Im sure you are all sick and tired of Over powered suggestions like giving everyone a ban stick, or removing Trojans and all fiends. Im not a supporter of any of those, i just have a few balanced ideas that could greatly help the game out.
Light Vial:
Description: "A small capsule of concentrated sunlight"
Appearance: A modified, Yellow remedy capsule.
Found: a sort of rare drop from mobs that when used, creates a small circle of sunlight on the ground and removes all Grimlkins. The light lasts for about 1/2 of a second.
Reasons this would be awesome: I have been in many situations where i am being stormed by Grimlkins and other kats and cant get the fire orb to a candle, i get mauled and die. this would be a quick way to clear the Grimlkins, without it being a spamable OP tool.
Design Mode Whitelist:
Description: A checklist that Officers and GMs can edit to allow and not allow people to enter design mode. Usually in a guild, when someone reaches the rank of Veteran, they are trusted enough not to mess up the guildhall, but sometimes there are issues with specific people making changes the guild is not alright with, or editing things and spending money from the treasury.
Power Charge:
Description: A type of "Dungeon Gear" that can be found
Appearance: A beam of blue energy in a glass capsule.
Use: When used, your knight ducks behind its shield and shoots forward a small distance, knocking anything you hit (Excluding bosses) away and stuns.
Other Dungeon Gear:
When looking at a vitapod, it says "Dungeon Gear" In its description. The power charge takes the vitapod slot. All dungeon gear has an activation key, possible E or R. Each "Usable" dungeon charge has a cooldown timer that is shown next to the item. Other items could be a Knockback AOE, Small healing Aoe, other things.
Feel free to let me know what you think, or if you have any suggestions to add.
How would a Light Vial work, considering you play the game mostly underground...
Otherwise,
+1 to the Design Mode whitelist