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5* upgrade for Winmillion

5 replies [Last post]
Thu, 03/07/2013 - 19:58
Bossbane's picture
Bossbane

Hello all! Styrka here.

So, I have had a favorite weapon in Spiral Knights for quite some time now, and until only recently, it had been rather difficult to use:

The Winmillion. It's just so cool to me, sending me flying around the screen, smashing Slag Walkers right in the face. Ker-pow!! Today, I tested using it with my Iron Tech bomb, which is prone to causing stun for those of you who aren't familiar. The result? Winmillion combo-breaking everything from slow constructs to willy Devilites -- The trick is that, once an enemy is stunned, you can unleash a full Winmillion combo that will push them away on the third strike with them helpless to take the damage. And, one final plus to it is that it reminds me of my martial arts style, Kung Fu!! ;-)

However, it presently has a big, big problem, being that it ends at a measly 4* version. Sad, right? But, have no fear! I have seen the (maybe) future, and come up with a number of pretty good concepts for a 5* Winmillion.

One could be called 'Tempest', a sword rather like the Winmillion in terms of appearance and function only except for it's been buffed for damage and now has the possibility to cause BOTH shock and stun.
The stun could be caused by the discs it throws (representing thunder in a maelstrom) and the actual sword hit could cause shock (the lightning afterward.) Or vice versa really, but that's the general idea.

As my scanner is not presently working, it would essentially look like the Winmillion, only have jaggeder 'teeth' on the serrated portion of the blade colored a deep gold and the whole rest of the blade an indigo or grey color or even light green in color (A color that has strong ties to wind in Asian cultures), continuing the storm-cloud motif. The wind that normally comes out of the motor part of the Winmillion would instead have bursts of lightning, similar to the Storm Driver.

I will upload photos as soon as I can with more concept art too! Please let me know what you think and know that I take this idea very seriously and it is still being developed. I'd love to see it made a reality if all of you enjoy it too!

-Styrka

Thu, 03/07/2013 - 20:16
#1
Oatmonster's picture
Oatmonster
Lick Number 58425

Heavy Deconstructor first, then Winmillion.

Thu, 03/07/2013 - 20:40
#2
Bossbane's picture
Bossbane
@Oatmonster

We can share a patch, alright? ;-)

-Styrka

Fri, 03/08/2013 - 17:34
#3
Bossbane's picture
Bossbane
Bump.

Bump.

Fri, 03/08/2013 - 18:34
#4
Zeyez's picture
Zeyez
-sigh

already have tons of topics about it...
bump them, not this one

Sun, 04/21/2013 - 04:47
#5
Atholl's picture
Atholl
Bump.

Bumping this thread and adding winmillion ideas:

1) the direct evolution of the winmillion sould have:

DAMAGE:
- Pure normal Damage
- Re-add the first lunge
- Not have any bullets (dealing full damage on the swings)

CHARGE:
-Consisting in a swing like the normal Spur line, folowed by a dash (similar to the Rocket Hammer):

The swing deals a set damage
The dash deals 15% of your total damage before using the charged attack , can only reach the same ammount of damage as the

ABILITY:
-There isn't a cap for stacking UVs (going furter than Maxium!)

2) the second evolution for the spur series made for bombers and gunners

DAMAGE:
-Split: Normal, Elemental, Shadow, Piercing Damage (being a real threat in LD) (since it has all types of damage it will deal normal damage to all monsters)
-Energy disks deal the same ammount of damage as the swings

CHARGE:
-Same as the other Spur line swords

The swing deals a set ammount of damage
The energy disk dals the same ammount of damage as your total damage from the disks before using the charge attack can only reach the same ammount of damage as the swing

ABILITY:

-This weapon can benefit from sword , guns and bombs bonusess.

Thank you for the atention.

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