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15 replies [Last post]
Fri, 03/01/2013 - 10:33
Canozo's picture
Canozo

Changed the title because people take stuff too seriously.

Forums are getting pretty boring lately, Ill just leave this video here to cheer it up.

Fri, 03/01/2013 - 10:39
#1
Batabii's picture
Batabii
OK seriously, how do you post a blank subject? It won't let me!

Joke? Or lie?

Fri, 03/01/2013 - 10:57
#2
Laadiesman
Who was the clown who wanted

Who was the clown who wanted to get rid of the radius of bombs?! That video clearly shows that bomb radius is important to see; the game would become imbalanced if the radius was removed!

Fri, 03/01/2013 - 11:06
#3
Oatmonster's picture
Oatmonster
Lick Number 58425

@Marz-Ashbringer, I don't think he had a problem with the bomb radius. He had a problem with stupidly walking into the cloud of mist. You know, the thing that isn't the radius marker at the edge of the fuse timer? You dunce.

Fri, 03/01/2013 - 11:29
#4
Laadiesman
They walked into a blindspot;

They walked into a blindspot; it wasn't because of stupidity.

Fri, 03/01/2013 - 12:10
#5
Canine-Vladmir's picture
Canine-Vladmir
:)

I approve.

Fri, 03/01/2013 - 12:29
#6
Shidara's picture
Shidara
Gold.

Gold.

Fri, 03/01/2013 - 12:59
#7
Oatmonster's picture
Oatmonster
Lick Number 58425

It probably was because of stupidity. Last time I checked, you can see all around your character, and last time I checked, the Shivermist didn't start freezing until the cloud of easily visible gas appeared after the explosion and after the radius marker would have been removed anyways.

Fri, 03/01/2013 - 13:08
#8
Raisinfist's picture
Raisinfist
Um

With Cull Transients on, all hazes which detonate off-screen become invisible.

Fri, 03/01/2013 - 13:16
#9
Oatmonster's picture
Oatmonster
Lick Number 58425

@Raisinfist, That doesn't justify cripleing other bombs. If your game has a bug, don't go through all this trouble just to work around it. Use that effort to fix the bug. In this case, the best option would probably be to have the mist bomb constantly update itself or follow the rendering behavior of projectiles.

Fri, 03/01/2013 - 15:24
#10
Eltia's picture
Eltia
Cooperstown, ND

Solution.

BTW, I still don't get the point of this thread. Maybe some of you shouldn't even bother with LD and blame your lack of flexibility / creativity on Bombers?

Fri, 03/01/2013 - 16:18
#11
Kitty-Softpaws's picture
Kitty-Softpaws
http://youtu.be/GSvxd9o3Xeg?t

http://youtu.be/GSvxd9o3Xeg?t=1m46s

THANK YOU THREE RINGS FOR ADDING THE RADIUS THINGY TO THOSE JUGGERNAUT MONSTERS.
Blindspots, not stupidity. I've experience blindspots plentiful times.

In seriousness:
They can leave the radius for haze bombs, and remove it for blast bombs and the sun shards. It's a good idea for LD.

Fri, 03/01/2013 - 17:53
#12
Glacies's picture
Glacies
@Raisinfist

Wrong, even with it on, it still causes a visual glitch. It's just drawrate or something.

Fri, 03/01/2013 - 18:26
#13
Fleet-Miss-Gun's picture
Fleet-Miss-Gun
Too many petitions are

Too many petitions are coming.

Fri, 03/01/2013 - 19:30
#14
Canozo's picture
Canozo
Seriously, lol.

How did this thread turn into a rage thread...

Fri, 03/01/2013 - 19:59
#15
Glacies's picture
Glacies
--

Every thread is a rage thread. It's our goal as Knights.

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