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[Petition] Re-buff the nerfed enemies!

74 replies [Last post]
Mon, 01/28/2013 - 13:54
#51
Yvanblo's picture
Yvanblo
I'm not agreeing or

I'm not agreeing or disagreeing, but have a couple thoughts.

If this were implemented, "Zombies are even easier to kill than wolvers because of how slow they are. They should be able to track the aggro'd knight's movements so it can be at least a little more difficult to dodge.", the jump attack would need modifying, other wise we would never be able to avoid the attack damage without shielding. They would charge their jump attack while tracking, and then leap and instantaneously damage us unless our shield was up.

Wolvers are pretty easy, granted you have the right damage type vs. them.

Royal Jelly is easy if you have overpowered gear. Go there in basic, unheated 3 star gear, and he is plenty tough.

Please don't buff fiends... they are hard enough as they are. Please, please don't buff them.

Mon, 01/28/2013 - 14:17
#52
Fehzor's picture
Fehzor

Signed. The new zombies that kick people in the face when they jump are goofy.

Unless there will be some sort of a factor given to enemies to balance out the pets, we'll need the game to be kicked up a notch.

And no, fiends do not need a buff. Those are miles harder than every other enemy.

Mon, 01/28/2013 - 14:20
#53
Iron-Volvametal's picture
Iron-Volvametal

-1

Mon, 01/28/2013 - 14:42
#54
Dmatter's picture
Dmatter
@ ironskullkid why?

@ ironskullkid why?

Mon, 01/28/2013 - 14:44
#55
Dragonuity's picture
Dragonuity
+ over 9000

These enemies are already too easy, with pets... these monsters will be way too easy...

Mon, 01/28/2013 - 14:47
#56
The-Jempire-Mascot's picture
The-Jempire-Mascot

Just rebuff the skellies, so that newbs can't progress through SK in a blink of an eye.

Mon, 01/28/2013 - 14:54
#57
Dragonuity's picture
Dragonuity
+1

Potential players are leaving the game because of how easy defeating the monsters has become.

Mon, 01/28/2013 - 14:57
#58
Reginaldkirby's picture
Reginaldkirby
+1

+1

Mon, 01/28/2013 - 15:01
#59
Iron-Volvametal's picture
Iron-Volvametal
@Dmatter

...

Mon, 01/28/2013 - 15:01
#60
Drjom's picture
Drjom
+1

+1

Mon, 01/28/2013 - 16:21
#61
Jedcpf
+1

+1

Wed, 01/30/2013 - 00:20
#62
Theirillusion's picture
Theirillusion
.

@ #7

I didnt count possible enemy buffs into the Pet-update. I meant the addition of actual pets.

Wed, 01/30/2013 - 10:10
#63
Eclaium's picture
Eclaium
+1

+1 but I don't want Zombies in FSC to be re-buffed I WANNA GRIND FSC MOAR

Wed, 01/30/2013 - 10:15
#64
Blandaxt's picture
Blandaxt
NEW..

I want to instead bring u all the suggestion the community has made about new monsters. How come there’s so many undead everywhere? We need new monsters, for beast, ect. (Besides undead). Tired of the same boring old tactics. Put some seasoning in the stew, and mix it up.

Wed, 01/30/2013 - 10:50
#65
Quakeman's picture
Quakeman
buff them , remove aimbot and

buff them , remove aimbot and reduce projectile speed from develite .. game fixed

Sun, 02/03/2013 - 13:51
#66
Theirillusion's picture
Theirillusion
.

http://youtu.be/yIvjmCGD1Bk

Classic old skills. this video shows how zombies used to be.
FSC will still be able to be farmed over and over.

Mon, 02/04/2013 - 13:53
#67
Fashama
-1

No way, just maybe because you are blessed with 20 or 40 ms latency connections? And please no invented counter-posts with "I have 400 ms latency and the enemys are still too easy". Thank you.

Mon, 02/04/2013 - 14:09
#68
Softhead's picture
Softhead
^

You know a good number of people here are also in similar states.

Mon, 02/04/2013 - 14:31
#69
Corefinder's picture
Corefinder
+1

Especially wolvers..

Wed, 03/06/2013 - 04:02
#70
Xymjak
@Fashama

My average ping ~100-200 ms, and I am for the return of old monsters!

+1 to The petition!

Wed, 03/06/2013 - 05:24
#71
Redblades's picture
Redblades
PLEASE

+1

Wed, 03/06/2013 - 08:27
#72
Thimol's picture
Thimol
-----

I see I already approved 252 times. Can I approve another 252 times?

Wed, 03/06/2013 - 10:22
#73
Shamanalah's picture
Shamanalah
my 2 cents

@ Fashama

I have a friend in New Cadelonia and a friend in Australia and they find the game too easy and want the monster back the way it was.

Even with latency (100 to 400 ms ping) they do fairly decent in FSC and could cope with some extra difficulty

+1

+20 from my guild, we run vana all day every day and getting the trojan when they spawn is getting boring. Even if they are not spawn-killed, the zombol are mindless zombie you could poke away without fear

attacks are too slow, the swipe is slow, the jump is retarded and can hit your shield 3 times (didn't knew zombol had babies with alpha wolvers) and the wolvers have become linear, plus the retrode used to be fast and could catch up to you...

Why were they nerfed anyway? I can understand the alpha wolver could wreck you but wasn't THAT the purpose? When you see an alpha wolver you go "oh crap, gotta do something fast or I'm dead"

IDK, I just like some game to be challenging... I have been away from SK since the last promotion. The game is too easy...

Wed, 03/06/2013 - 16:57
#74
Clwnbaby's picture
Clwnbaby
I didnt read anything just want stronger enemies

+1
+1
+1

I remember when all these enemies were tough

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