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Difficulty leves? Easy, medium, hard, impossible.

7 replies [Last post]
Tue, 02/19/2013 - 05:42
Rpg-Knight

NOTE:only for those that complain about how hard this game is.

Here's what i'm thinking it's what we want right? There could be a chance to drop rare items on higher difficulties. Plus it would make some not so bored of doing runs.

Tue, 02/19/2013 - 05:46
#1
Zaffy-Laffy's picture
Zaffy-Laffy

How difficult is difficult?

Tue, 02/19/2013 - 08:19
#2
Zeyez's picture
Zeyez
eyes trying to see the end to another end

simplifying a few words:

tier 1 = easy
tier 2 = medium
tier 3 = hard
tier 4 = impossible

another strange things on each tier: AI/monster fix needed
example:
Wolver and his attacks without any track ability
Devilities and his stupid high attack speed plus "full aim track" before release the projectile

Tue, 02/19/2013 - 09:12
#3
Canine-Vladmir's picture
Canine-Vladmir
Hard is hard, but make hard equal hard

AI need to be improved.
Shadow lair is hard but more in the sense of Random Mob Spawn hard. not, "Holy crap this is hard!"
kinda understand?
Difficulty should not equal more brute monsters but smarter mobs.

Tue, 02/19/2013 - 10:31
#4
Rpg-Knight
Make smarter mobs?

The mobs are really simple. Selecting a difficulty could change AI patterns. When you select which tier you want to go to, below that you would have your difficulty selection:

Easy=AI would be braindead. Perfect for players starting out making tier 3 a breeze. Downside is not a lot of heat/cr.

Normal=default AI/cr/heat.

Hard=kinda smart AI. More heat/cr.

Impossible=smartest AI. HUGE reward of heat/cr out of every mob. Every mob gets buffed in this mode. All mobs that heal get a defense boost. More mobs depending on the size of the party.

So let's say your a 5 star in tier 1. You would pick impossible and the mobs would put up a fight. You complain at how you can't get to the core in tier 3 because you wasted so much energy reviving. Easy mode is here to help you.

It is recommended that you go in to impossible with a full party. Enemies in impossible are no joke.

Difficulty can be changed at a console located at evey Clockwork Terminal or at a subtown.

Running a Shadow Lair on impossible? Well let's just say get ready because your________ is gonna get handed to ya. If your party manages this all of you will get a reward of 100CE.

THIS MAY NOT GET IMPLEMENTED.

It is an alright suggestion though right?

Edited by: Yukariyakumo

Tue, 02/19/2013 - 10:52
#5
Canine-Vladmir's picture
Canine-Vladmir
^

Yes, exactly !

Tue, 02/19/2013 - 11:13
#6
Luguiru's picture
Luguiru

I heard you like tier scaled difficulties and payouts.

Tue, 02/19/2013 - 12:53
#7
Rpg-Knight
Question how do I move my

Question how do I move my topic?

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