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Bringback: Angry Mouse Bomb and OMGBBQ Sauce

12 replies [Last post]
Sun, 03/17/2013 - 02:48
Infernoburner's picture
Infernoburner

No, this is not a troll!
As seen at SK Animation On Display...

OMGBBQ Sauce would be a consumable item found in The Clockworks (Missions are Clockworks too, cleverheads. The other thing is called Arcade) as a drop with same drop chances as a sleep vial.

So how does this sauce work, you may ask. Well, the Animation on Display spoiled how it worked with it's description: "Guaranteed to attract monsters".
How would this be useful?
Let's say, your a Nitronome bomber. Nitronome has knockback, right? So, the monsters aren't interested in your OUCH MY EYES bomb and go for the gunners in the party. You drink the sauce and the monsters go to you for a moment. As you Nitronome-knock them back, the gunners shoot the monsters. You win! yaaay!

Angry Mouse Bomb
Sadly, animation on display didn't spoil anything related to this bomb. However, I'm assuming it would spawn a swarm of mice that would run freely around the room for like 6 seconds and would deal damage to every monster they come across.

*3 (starting line) Angry Mouse Bomb
Description: A small cage-like bomb containing wild mice.
Stats: Each mouse spawned would deal cutter 3* like damage, normal type. 2 hits/second/mouse.

4* Mad Mouse Bomb
Description: A bomb that doesn't go boom, but makes that up by releasing MORE killer mice.
Stats: Same as above, Hunting blade (4*) damage. 3 hits/second/mouse.

4* Rat Bomb (second line, poison inflicting)
Description: A bomb containing rabid rats who are rapid of the thought of killing monsters for you.
Stats: Same as Mad Mouse, piercing damage (lowered for balance with poison), rats inflict poison.

5* Lovely Mouse Bomb (normal line)
Description: A Mad Mouse bomb encased with a tiny pinch of love. Everyone loves cute mices! (Except those bite the baddies)
Stats: Wild Hunting Blade Damage, 4hits/second/mouse. Mice are pink and have a small chance of attracting monsters to themselves.

5* Lab Rat Bomb (Poison line)
Description: This bomb does not go boom, but releases rats who are even more rapid and rabid. Fact: A Demo's best friend is his rat.
Stats: Poison inflicting, 5* Splinter Bomb Damage (explosion, plus 2 shards) per mouse, 3 hits/second/rat.

Yes, this is a blitz for bombers. Muahahaha. Also, no radius. The mice/rats run all over! They do not target enemies, tough. They have a random movement path.

EDIT: Pardon me for not making up line names and lines in first place.

I want them, and I hope you too want them.

Sun, 03/17/2013 - 02:51
#1
Hexzyle's picture
Hexzyle
+1

lolwutsauce?

Sun, 03/17/2013 - 03:09
#2
Infernoburner's picture
Infernoburner
Updated

Updated because I didn't write down the AMB lines. Bug fixed. Removed Vog Cub.

Sun, 03/17/2013 - 03:58
#3
Zeddy's picture
Zeddy

There already is a Blitz for bombers.

Each orb hits for less than the damage of the ghost blades on Wild Hunting per hit. You may want to keep these two facts into considerations, but the ideas are amusing anyway. I do like the aggro-item. Would it work on constructs?

Sun, 03/17/2013 - 04:16
#4
Infernoburner's picture
Infernoburner
Derpuraptor strikes back

@Zeddy I guess so, even tough it would not make sense. Unless they "breathe" trough their heads (Mecha knights, scuttlebots?).
Well, there could always be a weakness about an item.
You know, it would work on constructs. Why? Because sleep does not freeze zombies forever. There dead, so their sleep should be endless.

About the Blitz for bombers, well, yes. But this is a pepperbox. (Normal)

Wait, now I have a feeling they will graveyard this because it's too sword-like.

Sun, 03/17/2013 - 04:27
#5
Zeddy's picture
Zeddy

It's funny you should mention Pepperbox. Each orb on DR has the same neutral damage as the regular shots on Pepperbox (and effective damage of Plague Needle.) Identical to the last damage point, those.

Speaking of Sleep, constructs are immune to that, too.

Sun, 03/17/2013 - 06:14
#6
Infernoburner's picture
Infernoburner
Derpuraptor strikes back

Actually, I mentioned Sleep because of that reminding me. And I can't believe a bomb I use a lot has same damage to all families, if that's what you mean. Gotta check on that.

Sun, 03/17/2013 - 07:02
#7
Zeddy's picture
Zeddy

Naw, that's not what I meant. What I did mean is that DR does the same damage against constructs and beasts as Pepperbox does with its regular shots. Check the damage tables for Volcanic Pepperbox, Plague Needle and Dark Retribution. You'll find something pretty neato if you're any okay at pattern recognition.

Sun, 03/17/2013 - 08:59
#8
Fehzor's picture
Fehzor

+1

I would be down with this. More so the mouse bomb, but bbq sauce would be ok.... though bbq sauce might take a while to develop.

Sun, 03/17/2013 - 09:26
#9
Canine-Vladmir's picture
Canine-Vladmir
+1

nuff said.
now make it devs.

Sun, 03/17/2013 - 09:27
#10
Sentinel-Zx's picture
Sentinel-Zx
I have heard of some kind of

I have heard of some kind of sauce back when beta was out but I've never heard of the mouse bomb. I wouldn't really go for those.

Random fact, if you are low on health and you try to use a health capsule and accidentally use the sauce, you're a dead man but that's very unlikely.

Sun, 03/17/2013 - 10:05
#11
Luguiru's picture
Luguiru

"OUCH MY EYES"

I was going to link an icon piktur from Wikfoo but apparently the thing is too new for anyone to have put one up. Basically it looks like a close zoom on the eyes of the class which involves this status, but "bleeding" white ooze. Because the ability is a smoke bomb which makes you invincible to attacks from a distance but your eyes still sting after the smoke clears. And then I go on a crazy rant about how it works that no one cares about.

Knowing Nick and friends, the bombs were probably ripped from the same idea in good old Legend of Zelda, Ocarina of Time. Manually controlled "mice" that explode on impact.

Sun, 03/17/2013 - 11:47
#12
Infernoburner's picture
Infernoburner
@Luguiru, Derpuraptor strikes back

Hehe, Bombchu is not what I meant. The mice/rats would have random moving paths, Like I when I'm drunk, and would attack every enemy in their way. The mice/rats would disappear after a few seconds.

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