Signed. The new zombies that kick people in the face when they jump are goofy.
Unless there will be some sort of a factor given to enemies to balance out the pets, we'll need the game to be kicked up a notch.
And no, fiends do not need a buff. Those are miles harder than every other enemy.
I'm not agreeing or disagreeing, but have a couple thoughts.
If this were implemented, "Zombies are even easier to kill than wolvers because of how slow they are. They should be able to track the aggro'd knight's movements so it can be at least a little more difficult to dodge.", the jump attack would need modifying, other wise we would never be able to avoid the attack damage without shielding. They would charge their jump attack while tracking, and then leap and instantaneously damage us unless our shield was up.
Wolvers are pretty easy, granted you have the right damage type vs. them.
Royal Jelly is easy if you have overpowered gear. Go there in basic, unheated 3 star gear, and he is plenty tough.
Please don't buff fiends... they are hard enough as they are. Please, please don't buff them.