I think it would be neat if there was a survival mode where enemies spawn infinitely, players could get rewards such as crowns and heat, spark tokens, hearts a pills and pods, mechs and maybe rare item drops once in a while, after a certain amount of waves, you could play with up to 3 friends, and because the enemy waves would be random, it would encourage players to create very original and versatile set ups, it would also encourage players to play, to beat friends scores, and help players unite and make friends, once each player dies, you lose and would get a varied rewards depending on how far you got, there would be no reviving, but their would be a lobby before you start, giving you the option to buy items.
i think this is a very interesting idea, which makes me think someone else probably came up with it already :P
would love to hear your thoughts, constructive criticism is welcome too.
+1. I have similar thought also.
Except that with the current 3 roles (swordie, gunner, bomber), I think most likely people would just stick with Shiver + Blitz. Thus it would limit the replay value of this mode.
It would be more interesting if players are forced to evacuate from one point to another and get swarmed in open areas. It would require some coordination of enmity. e.g. the team needs to split up so one group can go ahead and activate perimeter defense, while the other group creates a diversion and buy the first group some time.