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A good friend gave me an idea

11 replies [Last post]
Tue, 01/08/2013 - 03:05
Zerathul-The-Dark

HI !
Its the first time i post something and lets see what i have to say .

A good friend
Firsdestroyer gave me a brilliant idea Wanna hear it ?

Lets say that we (knights ) have special power for example (he tolde me ) Trojans hit (or something like that ) i will describe it like a medium-range stunning strong hit with the sword .
please take care that this post wont be like a tiny robot near the roarmulus twins

P.S. if you are romanians contact me

Tue, 01/08/2013 - 03:21
#1
Zerathul-The-Dark
My mistake

IN the part with (he tolde me) sory for that ,,e"

Tue, 01/08/2013 - 03:29
#2
Zaffy-Laffy's picture
Zaffy-Laffy
Zaffy is Laffy

I'm pretty sure that is the charge attack of the Sudaruska line

Tue, 01/08/2013 - 04:18
#3
Psychodestroyer's picture
Psychodestroyer

"Lets say that we (knights ) have special power"

Adding to what Zaffy said, frankly an 'Ability activate!' would be totally and utterly OP/useless, considering things die fast enough with the appropriate gear.

And if you're not wearing said gear, you're either supposed to get it or deal with it. I settled for the latter for the most part of my SKing history.

Tue, 01/08/2013 - 10:53
#4
Luguiru's picture
Luguiru

Charge attacks.

Tue, 01/08/2013 - 12:08
#5
Zerathul-The-Dark
Sudaruska you say ?

Well my friend was capable to think at that only because trojans were hitting us agin and again

Tue, 01/08/2013 - 12:10
#6
Zerathul-The-Dark
And that wasnt meant to charge

He was thinking at some "cards" with special abilities

Tue, 01/08/2013 - 12:16
#7
Zerathul-The-Dark
A little change

i think now at some auras which "mime" the monsters attack which is about to think

Tue, 01/08/2013 - 13:24
#8
Klipik's picture
Klipik
@Psycho

"Ability Activate!" is not OP and useless. In fact, it actually makes the game more interesting.

Tue, 01/08/2013 - 13:44
#9
Psychodestroyer's picture
Psychodestroyer

The only use it'd have where it wouldn't be OP is in a party of three or more. Everything dies in like, two-three hits solo with the right gear. If not, Five.

T1 is a literal walk in the park. Damage is almost negligible, and the enemy AIs are just...bleh.
T2 has challenge, but that's a fair challenge.
T3, although hard-hitting, is fairly simple. Don't get hit, hit back. Everything dies fairly quickly. If a 5* specialized gear T3 player can't handle that at least moderately well and dies fifty thousand times per run, then that's something up with the player; the character is definitely strong enough to handle the mess.

Adding extra abilities is just unnecessary. Knights are too powerful as it is.

Tue, 01/08/2013 - 13:58
#10
Klipik's picture
Klipik

You didn't click the button, did you?

Tue, 01/08/2013 - 14:01
#11
Psychodestroyer's picture
Psychodestroyer

I did. And I saw it earlier. I just don't want to be a bucket and attempt to shoot it down as well. I've done enough critiquing and arguing already.

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