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"Save Winterfest" Mission Strategy Collection

49 replies [Last post]
Fri, 12/14/2012 - 15:58
Latisan-Sklay's picture
Latisan-Sklay

So you know. There's this mission called "Save Winterfest"? And there's, like, a lot of ways to get it done? And you wonder how other people do it? You're in the right place.

I don't know how much discussion this will generate, but I'll put my strategy in a second post right after this one. Feel free to discuss, argue (nicely), or propose your own strategies. Is there ever a time to go down into that bottom right area? Ever? o.O

Otherwise, here are a couple of pointers to keep in mind, regardless of your strategy.
• Shield bumping the monsters away is an effective tactic, but you will have to clean house some time, else you will invariably be overwhelmed by sheer numbers.
• The middle room has a spawner for one fiend and the other four have spawners for the Kleptolisks - if you kill them, they will only return later. I don't recommend dedicating time to them unless you're waiting on Freeze floor traps.
• Red packages are ALWAYS more efficient than Green. Green are only useful if there are less than 30 seconds on the clock, during which you should run, not fight.
• Four players is the ideal number of players for a run, as you will (unless someone screws up royally) get the most Wishes out of it, even if you don't complete the mission.
• The Stun Greavers (do they have a name?) leave an almost invisible haze on the ground in Tier 2 and up - colored an opaque deep red or purple. If you can't shield bump them away, for Vog's sake keep your shield up an extra second until you get clear the haze or it dissipates (usually within one full second). The red packages slow you to a slow speed, and more stun on top of that really sucks.
• If a fiend is readying a snowball and you are running across his field of vision, don't stop and shield. (S)he/it will miss if you keep running, assuming you aren't too close.
• The haze from the Stun Greavers will affect you through the mob barriers. Stay clear!
• Fiends left unchecked can hit you in the package area if you are in line with the space between wall and mob barrier. I have died multiple times from fiends throwing snowballs through the gap before, and it's really not worth it's weight in snow - be careful in that area!
• If you're low on health, and especially if you're on the east side of the map, GO BACK AND GET HEALTH. You're useless when you're dead!

Disclaimer of sorts: Hate on me if you want, but I haven't Tier 3 cleared my knight on purpose (although I could have months ago) and now I'm glad I didn't. That being said, I'm not sure exactly how Tier 3 Save Winterfest (SW) differs from Tier 2 aside from the Tier 3 monsters. If my strategy doesn't work as well in Tier 3, then sorry. It works perfectly in Tier 2. :)

Fri, 12/14/2012 - 15:59
#1
Latisan-Sklay's picture
Latisan-Sklay
My strategy

My Strategy

See disclaimer above. I use an Antigua for lack of a better gun with my Dark Thorn Blade and Swiftstrike Buckler.
Also note that I say "usually" a lot. This is because I've done multiple runs with four players using this strategy and the result is the same EVERY TIME. I'm assuming that you can count on the fact that the same will happen to you.

Spawn in and grab a red package. Green packages are not worth it unless the clock is below 30 seconds.
Run down through the room, shield bumping away any mobs that get close - usually the one greaver. This doesn't mean keeping your shield up the whole time - it means being aware of who's attacking, when, and from where.
Run through the center and up to the top right, shield bumping away mobs - usually bumping one greaver and blocking one snowball.
Run through the top room, usually shooting a hole in the bottom of the three destroyable blocks sticking into the path. Usually, I shield bump one greaver and block one snowball.
The Freeze floor trap is usually running. I use the time to make single swings at whatever gets close, shield canceling to avoid the nasty recoil. I'm usually able to kill the one fiend (usually) in the top right corner and sometimes a greaver.
Enter the end area.
Refill health.
Deposit package.
The two greavers that follow us are usually agro-ed to the turret. Kill them.
Return the same way we came, killing all the mobs (except single fiend in the center room and kleptolisks) on our return. This keeps population under control. Never entering the other two rooms will keep other mobs from spawning.
Kill grinchlins if necessary.
Rinse and repeat.

If the greaver/fiend groups spawn as you go halfway down the path, the plan does not change. Shield bump your way to the exit, then return and kill them off.
If the greaver/fiend groups spawn on a friend, when you return to the room, kill them off. Nothing changes and you MUST keep the population under control or you'll all eventually get trapped in spawn. Take a few seconds and kill off the mobs as you return - not when you have the package that slows you down.
If the one Freeze floor trap is on when you get there, kill off any mobs (carefully) or just wait. Watch out for invisible Kleptolisks.

I have tried this method multiple times and have gotten anywhere from 55 to 90 Wishes with four teammates all working this strategy together.
I have not died using this strategy yet.
I have been able to make multiple runs in a single round using this strategy without losing any health.
Using this strategy will kill a good number of mobs, giving off at least a couple of Vitapods along the way, thus increasing your chance of survival and buffer in case of a mistake.

Fri, 12/14/2012 - 19:58
#2
Hexzyle's picture
Hexzyle
The Stun Greavers (do they

The Stun Greavers (do they have a name?) leave an almost invisible haze on the ground in Tier 2 and up - colored an opaque deep red or purple.

They can still stun you in tier 1, but I don't think they leave a haze as a hazard.

. That being said, I'm not sure exactly how Tier 3 Save Winterfest (SW) differs

It doesn't. They just do a [butt]load more damage, which makes "just running" hell.

One thing about freeze traps, you can make it through if you:
1) let yourself get hit by a mob (like a greaver) just before you walk over it and use the invincibility frames
2) if a devilite is targeting you nearby you can walk right onto it, get frozen, and let the devilite defreeze you off it. Don't do this when there's a klepto nearby, unless you have some shield health left, otherwise your present will be up for grabs.
3) if a teammate is right behind you, you can walk onto the trap (backwards preferably, so you can defreeze them also) and ask them to defreeze you by hitting you with their sword

Kleptolisks eat your presents and leg it, but you can retrieve them if you kill them before they digest the presents.

Fri, 12/14/2012 - 20:11
#3
Sketman's picture
Sketman
Also some stuff here

I just had a thought that I sound like Bopp advertising his sword guide...
http://forums.spiralknights.com/en/node/70393
I'm guessing you didn't see this

Fri, 12/14/2012 - 23:07
#4
Zephyrgon's picture
Zephyrgon
MY STRATEGY

1) Go Tier 1. NEVER GO TIER 3. Tier 2 is fine too, but Tier 3 is a big NO NO. Also have 4 people on your group to maximize wishes.

2) Focus red presents and continuously mobilize, disregarding monsters except when they either get out of hand or during return trips, or when a klepto snags your gift.

3) Don't shield too much. Shielding with red will only slow you down. It works on lower tiers, which is why you don't EVER go Tier 3.

4) Heart trinkies go a long way.

5) NEVER TOUCH THE SWITCHES. Start from bottom left and go upper right. When returning, start upper right and go bottom left. Basically just one pathway.

6) Don't collect tokens until the last minute of the mission. It's a waste of a few precious seconds.

Fri, 12/14/2012 - 23:07
#5
Zephyrgon's picture
Zephyrgon
MY STRATEGY

1) Go Tier 1. NEVER GO TIER 3. Tier 2 is fine too, but Tier 3 is a big NO NO. Also have 4 people on your group to maximize wishes.

2) Focus red presents and continuously mobilize, disregarding monsters except when they either get out of hand or during return trips, or when a klepto snags your gift.

3) Don't shield too much. Shielding with red will only slow you down. It works on lower tiers, which is why you don't EVER go Tier 3.

4) Heart trinkies go a long way.

5) NEVER TOUCH THE SWITCHES. Start from bottom left and go upper right. When returning, start upper right and go bottom left. Basically just one pathway.

6) Don't collect tokens until the last minute of the mission. It's a waste of a few precious seconds.

Fri, 12/14/2012 - 23:32
#6
Psychodestroyer's picture
Psychodestroyer

Actually Hex, the Greavers definitely do leave a Haze. I can get stunned without taking any damage at all when one has just attacked, usually because I block the rush then unshield immediately, but maybe move sideways instead of forward, so I get hit by the haze.

Sat, 12/15/2012 - 00:17
#7
Integraa
If you wear armour that has

If you wear armour that has freeze max (skolver icequeen) and then use a 5 star freeze trinket, you don't get frozen by devilites or the freeze traps.
I would recommend ice queen and a 5 star freeze trinket as you get stun defence also.

Run t1, don't bother killing the enemys go down through the gate then up , that way you don't have to hit the switchs.

Sat, 12/15/2012 - 02:39
#8
Flowchart's picture
Flowchart
-

the bottom right part is slightly faster on the return trip if you have freeze immunity. However, this requires you to hit switches and for teammates to know what you're doing / not be in the way since most of them will be doing the bottom left/top right strategy.

Antigua still has that annoying bug where it won't hit switches/blocks at close range, Valiance/other blasters work better for that.

Oh found an even better gun, the asi high zapper you get from doing missions. Remember that?

Sat, 12/15/2012 - 02:59
#9
Severage's picture
Severage
@Hex:

T1 Greavers definitely leave a purple stun cloud behind. Sometimes it even bugs and stuns you from in front of the attack.

@Flowchart: If my AP didn't have ASI: VH, I'd use that. Good idea, actually.

~Sev

Sat, 12/15/2012 - 03:11
#10
Rufokoke's picture
Rufokoke

My strategy to take 120 tokens- http://steamcommunity.com/sharedfiles/filedetails/?id=113299555
Run Run and Run- 10 red boxes per player

Sat, 12/15/2012 - 08:03
#11
Latisan-Sklay's picture
Latisan-Sklay
Never Even Thunk

I never thought of utilizing game mechanics to cross running freeze traps to maximize time... nice!

So have the Stun Greavers not been given a name? Will they remain mysteriously unnamed on the wiki? There's no mention of their name as far as I can see in the game files.

And yes, T1 is obviously best for SW. ...but you can't always get to T1. Do you guys just wait around for someone to jump on or do you compromise and go to T2 like me?

Sat, 12/15/2012 - 09:00
#12
Doctorspacebar's picture
Doctorspacebar

You can make another character and get him to level 3 missions, then do 'A Prestigious Opportunity' (basically just a chat with Kora), and you can open Tier 1 Save Winterfest. From there, you can invite someone you trust, log out, and log back in as your main character.

An alt can also do this, except you can immediately invite your main knight and then log out of the alt. I wouldn't recommend actually dragging an alt through Save Winterfest, since it'll lower the amount of tokens you can make, but an alt can open Tier 1 Winterfest no trouble.

Sat, 12/15/2012 - 09:09
#13
Hexzyle's picture
Hexzyle
Actually, bringing an alt is

Actually, dragging an alt is kind of thieving, heheh. Seeing as your two party members will only earn 75% of the tokens, but you'll earn 150%. Win?
Also, if you bring three alts, technically you can do the mission on your own, and get approximately 100% of the tokens you'd get from a run with four people. Only drawback is that monsters will take longer to kill, but that's not the point, right?

Sat, 12/15/2012 - 09:49
#14
Traevelliath's picture
Traevelliath

I love abusing the rocket hammer. In tier 1, the 5* WRH will insta-kill greavers and fiends if you hit them with just the slide. As long as you dont do the final swing of the combo, you'll be going just as fast as walking, yet with the killing power of a few flourish swipes on the way.

Sat, 12/15/2012 - 10:18
#15
Moonlight-Flower's picture
Moonlight-Flower
RE

Mercurial set help a lot since the red box slow you down. Mercurial Set negate that movement Penality

Sat, 12/15/2012 - 10:25
#16
Msaad's picture
Msaad
Hello

http://forums.spiralknights.com/en/node/70501#comment-596532
Please check out that thread aswell :)

Sat, 12/15/2012 - 11:18
#17
Latisan-Sklay's picture
Latisan-Sklay
Groups and Gears

Yeah, I wouldn't be caught recommending using a plural of your own knights, but if you're willing to "waste" that time - is it at all a waste rather than just running T2 or waiting for a T1 invite?

I have seen some use of the Hammer - it is nice because it keeps you on the move and out of the way of snowballs and greaver attacks (What is it they exactly do? Bite you? Slap you with their wings? Look at you with their single Zelda-esque eye?).
I have not seen the Mercurial Set in use yet, but I'd be curious to see how many more packages you can grab with it than without it. If the movement speed is low enough, it might not be worth it if you can't outdistance teammates. Also, the defense for the Mercurial Set is not effective for defending against snowballs, which is a downside.

Sat, 12/15/2012 - 19:18
#18
Hexzyle's picture
Hexzyle
The only thing you'll need is

The only thing you'll need is freeze or stun resist. You don't really need shadow resist in T1 as most things only do normal damage. Just running along in 2 star armor I find myself only losing about 5 bars of health tops per full trip.
The plate mail actually might be a good choice in equipment seeing as you can't get any slower attack speed when carrying the red presents, and ancient plate mail can't slow your walking any slower when carrying the red presents either. The amount of times you won't get stunned will likely make up for the slight speed disadvantage on the return run.

Sat, 12/15/2012 - 19:33
#19
Traevelliath's picture
Traevelliath

Ideally you get Mercurial Demo with Dark Briar Barrage. I haven't done that many SL runs, so I can't say I've tried it (also, I'm not a bomber).

Sun, 12/16/2012 - 06:22
#20
Shamanalah's picture
Shamanalah
Multiple unusual strats

My unusual stategies

Go down first then go up, no need to switch at all like this.
Take key and stuck lizard spawn
Or shield bump them behind the upper left fence (you won't switch so shove those lizard behind that fence and switch it up and forget about lizards)
Nitronome (if you are good with it) can be a life-saver (or Dark Briar) and make you a nice path
T1 farming is the way to go, avrg 80+ token per 10 mins
Always destroy the boxes in the upper right section and practice to cut corner really sharp! it save time!
Get a pass
?????
Profit!!!

Already open 20+ boxes. Managed 101 in depth 3 and 66 in depth 24

Sun, 12/16/2012 - 07:54
#21
Verodius's picture
Verodius
I've found the best strategy

I've found the best strategy is to run past them as you deliver the presents, then make sure to kill every last enemy on the way back (though you can do the latter on both trips if you're a bomber, since you can plant bombs as you run)

I can usually get 60-70 tokens with a good group (though good groups seem to have all but vanished now), highest I've ever got in one run was 83 tokens

Sun, 12/16/2012 - 11:10
#22
Batabii's picture
Batabii
ALWAYS use the lower right

ALWAYS use the lower right path (with the ghost blocks). If you bring Polaris or even Pulsar, you can cut through much faster (bypassing the two freeze grates entirely). Then if you take top left to bottom right, you never need to hit the switches

AVOID the northeast path like the plague!

Most importantly, STICK TOGETHER. Few things are more annoying than having a gate slammed shut in your face while being chased by devilites and greavers. Plus if you're coming through the ghost blocks from the east, it's much easier for the people coming from the west to pass through.

Sun, 12/16/2012 - 15:09
#23
Latisan-Sklay's picture
Latisan-Sklay
@Batabii

Heh. That's interesting - I know the NW and SE corners are good if you can pull it off due to the faster speed and lack of greaver spawn in the SE corner, but it never seems to work for me. :/

Wed, 12/19/2012 - 02:32
#24
Batabii's picture
Batabii
All you gotta do is be good

All you gotta do is be good with pulsar.

Wed, 12/19/2012 - 03:31
#25
Severage's picture
Severage
@Batabii:

I had no idea that was possible.

~Sev

Wed, 12/19/2012 - 13:50
#26
Batabii's picture
Batabii
yes, you can break the ghost

yes, you can break the ghost blocks from the left if you aim properly. The narrow shot will bypass the corner and the explosion at the end will trigger it.

~not Sev

Wed, 12/19/2012 - 14:40
#27
Severage's picture
Severage
...

I'm unsure, but I believe you missed the sarcasm in my statement.

Either that, or you're really good at pretending.

~Sev

Wed, 12/19/2012 - 15:05
#28
Nick's picture
Nick
Developer
You can feed Impostoclaus

You can feed Impostoclaus milk and cookies to heal him :)

Wed, 12/19/2012 - 15:18
#29
Severage's picture
Severage
@Nick:

Ah, Mr. Popovich, what would we do without you?

PS:
"Guild Records can now be saved to your desktop in CSV format.
- Press the 'Save Log to Desktop' button on the Guild Record UI
- Only Officers and up may use this feature"

Very cool, Nick. Very cool.

~Sev

Wed, 12/19/2012 - 15:42
#30
Hariender
#28

Forcing impostoclaus to eat cookies and milk D:
i feel bad
Arnold schwarzenegger:you better eat this cookie because you can't die for my token run here more milk* pushing cookie to impostoclaus and holding milk*
he already eat cookie and milk from other house,full choco cookie,butter cookie,energy cookie,cookie cookie.Whole milk,Skimmed milk/non-fat milk,full lactose,strawberry milk,milk milk

Wed, 12/19/2012 - 17:41
#31
Round-Shinigami's picture
Round-Shinigami
Hariender I offer to organize

Hariender
I offer to organize a party to do the opposite:
Rush to the east side of the map, grab milk and cookies and rush back to Impostoclaus to feed him. I wonder how many servings he can eat before blowing up...

Wed, 12/19/2012 - 17:46
#32
Spiralviperr's picture
Spiralviperr
BAH! Humbug!

Is it worth it to do T3 just to farm for the new Humbug hat? How rare is it really?

I must know @_@

Wed, 12/19/2012 - 17:47
#33
Severage's picture
Severage
@Spiral:

Considering Imposto is from an exclusive $$$-only box, and has a 1.5% drop chance, the Humbug hat will definitely have 1.5% if not <1.5%.

~Sev

Wed, 12/19/2012 - 17:55
#34
Spiralviperr's picture
Spiralviperr
So I just need to kill

So I just need to kill 66.6666666666... grinchlin stalkers to get one?

seems legit.

EDIT: Also, considering it's a full 4-man party, that means only a 25% of getting it, if it even drops.

Wed, 12/19/2012 - 18:01
#35
Severage's picture
Severage
@Spiral:

Yep. Round to 67. Anyway, that's percentage based. You may kill one and have him drop it, and you may kill 67 and none may drop it.

It may be higher if OOO is feeling sympathetic - but I can't imagine the drop rate being higher than something you pay money for. Lots of money for, at that.

It's like hitting the lottery once, then getting the $10,000 on the Wheel of Fortune. But...it happens sometimes.

But my percentages are just speculation.

~Sev

Wed, 12/19/2012 - 21:33
#36
Batabii's picture
Batabii
@severage I didn't have any

@severage

I didn't have any indication you were being sarcastic. If the majority of players bring pulsar, the southeast path is substantially better to take.

~Sev

Wed, 12/19/2012 - 21:58
#37
Severage's picture
Severage
@Batabii:

Kindly stop your mockery and pitiful attempts to copy my quite unique signature. :P

~Sev

Wed, 12/19/2012 - 23:10
#38
Batabii's picture
Batabii
.

I don't know what you're talking about. :P

~Sev

Thu, 12/20/2012 - 00:55
#39
Hexzyle's picture
Hexzyle
...

Why is this guy with the Chapeu talking to himself?

Thu, 12/20/2012 - 01:13
#40
Sppw-Is-Back's picture
Sppw-Is-Back
Traps

In t1 if there is a devilite or a greaver following you in the freeze trap, it is beneficial to just run through because when they attack you, your freeze breaks and you get a one second "invincible" time where you can run up to the gate.

Warning

I you are on low health you may die form the attack or the trap.

I havent tried this in t2 or t3 and also you might consider trying it there with freeze resistant armour

Thu, 12/20/2012 - 01:14
#41
Glittertind

Hexzyle.

It is called schizophrenia.

Thu, 12/20/2012 - 06:06
#42
Spiralviperr's picture
Spiralviperr
@severage

They did say it was "ultra-rare", so I don't know if a drop would be that common.

I'm just wondering if it's "worth it" to stop farming wishes and start farming for hats.

EDIT: The humbug hat is a big dissapoint. Just a recolored skelly mask with a Christmas hat on it >_>

I hoped it would look more like the gremlin stalker hoods :C

Thu, 12/20/2012 - 06:17
#43
Latisan-Sklay's picture
Latisan-Sklay
What it is

What is it about... all of my forum posts that attract admins to the page? XD Anyways, thanks for the tip, Nick. Happy (really) belated birthday.

@Sppw-Is-Back - I didn't know Sppw was gone, but be sure to welcome him home for me. Otherwise, those are all excellent tips. Thanks for the contribution!

@Spiralviperr - Save Winterfest was winding down for most T3'd knights who'd gotten all the Frosty crap they wanted - the hats give them reason to keep throwing themselves against the impossible T3 SW hoard.
I probably don't need to tell you that the T3 SW got buffed because it was going abandoned. It's pretty much bragging rights for the high-end knights who want to give it a go.
And yes, OOO has this thing about not bugging PolygonCherub for new armor styles - the armor was built modularly and so can be recolored easily (a quick paint job that anyone with anything better than MS Paint could do). It's never surprising to see events with new gear!! ...that's all reskins. Whatever - some of it still looks good.

Thu, 12/20/2012 - 07:38
#44
Spiralviperr's picture
Spiralviperr
It doesn't help that there

It doesn't help that there are practically no armors that match it besides dukser and firebreak. (Toasty) >:/

Thu, 12/20/2012 - 08:51
#45
Severage's picture
Severage
@Spiral:

Nick wore it with the Impostoclause Coat - I'm pretty sure that's what it was meant to match.

Batabii is obnoxious.

~Sev

Thu, 12/20/2012 - 11:51
#46
Spiralviperr's picture
Spiralviperr
Well, I guess it's just

Well, I guess it's just something to get people to buy more energy too XD

...and batabii is in my guild X3

Tue, 12/25/2012 - 15:48
#47
Latisan-Sklay's picture
Latisan-Sklay
!

Bump.

Anyone have any new strategies considering the recent patches to SW?

Thu, 01/03/2013 - 11:31
#48
Latisan-Sklay's picture
Latisan-Sklay
Stayin alive

Bump.

Thu, 01/03/2013 - 11:53
#49
Shamanalah's picture
Shamanalah
well the more I read on the forum the more...

I came to the conclusion that the best strategy is to know how to bug the mission and to not press F2 during the bugged mission

Other than that... I think we covered all the strats of Save Winterfest within the last 3 weeks...

Edit: I know someone will pick on me for saying this but that's what I've seen on the forum. Admins keep asking to press F2 to report the bug if we are in-game and it's been like... 4-5 days the bug has been put on the forum? I can read between the lines, sorry if you can't...

Edit2: And even if someone told you how to do the bug. You would've probably ban them, I know someone who got banned because he was reported by an old friend and will soon finish his 1 week ban...

Let's do an exemple. I know the bug, I want it to be fix... How do I do that? I record it and send it to you after I got rid of my name and anything that can link the video to my actual character? Because you do ban people that uses this exploit that has nothing to do with us, players. It's because of Java coding and the way you scripted your event. Yes, some people got greedy and farmed it. They have earned the right to farm it no?

I mean they found a bug even your programmer overlooked, give them a cookie or something, don't ban them! Work with the players, don't work against them. Because as of now all we know is:

Admin keep asking us to F2 during a bugged mission and/or send a detailed support request
Admin do ban people that uses the exploit
Admin did not fix the bug within 4-5 days

Conclusion: Bug not fixed. If someone tell you the bug they might get banned. No one will ever speak. The bug will come back for next event, better work with players to fix it now

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