crown sinks will not be in good condition.
UVs are a big crown sink. It's also random, you never get what you want.
Crafting equipment doesnt roll the same way.