Again, imo, this is showing the flaws again of the current system (but this time with armor and enemy damage). Before only the 3rd battle was impossible, and now I'm finding that teams are getting wiped on the very first battle. I haven't even seen what the second one is like yet. It seems the only time in the game where you don't get roflstomped by a monster is if you stack one type of defense as much as possible (but that leaves your other 3 values super small).
My equipment is as follows: Khorovod, blaster (for the range), scary skele mask, drake scale mail with a normal buff: ultra that is currently bugged, and scarlet shield. So my armor is well balanced as scary skele gives normal and shadow, while drake gives piercing and elemental. But I get roflstomped by anything that hits me.
Discuss Arenas/armor.
Inb4: It's a beta. Derpa derp I know.
you forgot to mention at which depth you got mashed. It's a vital part of info ? :p