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Plant family monsters

12 replies [Last post]
Mon, 02/04/2013 - 12:54
#1051
Klipik's picture
Klipik

Adding a new family means either making one damage type more useful than the other two, or adding a new damage type and changing all the monster resistances. Just add them to the beast family, it needs more members anyway.

Also, this is a plant too, right?

Mon, 02/04/2013 - 12:58
#1052
Sweet-Hope's picture
Sweet-Hope

Lol i was about to write a suggestion about plant enemies too and how nice you thought the same weakness defenses as i thought. but yeah the game need new contents new and more monsters. so +1 plants are underrated as enemies.

Mon, 02/04/2013 - 13:03
#1053
Thinslayer's picture
Thinslayer
Permute

I had the idea of creating a family for every permutation of the damage types. This is a partial implementation.

But yes, if we were to use an existing family, I'd use beast. It occurred to me as I wrote the OP.

Mon, 02/04/2013 - 13:16
#1054
Nunncitrus's picture
Nunncitrus
plant family

http://forums.spiralknights.com/en/node/73163 check my post in this forum, i had some plant family ideas, and thought you might like them.

Tue, 02/05/2013 - 15:30
#1055
Sentinel-Zx's picture
Sentinel-Zx
Back in 2012

I also have made a plant family idea that was more thought out. Too bad I don't have any concepts of them. http://forums.spiralknights.com/en/node/44034

My idea really needs to be more thought out.

You would need two more families to balance it out.

Just to add in, I think OOO won't be adding new monster families to the game any time soon because it would be a lot of work to go through so many areas of the game to place them in.

Think about the updates. They are not very big other than Krogmo's Coliseum.

Mon, 02/04/2013 - 15:33
#1056
Juances's picture
Juances

They could be drones. They do sound more like sentient traps than an enemy.

Mon, 02/04/2013 - 15:35
#1057
Quakeman's picture
Quakeman
i would see plants better at

i would see plants better at the beast family .. they lact monster type in that category

otherwise +1

Tue, 02/05/2013 - 04:00
#1058
Fleet-Miss-Gun's picture
Fleet-Miss-Gun
-1

So you want make plant family since you want fire more effective i'm right?

Otherwise -1 for making shadow way more important than the other 2 special damage.

@Quackeman Have you've ever heard of shift key?

Tue, 02/05/2013 - 06:28
#1059
Blandaxt's picture
Blandaxt
Plant

Plant should be in the un-name family like vanaduke and those other guys. I also dont like that it has shadow as its weakness and elemental resitance. I would put neutral to shadow, and weak to elemental. resistance to piercing and neutral to normal.

Tue, 02/05/2013 - 21:14
#1060
Klipik's picture
Klipik
just make it piercing

I mean, look at how well all the piercing weapons do against bushes.

Wed, 02/06/2013 - 18:32
#1061
Blandaxt's picture
Blandaxt
plant

the plant attack should be varied where 1 attack can pure piercing and another pure elemental. that way, it will have increase in dificulty sense it is supposedly a stationary enemy like those turrets. well just a thougt.

Wed, 02/06/2013 - 18:57
#1062
Sentinel-Zx's picture
Sentinel-Zx
armor

Then we can have another reason to wear dragon armor.

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