I'm mostly confused about normal defense. Does it apply towards all attacks, or ONLY normal-damage attacks?
For example, if I bring a Drake Scale suit (elem/pierce) to somewhere in T1 where there are only normal attacks (?), will I take more damage when I get hit than someone with a Chroma suit (normal/pierce), because I have no normal defense?
And then, what about in T2 and T3? How much damage would I take from a piercing attack if I had:
1) A lot of both normal and piercing defense
2) A lot of piercing defense, but no normal defense
3) No piercing defense, but a lot of normal defense
4) No piercing or normal defense
I'm mostly confused about normal defense. Does it apply towards all attacks, or ONLY normal-damage attacks?
Normal defense defends against normal damage only. The same goes for piercing defense against piercing damage, elemental against elemental, and shadow against shadow.
For example, if I bring a Drake Scale suit (elem/pierce) to somewhere in T1 where there are only normal attacks (?), will I take more damage when I get hit than someone with a Chroma suit (normal/pierce), because I have no normal defense?
Yes, you will take more damage. Of course, monsters do so little damage on Tier 1 that you might not notice much of a difference.
And then, what about in T2 and T3? How much damage would I take from a piercing attack if I had:
If the attack is pure piercing, then you will take less damage, the more piercing defense you have. Your normal defense does not enter into the calculation. On the other hand, if the attack is a mixture of piercing and normal, then piercing defense will reduce the piercing damage you suffer, and normal defense will reduce the normal damage that you suffer.
In other words, here is how the calculation goes (I think). A monster attacks you. That attack contains a certain amount of normal, piercing, elemental, and shadow damage. Your armor possesses a certain amount of normal, piercing, elemental, and shadow protection. For each damage type, you subtract your protection from the attack's damage, to get a net damage. Then you add up these four net damage numbers, to get a total net damage. Then your health gets lowered by that total net damage.