Do equipments stack?
Like 2 equipped both have low construct, it becomes medium construct?
Or 2 equipped both have medium normal defense, it becomes high/very high ?
Equipment question
As far as I can tell, which may not be accurate:
Defences are for the specific item.
Resistances are specific.
Offensive bonuses on armor are universal.
Offensive bonuses on weapons are specific.
Two different weapons with UV:low:construct are each still low construct. However, a cold iron vanquisher with UV:low:undead would be the equivalent of veryhigh:undead.
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Edit: Er. Looks like resistances are for the specific item too. Shield resistance doesn't kick in unless the shield is activated, evidently.
So what about equipped shield with medium normal defense and a coat with medium normal defence?
Does that stack Shani?
Judging from the stats on my own shield, I'd have to say no: UV:Normal on a shield modifies the shield only.
http://imageshack.us/photo/my-images/691/owlitecomparison.png/
*Images modified slightly. The top one is my L10 UV:Normal shield while the bottom one is a default shield pulled off the recipes tab, with the Normal bar filled in to L10. The red lines show where they match up to each other's line.
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Also, you can check what's going on if you go to your character menu: when I mouse-over my Avenger, it shows CTR:Medium, ASI:Medium and UV:Undead:Low. The CTR is from being L10, ASI from a Vog Coat and the UV is the UV. Similarly, my Shivermist reports CTR:VHigh: +2 from being L10, +1 from a Heavy Demo Helm and +1 from a UV.
oh i meant UV medium normal defense.
I have shield and coat with UV med normal defense, so does they serve their purpose?
Like if i dont have my shield on, the defence on the coat will work, but with shield on the defence is greater ?
From the wiki: Shields have defense and health, just like a player. When a shield blocks a hit, any damage that gets past its defense degrades its health. Once a shield reaches zero health, it breaks, leaving the player open to damage. When not in use, the health of the shield will regenerate. Note that the damage resistances of a shield only apply when the shield is in active use.
A shield with UV:Medium:Normal means the shield can take a few more hits from normal damage before breaking. Armor with UV:Medium:Normal means that when you take damage from normal, you take slightly less.
so they both help?
Neither of them is useless?
Thanks for the great answer :)
Yeah. They don't stack, but that's because they work in different ways.
low = +1
medium = +2
high = +3
very high = +4
ultra = +5
maximum = +6
all bonuses stack together up to a cap of +6 total