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Remove Bomb Blast Radii in LD

28 replies [Last post]
Wed, 02/27/2013 - 18:04
Zephyrgon's picture
Zephyrgon

This topic about bombers really concerns me. Blast radii in LD make bombers too damn predictable and easy to counter. I suggest that they remove the blast radii in LD, so that the other team can't see, and therefore cannot predict, the bombs.

Wed, 02/27/2013 - 18:27
#1
Autofire's picture
Autofire

I agree! Actually...I and several others have suggested this, but what the hay?

+1

Wed, 02/27/2013 - 18:36
#2
Klipik's picture
Klipik

+1

Wed, 02/27/2013 - 19:15
#3
Terra-Necro's picture
Terra-Necro
o_e

I'm actually kind of undecided about this. If you guys think about it, bombs are tiny (yes, a mean tiny size).
If the radii were removed, it would be somewhat harder to tell what bomb a bomber would be placing down (yes, I actually pat attention to the radii).
With swords and guns, you can see the weapon easy, but bombs, not so much, at least for me.

But anyway, +1 for the idea, but a thread for this has already been made.

Wed, 02/27/2013 - 20:03
#4
Klipik's picture
Klipik

Since when are bombs small?

Wed, 02/27/2013 - 22:25
#5
Oatmonster's picture
Oatmonster
Lick Number 58425

+1

@Terra-Necro, How would looking at a bomb radius help you more than looking at the bomb? Most bombs share the same blast radius. Also, bombs are about the same size as Alchemers, and if you don't notice the bomber charging the bomb, or the bomb sitting on the ground for a good few seconds, then shame on you.

Wed, 02/27/2013 - 23:23
#6
Hemsy-Mule's picture
Hemsy-Mule
Status bombs/Damage Bombs

We should be able to see the radius of status bombs since after they're on it's a total zone-denial and they last longer.

I dont know if this is a bug or not but I used to see voltaic tempests when used in the field, now I can barely see them when they are put in front of me. Tricky until Shock max set ...

(>")> Hemsy.

Thu, 02/28/2013 - 01:13
#7
Oatmonster's picture
Oatmonster
Lick Number 58425

@Hemsy-Mule, Mist bombs don't provide area denial until they explode, and even now, there is no separate marker for the radius of the mist after detonation. Also, make sure you keep cull transients off.

Thu, 02/28/2013 - 02:54
#8
Terra-Necro's picture
Terra-Necro
:P

The bombs totally are small. I lagged out once (I do this a lot in LD due to bad connection), and spent about a minute perusing a LD map, looking at all the frozen players. A friend dropped a VT near a base. I have to say... it is tiny.

@Oatmonster try to keep your comments a bit less stinging bro? Remember it's just a forum.

Thu, 02/28/2013 - 04:01
#9
Dragneel-Wiki's picture
Dragneel-Wiki
+1, -1 or 0 ?

Ugh...

Not sure about this... but who said that bombs are easy to counter? I'd like to punch him/her in the face. I know a lot of bombers in LD that corners you with their bombs without being able to touch them. What does that means? It means that it is YOUR problem if you are not capable of placing bombs professionally.
.
.
Not only we have an awesome bugged Recon Class in LD, you also want the radius to be invisible? Nice way to make LD more unbalanced that it is now. You are simply making everyone enter the radius of a bomb, and then BOOM! 3 Status inbound!
.
.
Also, what is with bombs and bomber buffs lately? Can't you buff it without making it OP or broken?

Thu, 02/28/2013 - 04:21
#10
Zeddy's picture
Zeddy

@Dragneel
"Also, what is with bombs and bomber buffs lately?"

You mean the ones that never happened? What are you talking about?

@The topic
The radius ring serves a purpose that needs to be filled for the sake of balance. Your opponent really needs to be able to know that there is a bomb there at all, or things would be pretty darn unfair. I think we can agree that the bomb being entirely invisible, it'd be pretty overpowered. (Unless we're talking shard bombs, in which case they'd probably still suck.)

Removing the ring would make it possible for bombs to be completely invisible. You could plant it behind a chest-high wall. You could plant it behind a guardian. You could just plant it anywhere there's a hectic battle going on with bullets flying everywhere and it'd likely go unnoticed.

That doesn't mean we need a radius ring to serve that purpose. They could have a blinking light on top of them with some beeping or something. Maybe they could all have a cone of light emitting from the top like Nitronome. There are solutions.

The expanding fuse has no excuse for being there, though. Nix it.

Thu, 02/28/2013 - 04:25
#11
Dragneel-Wiki's picture
Dragneel-Wiki

@Zeddy :

Pardon me. I meant the threads that wants to buff bombs and bombers. Most of them makes no sense for me, and a bunch of them are selfish actually...

Thu, 02/28/2013 - 04:32
#12
Zeddy's picture
Zeddy
@Dragneel

That's just how things go. When you oppress the little man too much, they rebel and chop your head off.

Thu, 02/28/2013 - 15:22
#13
Zephyrgon's picture
Zephyrgon
Well...

I'm just arguing that bombers are too damn predictable in LD. It's hard to land any bombs in LD unless your opponent is either brave or stupid enough to go in there. It should help.

Thu, 02/28/2013 - 15:24
#14
Klipik's picture
Klipik
yes to that

The only reason I loose to bombers is I don't have a good gun. If I did, I could take them out no problem. In T2 it's even easier, since the blast radius is so much smaller.

Thu, 02/28/2013 - 17:04
#15
Bleyken's picture
Bleyken

+1

Thu, 02/28/2013 - 17:04
#16
Bleyken's picture
Bleyken

+1

Thu, 02/28/2013 - 20:04
#17
Severage's picture
Severage

"The only reason I loose to bombers is I don't have a trollsar. If I did, I could take them out no problem. In T2 it's even easier, since the blast radius is so much smaller."

Fixed.

~Sev

Fri, 03/01/2013 - 01:27
#18
Dragneel-Wiki's picture
Dragneel-Wiki

"The only reason I loose to bombers is I don't have a gun. If I did, I could take them out no problem. In T2 it's even easier, since the blast radius is so much smaller."

-Klipik

""The only reason I loose to bombers is I don't have a trollsar. If I did, I could take them out no problem. In T2 it's even easier, since the blast radius is so much smaller."

-Severage

Oh no. Polaris isn't the best gun to take out bombers. Not sure why people ignore Argent Peacemaker and Sentenza in LD.... or heck even Valiance. Both of these guns are better than the latter.

Fri, 03/01/2013 - 04:44
#19
Severage's picture
Severage
@Dragneel:

AP/Sentenza would beat any gun any day...if interrupting bombs were as easy as before. I used to use my AP all the time to completely wreck bombers, now it takes 50 bullets before they back up since most bombers are guardians with heart trinkets...AP's damage is pathetic when you have 50 pips of health.

I usually use 2 swords anymore. At least trollaris blows them back or fusterclucks them so they can't place bombs where they want to.

~Sev

Fri, 03/01/2013 - 06:06
#20
Dragneel-Wiki's picture
Dragneel-Wiki

@Severage :

My dear, you are using it the wrong way. Nowadays, AP/Sentenza aren't used to damage a bomber. They are used to cancel the charging of a bomber. First, if a bomber already landed a bomb, just rain him with the AP/Sentenza. After his charges are all cancelled, rush to him before he charges another one, and attack him with Flourish/Snarble swings until he dies.

Polaris is good against bombers if the bomber is dumb and can't dodge it. But yeah, the effects of Polaris are much better than AP/Sentenza if it lands damage on them in the first place.

Fri, 03/01/2013 - 06:11
#21
Severage's picture
Severage

Oi. No need to use those patronizing introductions to your post.

I have never been able to hit a bomber accurately enough (Mostly because Haze Bombs' range is so far they are typically hardly on my screen) with an AP/Sent to cancel their charge attacks after the new charge mechanism went through. Before, I could just ping them all day. I might be able to slow them down now, but you'd have to hit with 100% accuracy, and I don't use AT.

Polaris you can just spam like a maniac without any finesse whatsoever, it works on all but the best bombers (Okay it only works on bombers who don't know what they're doing...but that's all but the best ones in my experience), and has a shocking status to boot.

~Sev

Fri, 03/01/2013 - 15:20
#22
Dragonuity's picture
Dragonuity
Everything can be fixed with

Everything can be fixed with a faster detonation time. Those strikers that escape nitronome blasts won't be able to do so if the detonation time was 0.3 seconds faster. Do you guys agree? I don't know if OOO will get rid of the bomb radii line in LD, but a faster detonation time would be an easy fix.

Fri, 03/01/2013 - 15:52
#23
Seldaphar's picture
Seldaphar
+1000000

The element of surprise is very good

+1000000

Fri, 03/01/2013 - 18:33
#24
Klipik's picture
Klipik
well

I was planning to get an AP/Sentaza (not sure which yet, still at antigua) and then use it to stop bombers from placing the second VT, since there's almost never any way to stop the first one.

Sat, 03/02/2013 - 20:57
#25
Xxpapaya's picture
Xxpapaya
The papaya agrees

I also suggested this a few months ago.......pity it didn't live for very long :P
@Dragonuity
Well.......it depends. Its really about timing. I usually go in as a recon, and, when half of my team are in the middle of the battle with the other, I just place it down in the middle of the battle field and watch it go BOOM! Works pretty well, its amazing how many people fail to see the huge red circle.

@Klipik
NUUUUUUU! Don't do this to me XD. Never mind, its not like I use the VT :P /stares at the VT in arsenal

@Seldaphar
Unless you get out-surprised ;P

@Severage & Dragneel-Wiki
Not quite sure what you guys are arguing about (^.^) Care for some lemonade? :3

Sun, 03/03/2013 - 09:09
#26
Klipik's picture
Klipik

Does anyone see a problem with this?

Tue, 03/05/2013 - 20:04
#27
Murex's picture
Murex
+1

.

Thu, 03/07/2013 - 20:36
#28
Addisond's picture
Addisond

Lol I'm clearly not paying enough attention to these forums. Duplicates XD

Also, I see another problem with this.

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