Can we please PLEASE sclae the difficulty of the monsters back up again? I realize some haven't been nerfed to the netherworld, and that's all right. They can leave be, but the Wolvers, Zombies, and Retrodes, as do the other nerf victims, could stand to be restored to their former glory.
And with the coming of combat assistants, it ought to even out, right?
Iirc, restored beams would bend towards players during early versions of the game, I want to see that again.
Alpha wolvers' bark attack should also buff defense, to the point of piercing damage doing neutral numbers.
Burrowing should heal wolvers, and they should be able to pop up in directions other than directly behind us.
Mender runes should give knights debuffs.
Allow zombie breath to be waved back and forth.
Give more jellies projectile attacks.
Make flying enemies immune to freeze.
Make Howlitzer heads create status clouds upon explosion.
Make Gun Puppies and Scuttlebots explode upon death. Make Polyps launch 360 degrees of spikes upon death.
Make jellies leave debuff residue upon death, and maybe even while they move (like oil).
Make more enemies stop brandish explosion chains (similar to royal jelly minis).
This is fun.