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Increase heat in T3

2 replies [Last post]
Fri, 05/06/2011 - 13:23
Kaley

As a player new to T3, I try to play it more often than T2 because I like the challenge and I think I'm learning more from it. But one problem I keep running into is that very few groups seem to be doing it. I like to play with random pick-up groups and I liked how in T1 and 2 it was so easy to just jump in and play. In T3 often I have to go to all the gates to even find one that doesn't tell me there's no available group, then when I join it's usually just people at level 18 going back up. I think this is not just because fewer people leave their groups open at that level (which might very well be the case). But I think it's also that so many T3 people are farming T2 for heat, or gold, or jelly tokens which they can use to make weapons to sell. The only thing worth farming in T3 are the mats, but for the many of us who don't like to sit in town selling mats there's little reward in doing those really hard levels. Even among my guild and my friends, I see a lot of T3 people grinding T2 or even T1 because they're farming heat, and that leaves me alone to do T3 which is the level we should all be playing at this stage.

It makes no sense that the game is rewarding players who repeatedly grind the easy levels, and giving them so little incentive to do the harder content. T2 has more gold, heat and mats than T1 and that's what encourages people with 2* gear to do it even though it's really hard. T3 is also really hard and exhausting to do for people with 4* gear; there should be equal incentive to do it. That way it would take skill and not grinding to become successful in the game.

Fri, 05/06/2011 - 14:00
#1
Driggan
Ehhhh, in my opinion heat is

Ehhhh, in my opinion heat is already stupidly easy to come by in any tier. The fact that there is more in later parts of T2 just means that Tier 2 needs to have its heat nerfed, especially in the Jelly Palace.

Fri, 05/06/2011 - 16:36
#2
Kaley
Yes, reducing heat in T1 and

Yes, reducing heat in T1 and T2 - especially for 4* items - would make sense too. My comment was mainly about balance. For instance, right now in a first half of T3 Jigsaw map I barely get enough heat for my level 5-ish four star items to even move the heat bar a bit. Meanwhile in a depth 1 Scarlet Fortress or arena one gains much more heat, or so I'm told by my friends who heat farm for their 4* stuff. This makes no sense, since those maps are easier for a T3 player than even the easiest T3 maps. It also leads to situations like not being able to find a friend to do T3 with because your T3 friends are grinding T1.

Since heat is the equivalent of experience in this game, we have a situation where it's easier for a high-level player to gain experience grinding level 1 monsters than killing level 20 monsters, which just seems very strange. As a result we don't have enough high-level players who play the very maps that were designed for their level, and those of us who want to enjoy the harder content and not just "farm" have trouble finding groups to join.

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