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Nerf Scaling.

3 replies [Last post]
Sun, 02/10/2013 - 16:44
Klipik's picture
Klipik

I'm talking about the monster health and strength scaling that occurs based on number of players in a party. To encourage co-op play, solo monsters should not be scaled down so much. Why can I kill a stratum 5 kat in three hits with a Boltbrand?

Sun, 02/10/2013 - 16:51
#1
Little-Juances's picture
Little-Juances

+1 to the general concept. Soloing is too easy.

But random question: how was it tougth? are monster scaled down from 4 to 1 players or actually buffed from 1 to 4?

Sun, 02/10/2013 - 17:23
#2
Quakeman's picture
Quakeman
prettry sure hp does not

prettry sure hp does not stack at equal value when there mroe people .. i thing its 100% health at 1 player , +50% for extra players

Sun, 02/10/2013 - 21:50
#3
Hexzyle's picture
Hexzyle
Here are the correct values from extensive testing:

100%, 133%, 166%, 200%

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