Shadowsun Slicker vs. Skolver Coat
Is there any particular reason the gun equivalent of the Skolver coat only gives a low bonus vs medium? Not to mention the Status effect PENALTIES vs the RESISTANCE of the Skolver coat.
Or is the wiki inaccurate, and it is actually a medium bonus?
Or... is this a mess-up?
Is there some way we can convince the Devs to just hire on a new group of people to help balance out the gear (since they either don't care to themselves or don't know how to) using all the money they are getting from energy purchases
Whoever is balancing this crap isn't good at it.
I blame Boswick.
But yeah, the balance is really wonky. And that defense bars are inaccurate doesn't help at all, maybe the explanation is that it gives more defense, but we don't see that.
Conceptually, I'd imagine that they made gunning armor weaker since, theoretically, you wouldn't get hit as much.
However, given the long mob attack ranges and the relatively short gun range...
The gun armor is weirdly a bit weaker across the board; Nameless gear (for guns) is the same as Volcanic Demo and Vog Cub, but without the fire resistance. (Well, and Volcanic Demo reduces charge time instead of increasing attack speed, since it's bomb armor. And it's a "low" bonus on the armor instead of medium.)