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Improving the game & saving it's future: Sell it to Valve

54 replies [Last post]
Sat, 03/09/2013 - 14:28
Bugtester's picture
Bugtester

Right now there still are many people that don't play SK over Steam, I know that. There even are many that don't WANT Steam. That may all be the case, but EVERYTHING points toward that being the best solution.
Sega obviously doesn't really care about this game. OOO seem to either have severe trouble keeping up with what should be done, or to jut not care as well.
The ones that fear that this game will close it's servers within the next 1-2 years become more and more each day. (Few in the forums but alot in the game.)

Before that happens, we could look at what Valve has to offer:
- Stable Servers
- Workshop
- Market
- Resources
- A long history of "actually giving a damn"

Pretty much everything that we are missing right now. Just think about the possibilitys! This game actually living up to it's potential! Maybe... maybe even running on a decent software and not Java! *gasp* I know the last one sounds like it will never happen, but we are all free to dream.

While SK and Steam have been making out a few times now, it is unlikely that Sega would sell it. But it would be really great if they did.

Sat, 03/09/2013 - 14:34
#1
Softhead's picture
Softhead
......................................

............

You don't even know how they may handle it, if they take it or not, or change it completely, or is dropped to something like EA.

Sat, 03/09/2013 - 14:44
#2
Little-Juances's picture
Little-Juances

Hey Valve! Buy my game because I say so!

Sat, 03/09/2013 - 14:56
#3
Thunder-The-Bright's picture
Thunder-The-Bright
there is a problem.

the owner of OOO is sega, so technically the owner of the game is sega. so, you should go talk with sega of this. but if they don't care they won't listen. so it's useless. I know what you've written, so don't reply to this.
also, if you son't want steam and you want to play, you can download the client, play it here or in another platform.
and, you should go to Valve and get them a price. what if they don't want to buy?

Sat, 03/09/2013 - 15:06
#4
Zeddy's picture
Zeddy

"Maybe... maybe even running on a decent software and not Java! "

So you want the game to be entirely rewritten in a different language?

Sat, 03/09/2013 - 15:41
#5
Krakob's picture
Krakob
So, if we can force someone to buy it...

Why not force it down Bill Gates' money clogged throat?

Sersiously though, I wouldn't complain about this but I don't think it'll happen. Alas, it'd be up to Sega and not OOO to do this and I don't think Sega's ever touched this sub-forum.

Sat, 03/09/2013 - 15:46
#6
Grittle's picture
Grittle
-1

"Ummmm, No?"
- Gabe Newell, creator of Valve

Sat, 03/09/2013 - 16:09
#7
Bugtester's picture
Bugtester
@Softhead: I bet they would

@Softhead: I bet they would change a lot of things! That is what I HOPE they would do! Because honestly, how much worse could it be? We have no endgame and OOO wants your money for almost everything you do. PvP is a unbalanced sore, the entire game heavily biased towards swords, weapons and armors need balaning, enemies are stupid and stupidly powerful at times. Getting from T2 to T3 is a pain in the butt, being a T3 is a pain in the butt in itself.
As long as we play little guys in silly armor, shooting, slashing at little animals in a sometimes bright enviroment from a bird view they can change everything else. Because most of the "everything else" sucks.
Also, it is out of question that EA is a horrible company that should never lay a hand on ANY game to come.

@Little-Juances: "Hey Sega! Sell my game because you obviously don't care!"

@Thunder-The-Bright: They probably won't but neither will Sega sell. They'd rather just close the servers, because why go the length?

@Zeddy: java is unfit for anything this big. Within the last year the memory allocated to java when running steam has skyrocketed. When a game this tiny starts consuming more than 500.000 K something is definitly wrong. So yes, I have a reason to hope for a port. It is highly unlikely but that's exacly what I stated.

@Krakob: It would have been more like a push from below. People expressing their liking of SKxSteam and dislike of their policies, making those responsible ponder if it wouldn't be advisable to just push responsibilty on someone else instead of just shutting the game down. I agree that Sega probably doesn't even know that SK has a forum at all.

@Grittle: Go play in traffic.

Sat, 03/09/2013 - 16:17
#8
Softhead's picture
Softhead
This game could become completely different. Not in a good way.

Ie, become more of Fashion knights than ever before. Could be more of a darker game, losing its flare, ect.

Change the model of F2P.

Who knows? Is it a risk?

We can't just assume they would get it, and we don't know what changes.

I mean, they threw the intelectual rights to anyone, allowing them to screw up the game.

OOO personally knows more about the game.

I'm also not being forced to get steam to play this game -_-.

Sat, 03/09/2013 - 16:31
#9
Severage's picture
Severage

The ones that fear that this game will close it's servers within the next 1-2 years become more and more each day. (Few in the forums but alot in the game.)

If you think Spiral Knights is a dying MMO...

You have no idea what a dying MMO is.

~Sev

Sat, 03/09/2013 - 17:51
#10
Skyguarder's picture
Skyguarder

"Bye Bye Sega and Three Rings, I don't want to be your child anymore! I'm moving out to a new parent" -No.

You don't even know the fact that Sega is a Medium-Big sized company while OOO is a small-medium sized one. This game isn't dead... They are taking their time making good content and not rushing through it. You're just a tryhard if your trying to argue with everyone about them liking Sega and OOO.

Thank god, at least you didn't suggest Disney to buy Spiral knights. I can list you a bunch of new ruined features

-Stupid memberships
-Bad weapons (Weaker and babish)
-Game would be playable at any age
-Tattle tailing
-Strict rules
-Bad graphics
-Avatars would be babish
-Club penguin stuff
-Toys
-Horrible ideas
-End game quickly

But still, I disagree to this idea.

Sat, 03/09/2013 - 17:57
#11
Klipik's picture
Klipik
I see a large problem here

Who says Valve will buy it? ¬.¬;

Sat, 03/09/2013 - 18:20
#12
Hexzyle's picture
Hexzyle

^

Sat, 03/09/2013 - 19:20
#13
Meat-Muncher's picture
Meat-Muncher
Merp

Yeah, I think SK doesn't suit Valves style at all. Economically it's a stretch, but when it comes to artistic integrity, it's pretty much a no go. The best thing to do is to:

A) Help promote Spiral Knights to people who are likely to spend money, giving OOO ample space to create new features for the game.

B) Look to OOO to improve/add these new features. For SK to remain unique, these features can't just be ideas taken from other video games (albeit the Battle Sprites are a pretty common concept...) so remember when you're suggesting an idea, it can't just be something you think would be cool, but an idea that fits exactly with the story that fits so far.

A major over-haul like reformatting SK to a new program would require major down time, man-hours, and beta testing, and would basically be recreating the game from scratch. As much as Spiral Knight's current programming could use a nice face-lift, rewriting an application on such a grand scale would take lots of time and money, making it more likely for the servers to be shut down.

Also, in regards to your worrying about the game: relax :) no one has any idea where Nick and his team are gonna take the game next, so why bother fretting over something you ultimately have no control over. Despite the popular opinion that OOO doesn't care for Spiral Knights, I beg to differ. Creating something, whether it be art, or a movie, or a video game, takes time and effort, something you can't fully give if your heart isn't in it. I think this suggestions forum is proof enough of that. I mean, if they really didn't care for our opinions, why bother having this section at all?

Rather, I believe that the team at OOO already have a lot of plans for the future that we just don't know about, so instead of saying we should move to a different company and totally recreate the programming, we should just await the future of a game that so many players enjoy :)

tl;dr - calm yo self and wait for the game to pave the way :3

Sun, 03/10/2013 - 06:37
#14
Mookie-Cookie's picture
Mookie-Cookie
-1

Everything points to playing SK via Steam is the best solution.. yes, I don't see how.. for me, going through a bit of software to get to another bit of software, is like driving your car to get petrol, so you can drive your other car. I do, indeed, run via Steam.. I just don't like Steam (the conflicting programs list is a joke.. a bad joke).

Sega obviously doesn't really care about this game.
SEGA is the publisher, no? I'm not sure.
If they are, their job is marketing the game.. not making it. Issues with development are on OOO's hands.

OOO seem to either have severe trouble keeping up with what should be done, or to jut not care as well.
Seriously? If OOO didn't care, the servers would be down by now.

The ones that fear that this game will close it's servers within the next 1-2 years become more and more each day. (Few in the forums but alot in the game.)
Care to point me to these people? I do know some that leave the game due to the lack of its content, but never because they fear the servers will go down permanently. Either I'm missing something, or you're making it up.

Before that happens, we could look at what Valve has to offer:
- Stable Servers
- Workshop
- Market
- Resources
- A long history of "actually giving a damn"

I found this quite funny.

"Stable Servers" - Does SK drop out every 15 minutes? Every hour maybe? No? Then the servers are stable.
"Workshop" - I fail to see how this helps? The Workshop isn't some magical place where stuff gets done.
"Market" - What? What exactly are you referring to?
"Resources" - Nice. A development company has resources. Why am I not surprised?
"A long history of "actually giving a damn"" - No comment.

Maybe... maybe even running on a decent software and not Java!
Java's great strength is in it's cross-platform capability. Before dropping Java in the water, what do you suggest replaces it? "Decent software" is not an answer. Plus, saying Java isn't decent makes you look like an idiot.

But it would be really great if they did.
SEGA's obviously put money into SK. If they get sufficient return, they won't sell. SEGA doesn't care if one or a few players of that game wish someone else owned it.

Sun, 03/10/2013 - 07:59
#15
Senorclean
-1

If Valve would own SK, then this would happen:
OMG, WE NEED ACCESSOSRIES AND NEED TO ADD LOTS AND LOTS OF HATS

If OOO owns this:
at least there would still be new stuff outside of hats and actually affect game play such as those dust bunnies (new monster)and battle sprites (monster fighting on your side to assist in killing other monsters)

Sun, 03/10/2013 - 08:36
#16
Little-Juances's picture
Little-Juances

Well TF2 is an FPS. And besides DOTA and Portal (this one is on a middle ground), all I can think of are shooters.
Counter Strike, Half Life (and the hundreds of other mods based on both), Left 4 Dead... Can Valve handle a MMO?

Sun, 03/10/2013 - 08:50
#17
Aumir's picture
Aumir
...

Hey, what about all of us that don't have Steam?

Sun, 03/10/2013 - 09:02
#18
Softhead's picture
Softhead
^

Yes.

Sun, 03/10/2013 - 09:08
#19
Soulstaker's picture
Soulstaker
Aumir just made this suggestion never going to happen.

While I love using SK on steam, I agree with Aumir. What about people with no steam? Will valve just delete every non steam account?

Sun, 03/10/2013 - 10:04
#20
Dragneel-Wiki's picture
Dragneel-Wiki
Sure...

@Masterofkings :

"Stable Servers" - Does SK drop out every 15 minutes? Every hour maybe? No? Then the servers are stable."

Seems Legit.

That might apply to the US server, but the EU server is crappy as my grand-grand-grand mother's TV.

It doesn't have to drop out every 15mins to be unstable, neither it will be stable if it didn't. Low quality from time to time is being unstable, which is our beloved EU server is.

Stable..
/laughs
/sighs

Sun, 03/10/2013 - 13:42
#21
Bugtester's picture
Bugtester
Well

@Little-Juances
Maybe. They wouldn't have to actively work on it after all, just take care of OOO. And as far as I saw they take good care of their studios.

@Masterofkings
"Sega obviously doesn't really care about this game.
- SEGA is the publisher, no? I'm not sure.
If they are, their job is marketing the game.. not making it. Issues with development are on OOO's hands."
Sega owns OOO, while yes, marketing is one of the things they should do (which they could do a lot better), money also flows through them. They dictate the direction of the game.

"OOO seem to either have severe trouble keeping up with what should be done, or to jut not care as well.
- Seriously? If OOO didn't care, the servers would be down by now."
You seem to suffer under the misconception of "not caring" = "Shutting down". This is not the case, as a money maschine that runs with minimal effort can keep running without anyone really giving a damn about how it runs.

"The ones that fear that this game will close it's servers within the next 1-2 years become more and more each day. (Few in the forums but alot in the game.)
- Care to point me to these people? I do know some that leave the game due to the lack of its content, but never because they fear the servers will go down permanently. Either I'm missing something, or you're making it up."
There have been enough in the forums, and you have to just drop the issue in haven, if you feel like it. Calling people liars is not the best way to argue.

"Before that happens, we could look at what Valve has to offer:
[...]
- I found this quite funny.

"Stable Servers" - Does SK drop out every 15 minutes? Every hour maybe? No? Then the servers are stable.
"Workshop" - I fail to see how this helps? The Workshop isn't some magical place where stuff gets done.
"Market" - What? What exactly are you referring to?
"Resources" - Nice. A development company has resources. Why am I not surprised?
"A long history of "actually giving a damn"" - No comment."
Servers are [crappy], even some US Servers are suffering from HEAVY server induced lag. Look into the bug forum, before claiming such a thing.
Connecting features from SK with the workshop would help improve the game. Many suggestions would profit from giving the communtiy the option to do something design related and vote on it.
Selling stuff over the market would give a new option to trading, increase the profit and channel the economy in a new way, being a counterweight to CR and CE. As a new way of income to the game, the necessity to the absurd prices on CE might even become obsolete.
You are so observant, really.
Good.

"Maybe... maybe even running on a decent software and not Java!
- Java's great strength is in it's cross-platform capability. Before dropping Java in the water, what do you suggest replaces it? "Decent software" is not an answer. Plus, saying Java isn't decent makes you look like an idiot."
Are you honestly telling me Java is fit for a game of this size? I bet you would suggest Flash as an alternative. I'll refrain from stooping as low as to resort to calling you names, but you should get the idea.

@Senorclean
You do know that adding cosmetics is ALL that OOO is doing right now? Valve adds cosmetics ON TOP of adding new content. SK has not seen ANYTHING like "Mann Vs. Machine". Also we are not talking about Valve owning SK but backing OOO.

@Aumir & Softhead & Soulstaker:
Megaten had such a transfer half a year ago, where the game switched hands from "aeria games" to "Atlus Online". Within several month all players where asked to register on AO and then transfer their accounts from AG. This option is already given here, as you can (it's optional) transfer your account to Steam when accessing SK from there. You can try it, just to see for yourself that it exists.

Sun, 03/10/2013 - 13:54
#22
Softhead's picture
Softhead
The only problem is:

Do they give a damn?

And the fact that are they going to be commited to SK? What about all the stats, while this looks good for what they do, would they listen to the community about changing RSS or buffing enemies? What will they do to the wonder of this game(in its prime)? We don't even know if the new Paying system is going to be good.

Why would I want steam? Personally, I don't care for it, and I don't want to just download a cloud gaming thing I won't use for SK.

Sun, 03/10/2013 - 20:32
#23
Severage's picture
Severage

"Why would I want steam? Personally, I don't care for it, and I don't want to just download a cloud gaming thing I won't use for SK."
^

~Sev

Sun, 03/10/2013 - 21:34
#24
Hexzyle's picture
Hexzyle

___________________________________________
ERROR in
action number 1
of Post Comment
for player Softhead

Error in code at line 5:
"Why would I want steam? Personally, I don't care for it, and I don't want to just download a cloud gaming thing I won't use for SK."
^
at position 1: Statement makes too much sense.

Mon, 03/11/2013 - 05:17
#25
Shamanalah's picture
Shamanalah
my 2 cents

We have no endgame

FSC, SL and Danger Mission are pretty much end-game to me

and OOO wants your money for almost everything you do.

Obviously the goal of a company is to make money not to give it away...

PvP is a unbalanced sore,

Come play Blast Network, it's totally balanced

the entire game heavily biased towards swords

Not really, people are just fond of swords because it's has good ARPG aspect and you feel more into the fight with swords. I am a bomber and my friend is a gunner, they are good... You may not be good with them but that's another story...

weapons and armors need balaning

Details?

enemies are stupid and stupidly powerful at times

So everything is stupid? Too strong or too weak, can't mind your middle "g" spot?

Getting from T2 to T3 is a pain in the butt, being a T3 is a pain in the butt in itself.

Yeah... making lots of cr is a pain in the butt, and my butt has been soar from 1 year + of being T3... No but seriously how is it a pain in the butt? 400 ce to 800 ce to craft is that what's the big deal is about?

As long as we play little guys in silly armor, shooting, slashing at little animals in a sometimes bright enviroment from a bird view they can change everything else. Because most of the "everything else" sucks.

That's kinda... "hey guys take out the RPG of MMORPG and this game is garbage".... well duh it would only be AH mania... the "everything else" must be the energy system you hate

Also, it is out of question that EA is a horrible company that should never lay a hand on ANY game to come.

EA is a good company, look at what they deliver and look at the haters hatin...

Haters gonna hate and whiners gonna whine

Edit: That might apply to the US server, but the EU server is crappy as my grand-grand-grand mother's TV.

I strongly disagree with this. Eu server is awesome. LD is a lagfest and always was... EU PvE is awesome, my friend who's in Europe always host because it's when he host that we have better connections. I'm from Canada, one of our guild member is from New Cadelonia and everybody else is near me or near him and nobody is having any problems whatsoever.

So I strongly disagree about EU server being crap. Because I have no lag when connecting to them from Canada

Mon, 03/11/2013 - 06:19
#26
Bugtester's picture
Bugtester
I was seriously going to bother to answer

but after I found your lack of knowledge about the problems with armor and weapons to be quite offsetting and then reading about EA being a good company and the EU server being awesome, I have come to assume you are just trolling really hard. In case you actually mean it I feel sorry for you and it wouldn't have any sense to argue with you.

Mon, 03/11/2013 - 06:49
#27
Hexzyle's picture
Hexzyle

I've got a new slogan :3

~Pessimists are trolls in disguise.

Mon, 03/11/2013 - 06:57
#28
Mookie-Cookie's picture
Mookie-Cookie
...

@Dragneel-Wiki:

I never said "15 minutes up is stable". Stability and reliability are a bit different. A stable server will run under loads, high or low, without crashing. If a crash occurs, the server should be able to fix itself. I'll admit, SK's servers are somewhat lacking, but they aren't unfit.

@Yauj:

I said I believe SEGA is the publisher.. publishers get games to the public.. They don't dedicate massive resources to those games.

You seem to suffer under the misconception of "not caring" = "Shutting down". This is not the case, as a money maschine that runs with minimal effort can keep running without anyone really giving a damn about how it runs.
I laughed. Literally.
You're claiming there's fear of servers going down, and yet.. you're also saying they'll stay up so OOO/SEGA make money? Which is it?

There have been enough in the forums, and you have to just drop the issue in haven, if you feel like it. Calling people liars is not the best way to argue.
I guess I'm not looking hard enough? I shouldn't need to ask about the servers if people are supposedly fearing it. They'll talk about it anyway.
You didn't exactly prove the supposed fear, so I'm not going to confirm nor deny it. I've just never heard of it.

You didn't seem to get my point.. If people push ideas on the forums, which never make it.. what makes you think those same ideas appearing in the workshop will make them appear in game?

Are you honestly telling me Java is fit for a game of this size? I bet you would suggest Flash as an alternative. I'll refrain from stooping as low as to resort to calling you names, but you should get the idea.
Seriously? You bad mouth Java, then you bad mouth me?
Where did the crap about me suggesting an alternative come into it? You're the one that has a problem with the JVM. Plus, you NEVER give a suggestion for a replacement. Again, saying "Java isn't decent" without alternative software behind it, and the exact reasoning; it just won't stand.

Also we are not talking about Valve owning SK but backing OOO.
No, you're not. You're talking about Valve taking over the project, and SEGA and OOO being thrown out the window. You can't expect Valve to just buy the rights to a game just to help another company.

@Hexzyle:

Game Maker user? High five! xD

but after I found your lack of knowledge about the problems with armor and weapons to be quite offsetting and then reading about EA being a good company and the EU server being awesome, I have come to assume you are just trolling really hard. In case you actually mean it I feel sorry for you and it wouldn't have any sense to argue with you.
Yes, because you understand the inner workings and mindset of every game company.. oh, and the mindset of every gamer in the entirety of the world... Yeah, no.

What you should be doing is trying to enforce OOO to improve SK... not give some "fancy" ideas and expect SEGA to sell up rights to another company. The major issue with Valve is that they'll likely enforce SK on Steam, and want non-Steam accounts to migrate over. That'll drive a lot of people away. So, next time you want to decide the fate of a game, think of the cons, as well as the pros.

Lastly, everyone's experience with a server, US or EU, isn't dependent on JUST the server. The client's connection, location, security settings, etc all have an impact. If you think lag is purely server-based, you shouldn't be commenting on network performance. Just sayin'.

MoK out.

PS: Armors, etc are in need of re-balancing.. but they're not THAT bad.

Mon, 03/11/2013 - 07:22
#29
Captainshockwave's picture
Captainshockwave
Graveyard this

Trust me, you should graveyard this before it becomes a lot more worse

Mon, 03/11/2013 - 08:14
#30
Aumir's picture
Aumir
Wat

"Megaten had such a transfer half a year ago, where the game switched hands from "aeria games" to "Atlus Online". Within several month all players where asked to register on AO and then transfer their accounts from AG. This option is already given here, as you can (it's optional) transfer your account to Steam when accessing SK from there. You can try it, just to see for yourself that it exists."

If you play so much Megaten, which I did back in the day - too much grinding, powercreep and p2"win"! - you would know that (Cave being the developer) Atlus is the publisher of the game and Aeria just dropped the ball, as usual. Valve doesn't have here in SK nothing to do, except shackling OOO and SEGA on the whole Expansion Missions deal. In fact, what you propose would be "Aeriazing" the game. Why add another middleman?

Mon, 03/11/2013 - 08:26
#31
Knight-Of-India
And they call me a troller

And they call me a troller and anyway the game is doing fine. And there is no need to worry about leave it to the marketing people.

Mon, 03/11/2013 - 08:28
#32
Knight-Of-India
Although advertising the game

Although advertising the game would do a little more but as i said leave it to the marketing people.

Mon, 03/11/2013 - 08:46
#33
Little-Juances's picture
Little-Juances

Steam would force you to install it's software I'm sure Aeria Atlus whatever Online only needed a new account.
You can't compare them so lightly.

Mon, 03/11/2013 - 08:51
#34
Dragneel-Wiki's picture
Dragneel-Wiki

@Shamanala :

"So I strongly disagree about EU server being crap. Because I have no lag when connecting to them from Canada."

Again. Not because one, 2 or 3 people aren't experiencing problems in something, it means that everyone doesn't. My claims are based on many many other people's words. I am not saying that my claims are facts, but it is sadly true sometimes.

@Masterofkings :

While I agree that the server can fix itself faster than other games, but I disagree on the point that it can take out loads of people in an instance. After a long researches about Lag-Latency etc... I, and others noticed that the lagging problems mostly happen in events. So yeah, it might be not crashing a lot, but its quality is damn bad most of times.

And yeah, they are unfit. We either need better servers or more. Although more servers would cause another problem, but... It's complicated.

Mon, 03/11/2013 - 08:51
#35
Galax-Zero's picture
Galax-Zero
1+ Valve 1+ Sega 1- ;D

1+

Valve 1+ Sega 1- ;D

Mon, 03/11/2013 - 09:23
#36
Bugtester's picture
Bugtester
Wall of text

@Masterofkings:
1) Sega is also the publisher of the Sonic games, while Team Sonic is the developer. EA is the publisher of Mass Effect and Bioware the developer. Both publishers have their hands deep in the developers business.

2) It's called "deterioration". They leave it as it is, until one day it doesn't prove profitable any more. Not caring does not mean shutting it down now, but giving little about the future accepting a possible shutdown when the time comes. Is this clear enough or do I have to spell it our for you?

3) If you are not willing to look into it, what should make me, given your attitude, go to the trouble of searching forum posts and writing names that don't tell you anything or that I don't even remember because they where random people in haven? If you haven't heard of it, fine, but don't tell me I lie when you can't even be bothered to check up on it.

Voting and resources. Also, if it's half finished in the workshop, it's something entirely different from "I want herp derp".

4) You obviously can't read, now can you? I did not call you anything, unlike you did, and I did not say that you suggested flash. I said that if you think java is fit for a project of this size you "probably would even suggest to use flash instead". Which, let me explain the joke to you as it seems to go over your head, means that I think that you have such a twisted view on the capabilty of java, that you probably also think that flash is a great tool too for such projects.
If you'd like a concrete engine, how about XNA? I like XNA.

5) Are you telling me what I said? Because that would be highly interesting, I never knew someone with reading problems could explain my own sentences to me! I did not say "buy the project" - I said "Sega should sell it". Not "OOO should sell it", nor "Sega to sell it and kick out OOO". And it wouldn't be helping out another company but buying a studio. There even is a post where I said that Valve treats its STUDIOS well.

6) EA sucks. There are entire articles on it. They have been voted the worst company of america.

Even through it would make a few people leave, if the game actually would benefit gameplay wise the pro would outwight the cons. Also the suggestion forum is full of good ideas that have hit deaf ears for years.

And armors and weapons are in dire need of rebalancing. It's realy bad especially in the buildup phase.

@ Aeria - Topic:
I can't make anything from Aumirs last three sentences, sorry.
Probably, Juances, yeah, but it was just to convey the idea.

Mon, 03/11/2013 - 09:55
#37
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

Uhhh.....here's the problem(s)...

Some people hate the idea of Steam. I think a lot of good, paying players may or may not leave. I've seen Elsword Online have this problem-and they weren't even forcing Steam.

Second off, saying they could even put the game in some other language than Java is like saying changing the Empire State building into some other material. You'd have the remake pretty much every darn part of the game, including models, sound/music formats, AI, etc. This game has existed for a long time, and is still growing.

Saying that they only do cosmetic releases is also false. There are only 3 programmers working on the game, and they are probably the only ones who contribute to the code. (I mean, I doubt they get much outside help.) Coding is a difficult process no matter how you put it and no matter what language you put it. They do gigantic releases instead of several small ones. The cosmetic updates happen so that there is something going on. Making a top hat is easier in at least 3 ways compared to a new weapon/enemy/etc.

The lack of releases could be caused of the Windows update bug. (The bug where you update the game and it takes forever. That's not entirely the SK Team's fault...something Windows has done has caused a conflict. Linux doesn't have this problem, so it's not SK's fault.) They are probably worried to update often because it would block off the Windows users, and I've seen some who've left the game because of this problem. Saying "Then fix it" is like looking at an elephant in front of a door and saying "Move it." Yes, Windows is that elephant. (And Steam has had problems with durpy directx.)

Lastly....you aren't the dev team. Open up the option menu or hit ESC. Then hit the About tab. As what I've read, Nick, Eury, Boswick, Cherub, Listener, and all of those developers and GMs all care dearly for their game, and losing their game would impact them in more ways than one. I mean, they've been working at it for so long...just selling off this work would be like....I can't think of an analogy. Any help?

EDIT: Oh yes, you ought to dig into OOO's history. Nick has been to an interview. I think you'd find it quite interesting.

Mon, 03/11/2013 - 09:50
#38
Softhead's picture
Softhead
Ignoring what I said. Not many people care for one game.

Also, considering that there are several other publishers like Nintendo, sony, microsoft, atlus, ect:

Why not them? Why valve?

And also, why would Valve care about THIS?

A Silly Zelda rip-off that is not in the type of genre they usually create.

Also, would Sega want to sell it off?

Will OOO agree? I mean, Sk is not on the top priorites*Cough*Doctorwho*Cough*, hence the small man team of this small company.

Also, what gives hints that Sega doesn't care? If so, why haven't they dropped this? Publishers really sell the game and influence some of the creation, to the target demographic.

OOO also needs the money, hence the merger.

Mon, 03/11/2013 - 12:05
#39
Severage's picture
Severage
@Hexzyle:

Maybe cynical extremists are trolls in disguise.

@OP: I would cease to play SK if it became Steam-exclusive.

~Sev

Mon, 03/11/2013 - 17:28
#40
Son-Of-Guns's picture
Son-Of-Guns
+0

Well I think the worst issue for this game is the server problem and the difficulty to get energy

Server:
I think the game need more servers to handle such massive amount of old and new players --- just stand in the rescue camp and see how much newbies are there... The US server is not that bad but sometimes it goes lag and woopie~~ look who is lying on the ground dead?
EU server? Don't ever connect to it...
Asia server? Nope, Sega gave(sold) the right to an Asia company to run Hong Kong+Taiwan SK and it's separate from Europe+US SK. (SK lost a whole pile of players here too)

Energy:
Well most players quit after reaching 3 star. Why? Basically crafting ANYTHING need REAL WORLD MONEY (Yes we can use a 'large' amount of crowns to substitute $), that's a big thing: A free-2-play game with such huge amount of sub-payment really upset many players (while some of them used tonnes of TF2 Metal and make their way through like me)
The energy system is hard to change I know, as this is part of the game's design.

As Valve doesn't have games that require such massive sub-payment, which is not Valve's style, it's not really possible for Valve to buy the game.

If Valve really buy SK, will these big problems be solved?
Maybe, but I'm very sure Valve will not touch the energy system.
But it will be sweet for SK to have Steam Market system.

Anyway, putting SK into Valve won't help a lot... That's what.

Tue, 03/12/2013 - 15:39
#41
Klipik's picture
Klipik

The biggest problem for a lot of people is that the endgame is too easy and development takes too long. This would solve the development part, since Valve is much bigger than OOO. Only problem is, 1) Sega doesn't want to sell and 2) Valve probably doesn't want to buy.

Wed, 03/13/2013 - 01:20
#42
Fropps's picture
Fropps
Bleep bloop bloop 2

Don't talk to us, talk to sega, on THEIR FORUMS. Not here.

Wed, 03/13/2013 - 01:42
#43
Msaad's picture
Msaad
EA sucks?

Go die in a hole...

Wed, 03/13/2013 - 03:00
#44
Zorbez's picture
Zorbez
Okay...

Let me try to civilly explain why this would not happen. Lets say you just bought a cab (or taxi), and you drive around bringing people to places. You like your new job. However, one of your customers say that you are bad at being a cabbie (or taxi driver) and encourages you to sell the cab and let someone else take your job. Would you say yes, given you REALLY like your job? I don't think so. It's just like how you are asking 000 or Sega to sell thier game to Valve. The creators of this game obviously like it, so why would they sell it if there is a growing player base and potential profits to be made? I mean, it's not like haven is deserted or anything...

Wed, 03/13/2013 - 04:49
#45
Dragneel-Wiki's picture
Dragneel-Wiki

@Zorbez :

Your explanation mistook something. SEGA isn't the creator of Spiral Knights. Three Rings is the creator of the game. SEGA owns Three Rings, and SEGA publishes Spiral Knights.

Wed, 03/13/2013 - 06:54
#46
Msaad's picture
Msaad
^

This. Sega consists of other divided companies, including Sonic Team, Three Rings, etc.

Wed, 03/13/2013 - 07:00
#47
Softhead's picture
Softhead
Ea killed panedemic, and

Ea killed panedemic, and ruined shadows of the damned in the idea grasshopper manufacture had, and screwed up fuse(overstrike)

Bastards EA are.

Wed, 03/13/2013 - 07:11
#48
Msaad's picture
Msaad
@Softhead

It's not as if other gaming companies have done similar things like that. In my opinion, EA has plenty of exciting, entertaining, and challenging games, so learn your facts before you make a post like that. :/

(P.S Sorry for being rude.)

Wed, 03/13/2013 - 13:45
#49
Vlad's picture
Vlad
I like your suggestions

I like your suggestions (workshop, market, extra resources, etc.), but I personally don't like the idea of selling SK to Valve.

Wed, 03/13/2013 - 16:17
#50
Grittle's picture
Grittle
Stahp arguing! Lets have some

Stahp arguing!

Lets have some pancakes

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