I have some ideas for the game. Feel free to give constructive critisism. 1. We all know that FSC is easy. I suggest putting almirian crusaders in FSC. I don't understand how a random area of almire is harder than the Part of almire that the npc's constantly call dangerous and hard. Almirian crusaders are from almire so there should be some in fsc.
2. Make soul enemies spawn no matter how many people are in the party. 3. In the Big Irons final phase a third spawn pad should spawn that spawns either shocking bombies or frankenzoms. Enemies should not be able to stay in a corner in the boss fight. The spawns are supossed to make the fight challenging and you should not be able to ignore them.
4. Update content that existed before certain patches with new stuff. Add a battlepod to IMF and Darkfang munitions factory. Add drones to certain boss areas. A lot of places would be much more fun with the new stuff.
5. Remove enemy nerfs. The battle sprites will make the game easier so the nemies should be more challenging.
6.When the Kataclysmic Confrontation returns make margrel able to summon carnavons. Black kats in the daily prestige missions should still drops crowns and other regular drops.
Moo
1. Okay, where do you suggest?
2. If you are saying the danger missions, yes, either remove them or add them no matter how many people are in a party. This is believed to be a bug though.
3. So you know the exploit eh? I suggest removing the corners though.
4. Battlepods, put it where exactly. OCH should have 1 or 2 battlepods already. Drones? You mean retrodes?
5. Enemy nerfs such as retrodes and wolvers? Nobody says battle sprites will make it easier, OOO knows exactly what they are handling.
6. Margel spawning carnavons? In front of jellyfishes swimming around... /sad