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Auction Houses Needed Now, Not Later

28 replies [Last post]
Fri, 05/06/2011 - 21:22
kuehnau
Legacy Username

I know that the game developers have said in the past that the auction house was being worked on, but they have yet to give any sort of date or inclination on when it will begin to be worked on or when we can expect it. The trade channel is out of control and it's almost impossible to talk to anyone on it, or to request any sort of trades with other players.

I think they need to make the auction house a priority, I am starting to get very frustrated with trade chat and attempting to actually use it. If the developers aren't going to work on the auction house, then they need to do something else for now, such as setting up player shops or something. Something needs to be done to make this more workable.

Fri, 05/06/2011 - 21:40
#1
OnmyojiOmn
Legacy Username
Anyone who can be working on

Anyone who can be working on a materials market should be working on a materials market.

Fri, 05/06/2011 - 21:41
#2
kakelgis
Legacy Username
Although the trade chat is

Although the trade chat is indeed pretty damn ridiculous right now, changes should be done to the uses and rarity of materials and the such before an auction house is created.

Simply look at material prices - People are simply desperate and just keep crashing their market more and more. And that's with the crazy trade chat that nobody can keep up with. Now, consider that there are several players saving their materials and items for when the auction house is released. The prices will simply crash to ridiculous amounts - Some people might even go as far as to sell it for just slightly more than the vendor price, even though it'd cost you 4x more crowns to make that item.

Materials aren't very needed in the game right now - Most of the focus is on CE and crowns. There are no sinks, and crafting requires very little - After you have made your five stars, it's very likely that you won't ever need some specific materials again. And considering it's already pretty easy to reach five stars, and materials are so common, there's a pretty much infinite supply, and ridiculously low demand.

Additionally, with an auction house, all those players that have been sitting back will be able to earn crowns much faster, and thus with a bigger supply of crowns, CE is going to sell even more and the prices will raise.

In my opinion, if the auction house is released and nothing is done to balance the market of materials/energy, the result won't be very pretty. Right now, it's probably better to just be patient and put some effort into trading. Maybe you can even get some nice sales! coughscamsomenewbiescough

Fri, 05/06/2011 - 21:50
#3
sasano19
Legacy Username
Auction House isn't gonna fix

Auction House isn't gonna fix anything, all its gonna do is make it so lazy people can sell more stuff.

The market is (If it's filtered in the game, it should be filtered in the forums) due to the fundamental mechanics of the game being faulty not because you cant keep up with a poorly made trade-chat.People need to get over this notion that the Auction House is some type of savior to the current market.The fact of the matter is, that if you can't sell something is probably because nobody wants it not because of a lack of feature.

Learn to Trade,barter & haggle be flexible otherwise stick to straight up grinding.

Edited for language - Hyperion

Fri, 05/06/2011 - 22:05
#4
kuehnau
Legacy Username
Noa

Actually I think what the game economy needs right now is a market crash. I feel prices are way too high right now to begin with and people are far too greedy. I think part of this has to do with how Three Rings allows players to buy and sell crystal energy for crowns and it's is slowly going to destroy the market.

You can tell right now who is a paying player and who is a free player just on how they value things. One player tried to sell me 3 drift wood for 12K CE, while another person sold it to me for 3K crowns. That is a pretty huge widening gap between values there. When someone wants 30K CE for something and CE runs about 4K crowns for 100, the real world equivalent in cash is damn right outrageous.

i have been playing for awhile now and I have roughly spent $30.00 on Spiral Knights and so far I have been happy with the amount of money I have spent, but I have only been able to do so because of my careful spending and thriftiness. For a free to play game, the cash options on here are really terrible expensive.

You ARE right about one thing though, I have tons of stuff I haven't even used yet and have yet to find a use for. This game is going to come crashing down hard unless Three Rings does some serious planning soon. I am unwilling to invest major amounts of money on a game such as this.

Fri, 05/06/2011 - 22:05
#5
Awesomest
Legacy Username
Listen to the man.

Auction House isn't gonna fix anything

Fri, 05/06/2011 - 22:08
#6
kuehnau
Legacy Username
Just a FYI, I am not blaming

Just a FYI, I am not blaming a poor market on lack of an auction house, I am requesting an auction house for ease of use and the ability to filter through things at my own leisure. The inability to do so usually causes me to just give up using trade chat, thus my lack of spending crowns or CE on something I'd like.

Fri, 05/06/2011 - 22:13
#7
zangets00
Legacy Username
Auction House = Everyone

Auction House = Everyone undercutting each other.

Fri, 05/06/2011 - 22:19
#8
sasano19
Legacy Username
I feel prices are way too

I feel prices are way too high right now to begin with and people are far too greedy.

But that's wrong its actually the other way around, people are selling items in the gray line between profit & loss because they're desperate for extra income, the material market itself is bunkers having one or 2 materials sell often while others never sell, the only thing keeping it alive is because UVs are the "hot thing" right now so a lot of people are buying in bulks.

Then you have ThreeRings amazing decision making, Nerfing Jelly king and causing and over-saturation of his weapons in the market as well as placing rare materials with actual market worth on the token vendor as soon as one player complains,etc.

The only real way to "profit" right now for the Average joey is through UVs, thats mostly a gamblers market unless you have the capital to heavily invest in a % to make a profit.So you have normal items being sold at pathetically low prices and a few items(UVs, Rare Items,etc) going for incredibly large figures

Fri, 05/06/2011 - 22:45
#9
VanBayview
Legacy Username
Auction house fixes

Auction house fixes everything.

I contributed!!

Fri, 05/06/2011 - 23:26
#10
raycap
Legacy Username
Possible side issues with an Auction House

Some of the $paying players, buy (exchange) Crowns, because they want to buy a recipe/made-weapon/trade-items etc. But the Auction House, would let them raise plenty of Crowns for this, just by selling their surplus stuff. So, a lot of these energy transactions would no longer take place, or much less frequently. This shortage of people wanting to buy crowns with CE energy, would tend to significantly increase the crowns needed to buy CE with.

Players ($free) wanting to buy CE with Crowns, would have considerably more crowns available, as they would sell their unwanted stuff on the Auction House, again, this would significantly increase the Crowns cost of CE.

So, overall, we may see a considerable increase in the cost of buying CE with Crowns, with much fewer players actually selling CE, in the first place.

The (partial) counter argument to this, is that when you e.g. Do a complete run of tier 1, you will not only get the approx 4K Crowns of direct cash, but would also get very approximately (depending on AH market) 2k/3k crowns by selling surplus stuff from the tier 1 run in the AH.

Also, another partial counter, is that you will be able to buy items that you need, cheaper (in general) using the AH, which will give you more Crowns left over to buy CE with.

Anyway markets are highly complicated things to determine (otherwise we would all make $1,000,000's from the stock market, as we could predict what the most valuable shares would be in the future).
Presumably/Hopefully if there were any MAJOR market problems, after the introduction of an Auction House, three rings could adjust the various costs/limits of things, to rebalance the market, back to a working one.

Fri, 05/06/2011 - 23:38
#11
OnmyojiOmn
Legacy Username
The economic concerns are

The economic concerns are beside the point. People are hoarding minerals right now because it's a pain in the ass to sell them, and for no other reason. Nothing should be as much of a pain in the ass as trade chat.

Fri, 05/06/2011 - 23:51
#12
raycap
Legacy Username
>>> Nothing should be as much

>>> Nothing should be as much of a pain in the ass as trade chat.

Yes, agreed.
The trade chat could be improved by including which Heaven number (and ideally which area) the message is coming from (Trade 2, xyzplayerxyz, Heaven 3 - Bazaar, WTS 1*..4*). It could also be improved by allowing some kind of /filter command, so that only (sub)stirngs that you specify are shown.
Then instead of a far too rapidly scrolling window, you can limit it to just 'WTB', 'iron gear' or 'blue shards' etc.
Hopefully such improvements to the user interface, would be considerably quicker than the full AH implementation. I.e. A quick-fix for the trade chat, followed by full AH later.

Sat, 05/07/2011 - 01:20
#13
Shani
Legacy Username
Between being accustomed to

Between being accustomed to reading rapidly scrolling data [first with MUDs, now with stock tickers] and liberal use of /ignore, my chat box takes more than a full second to fully refresh itself at peak times, more than enough time to scan each line for WTB/buy and WTS/sell and to glance at the general list they have.

Anybody making bad jokes, begging, making snarky comments or using so much random padding that what would've fit on one line now takes two gets an automatic ignore. And in slow times if they're advertising enough that they have three or more of the same post in the box, that also gets them eliminated.

Sat, 05/07/2011 - 01:34
#14
Pawn's picture
Pawn
Inefficient chat=opportunities

I feel that the inefficiencies of the trade-chat creates opportunities for the savvy, observant, and focused trader to excel. The fact that the trade chat is so cumbersome allows me the opportunity to better juggle it than others, creating a competitive advantage i can use. The fact that i can follow many leads, and mentally keep tabs on who wants what, means that i can be a better trader than other people (although i am sure there are those better than me as well).

Once the auction house goes up, all that will be washed away by rock-bottom prices being available for viewing at any given time.

I say embrace what you have while you are stuck with it. Realize that the current trade chat creates a unique opportunity for you to trade with an advantage over others. I see so many people taking pride in being better than some one else at the combat, not dying in a run, never rezzing, managing CE, etc--just realize the current trade chat gives you a chance to do the same thing with trading.

Sat, 05/07/2011 - 02:43
#15
ajericho
Legacy Username
Auction House isn't gonna fix

Auction House isn't gonna fix anything, all its gonna do is make it so lazy people can sell more stuff.

*headdesk* Not everybody who can only spend an hour a day in the game is lazy. Some people have demanding jobs, some people have a demanding family life; an auction house is something they need. I personally have a job with a pager attached that I can't exactly ditch, and I'm pretty sure people would be upset if I disappeared during a live trade—or during a run, which is why I run solo a lot even though it's not as much my thing, but I can't run a trade "solo" without an auction house. People have zero patience for those delays.

On days when I have half an hour to spend in the game, which is most days, I usually want to spend it in a way other than trading—and anyways, 30 minutes is nowhere near enough with the trade chat being what it is, even if I wanted to. Even if all I wanted to do was find one recipe/item and trade a lot of CE for it, much less actually sell recipes or items at all.

Time is probably the difference between those who can't deal with trade chat, and those who have quite a lot of time to do so. It's not that the system is one way or the other.

Sat, 05/07/2011 - 04:02
#16
sl0shie
Legacy Username
Time is money, friend!

Time is money, friend!

Sat, 05/07/2011 - 04:44
#17
ajericho
Legacy Username
Unfortunately sometimes no

Unfortunately sometimes no matter how much money you have, you can't always get the specific kind of time you need. Real life is sad that way, but that's why there's games. :-/ Or at least, there should be.

Sat, 05/07/2011 - 04:46
#18
Soulwax
Legacy Username
Auction house UI is already

Auction house UI is already in the game files.

Sat, 05/07/2011 - 04:50
#19
Little-Endian
This is the biggest problem

This is the biggest problem to me, trade chat is insanely hard to follow.

I believe it's Guild Wars the game where when you say WTB/WTS it automatically adds the message to a panel where each player can have only one message. So it gets easy to see everything being sold at the moment.

Sat, 05/07/2011 - 05:09
#20
kimminau2
Legacy Username
Auction House is needed...

Not sure why some people are crying about not wanting an Auction House due to the fact that it will crash the market or make things sell for crazy low prices... It's going to happen sooner or later and majority of the people rather have it sooner.

We need a second source of income anyway. Players who don't buy CE are stuck running missions, then spending the crowns they earned on more energy just to keep running missions and not making as much profit as players who do buy CE. The AH will add another source of income which will help new players and veteran players make more crowns at a faster pace.

The prices of materials have dropped dramatically in the past few weeks as everyone can tell... When I started playing Flame Souls, Shadow Steel, and Sun Silver were worth 20-25k Crowns, now they are down to 10-12k. This shows that the so called "Market Crash" is already here.

An Auction House will most likely make a lot of items drop in value for the first couple of weeks, but then the prices will go back to normal... (whatever the normal will be) I personally refuse to sit in town for 20-30mins+ and try and filter through all the trade chat just to see what people are buying and selling. I might make a quick "WTS Blah blah blah" and then start a mission, but I don't see the point in wasting time filter through chat when you could be grinding item levels and farming materials / crowns for when the AH does come.

Overall the Auction House needs to get here. I've notice the games population dropping over the past few weeks as well. I can only imagine why... Derp!

Off Topic - If they wanted to make trade chat easier for players to use, they should of added chat tabs like any other MMORPG. this would make the trade chat easier to filter since you can spam in trade, then check a second tab for whispers.

Sat, 05/07/2011 - 05:36
#21
Soulwax
Legacy Username
This isn't a market

This isn't a market crash.

It's clear most the people in this thread don't understand how basic game economies work.

Deflation happens in every game economy in the first few months until supply is achieved at close to drop rate levels.

Sat, 05/07/2011 - 05:59
#22
Tive's picture
Tive
Auction house will put prices

Auction house will put prices into perspective. People love to forget untapped potential crafting players. And yes there's still a delta of 1k ce for selling made 5* items. Yes there's people willing to buy materials for personal crafting but cant be bothered with purchasing em. I'd go as far as to say most of all current traders are dedicated players. AH at least allows casual players to purchase items/materials/recipes.

So 3rings will check some statistics and prices, release an auction house, check after that and a week later, and things work out or they adjust things as needed. Remember when people were trading philoso feathers for 50-100k, they DID give us a predefined ghost t3 stratum (without announcing it anywhere but if you checked the to be made gate you could see it), and DID add philoso feather to the token trader a week later.

Sat, 05/07/2011 - 06:18
#23
kimminau2
Legacy Username
Not a Market Crash "Yet"

A market crash is a sudden dramatic decline in price resulting in a significant loss... Sounds like what's happening to me. Not much of a loss yet but a dramatic decline is seen for sure.

Just a week ago I was able to sell my Shadow Steels and Flame Souls for 20k or a Gran Faust or Divine Avenger for 4.5-5k. Everything has been cut in half in a matter of a week. Though 5k CE for a 5* weapon was making a HUGE profit and now making a 2-2.5k CE is about the price it is actually worth. When the AH comes out I can see things being even cheaper.

Deflation happens but it happens slowly and over a wider time frame. This game has been out for a little over a month.

The way this game is setup it makes it easy to determine the value of something when there is so little content. An Auction House will help set a base price for most things to sell around. I'm sure prices will be low for the first couple of weeks due to players saving up a bunch of materials to sell when the AH does arrive.

Sat, 05/07/2011 - 10:14
#24
Pawn's picture
Pawn
@ajericho

@ajericho, i strongly suggest you give the trade-chat a try. Just look for WTB followed by something that you feel you can part with. Pick an arbitrary number of crowns you feel comfortable with as compensation for that item, and whisper the person. I easily raised 10k in 10 minutes when i needed it. Don't just assume 30 minutes is not long enough to accomplish anything. I can tell you from personal experience as well that there is a rewarding feeling to making 2-3-4 times as much money in 30 minutes of trade-chat as u can in a dungeon. It is it's own unique type of fun. It even makes me enjoy my dungeoneering more because i see those mats i pick-up and i know i have plans for them. If you've given it a try and hate it, by all means avoid it. If you have not given it an honest chance, please do so, it can be tons of fun in its own right.

Sat, 05/07/2011 - 10:57
#25
Kaley
Agreed that auction house

Agreed that auction house can't come soon enough, and I'm not so sure it will crash prices. I bet a lot of people - especially new players - don't buy anything right now because they're intimidated by the trade chat or just don't want to deal with other people.

I played a similar game before where for a long time there was no auction house, and everybody was sure prices would crash after it's implemented. What actually happened was that prices went up for a lot of newb equipment for which there wasn't even a market before, because a lot of players who never traded before were suddenly buying things. The only way in which an auction house hurt hardcore traders was that it became much difficult to buy something at an outrageously low price from an inexperienced player and sell it for ten times that price. But then again I don't see much of that happening in SK.

As an aside, I hope kuehnau's experience with someone trying to sell 3 driftwood for 12k CE is just an isolated incident; I buy things a lot and I found that most sellers are honest and easy to deal with. And I'm not so sure the person in question was a free player. Free players have to know the market and prices better than that, or else they wouldn't be able to sell their stuff to buy CE. I'm a free player myself as are many of my friends, and we know what things go for and sell at fair prices. So please don't make generalizations based on how we get our CE, it's really not something that this community needs.

Sat, 05/07/2011 - 12:45
#26
ajericho
Legacy Username
@jeburk, I've actually done

@jeburk, I've actually done it in the recent past to obtain my current set of 4* gear, as well as the Silent Nightblade recipe, and thus that's why I actually can talk about my opinion of the experience—which is that it took me far more than half an hour for each piece. If I hadn't been lucky and gotten an off weekend, I probably wouldn't have anything for my troubles.

Not to mention that, for some reason, while there were quite a bit advanced Flourish line recipes being sold, not one single person was actually selling the Flourish recipe itself during the times I was on. If I hadn't stumbled across one on a random Basil visit (and I've not seen it since) I would be missing out on a quite fun weapon. It seems to me like we could use more supply, because very few people currently using trade chat seem willing to spend excess time in trade chat selling a 1k crown recipe, even though it was entirely necessary in order to entertain the idea of getting the rest of the Flourish line at all.

And there's nothing wrong with that, with the way things are; but it's one of the potential wins that an auction house would give even to those who sell all the time on trade chat.

Sat, 05/07/2011 - 13:06
#27
sabriath
Legacy Username
@kalielle

An auction house will cause a decline in the prices of the market....but that's a good thing.

Right now the market is based on several random people shouting in trade chat about what they want or have. This causes players who want things to either buy from one of them (allowing no competition allows for higher prices), or put a "WTB" and hope more people answer (which you may get a few, and unless you are competent enough to haggle between sellers quickly, you'll probably end up paying a higher price anyway).

An auction house centralizes the buyers and sellers into one cavet....allowing cutthroat undercutting tactics in order for the consumers to be able to purchase at the competitive level (which is much lower than previous). This would also allow players to spend more of their time PLAYING (dungeon crawling for more wares) rather than standing around town shouting in trade/general chat waiting for responses.....which would mean more wares to sell....which is more supply for the market, and lower prices.

The only people who may find this wrong/bad are the ones who think they should have all the money/crowns. Greed might work in the real world, where "jobs" are just another word for "slavery," but here, in the gaming world, the rich mentality should not take over. Gaming should be about allowing everyone the same joy/fun equally, so a single free market system is the only answer in my opinion.

Sat, 05/07/2011 - 13:33
#28
solkanar512
Legacy Username
Fun & Liquidity

The most important thing that people are missing out on is that this is a casual game. People play this because it's low cost and folks want to have fun for a short bit of time before going on to something else.

Standing around spamming trade chat is not fun, it's work. If I want to work, I'll sign up for something that gives me a paycheck, thank you very much.

An auction house is needed because there is little to no liquidity in the market. For those that don't know, liquidity is a measure of how easy it is for buyers and sellers to get together and make an exchange. Sure, there is going to be a reduction in prices for some in demand mats, but prices will stabilize once the initial glut is gone. But what about the 50 other mats that you cannot sell by spamming trade chat? Well suddenly you'd be able to list them and have crafters buying them for items. Then those items become cheaper and folks can equip themselves better and try out new things with their character.

At the end of the day I'd rather sell a blue shard for 10 crowns while I'm hacking away at some Wolver than stand around in /trade and wait for someone who wants it for 100. I'm playing this game for fun, and /trade isn't fun, it isn't "hard" or "savvy", it's a waste of time for those that are fooled by confirmation bias.

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