I think we should make Spiral Knights a little more interesting. It is really good right now but I would like to add some suggestions to the game
-Maybe host a few OFFICIAL Lockdown or Blast Network tournaments with small prizes.
-Add a new boss (JK , RT , and Vana are getting a little old)
-More weapons (Same weapons have been around forever , i would like to experiment with some more)
-New armors / Helmets. (We could all use a few new armor / helms)
-Maybe add a lockdown training arena. (Just fight CPU in a real LD map by yourself to practice for the real thing)
-Fix recon. (Recons are very hard to detect now)
These are just a few of my suggestions. Thanks for taking the time to read them.
Suggestions to Three Rings
Hope I didn't sound mean when you read it. It just didn't have anything to back it up at all.
Graveyard this now, and don't leave a shadow copy.
there are new monsters coming soon
I think recons are balanced, and in fact guardians need a bit of buffing.
A LD training with believable AI would be more than hard to do.
Tournaments are a pain to coordinate. Time zones. Unless OOO organizes more than one....
Official LD/BN tournaments: Don't see why not. It'd give OOO some incentive to balance the weapon types for Lockdown as well as the Clockworks, and give BN some attention it sorely needs. But as Juances said, gotta watch the time zones.
New Boss: We're gonna need a little more detail than that. What is the boss? Where does it live? Why is it hostile to the Knights? How does it attack and how do you damage it? We all like new bosses 'round here, but we'd like to know what the boss is, and Three Rings needs details if it's going to benefit from your new boss suggestion.
More Weapons: Again, needs more details. What does each weapon look like? Are they Swords, Guns, or Bombs? (Bows and such go under Guns 'cause they shoot projectiles, bear traps and spinning blade traps go under Bombs 'cause you set 'em down, and any melee weapon goes under Swords 'cause you hit stuff with 'em.) What star level does it start at? Is it a boss reward? A mission reward? What kind of damage does it cause? How fast does it swing/fire/blow up? What does the charge attack do? How is it different from what we've already got?
There are some who say new weapons are a bad idea until existing weapons are balanced. I say, do 'em both, but you need details. And don't make it overpowered on purpose.
More Armors: More details. What does each armor type protect against? What does it look like? What makes it different from what we've got?
LD Training Arena: Suggested before, many times. One issue is that computer-controlled entities are generally pretty stupid (see also: Fire Emblem) and, as such, would make the training arena too easy.
Break Recon: Recons are fine as they are with their instant cloak. A haze bomb can break their cloak even if it couldn't harm the Recon himself, and most Recons and Guardians are capable of using haze bombs. Strikers normally can't, so they're afraid of Recons. But that's the point exactly.
Strikers SHOULD be afraid of something, because Recons sure are. (See also: Polaris.) In fact, if anything needs a nerf, it's Strikers with Shock Max Skolver that are immune to the two most powerful LD bombs in the game while nobody is immune to their illogically powerful pokey stick. Haze bombs should break their Striker Boost, too.
What really sucks is the presence of invincibility frames in Lockdown. Poor Dread Venom Striker, Dark Retribution, and Volcanic Pepperbox can't catch a break, and support fire doesn't exist in Lockdown because you can be hit by 9001 bullets at once and only take damage from one. Kinda stupid.
What really sucks is the presence of invincibility frames in Lockdown. Poor Dread Venom Striker, Dark Retribution, and Volcanic Pepperbox can't catch a break, and support fire doesn't exist in Lockdown because you can be hit by 9001 bullets at once and only take damage from one. Kinda stupid.
Then you have the non-existant invincibility frames glitch where people were dead before they hit the ground from a blitz attack.
~Sev
That was better than it is now. And really, how long do you have to stand still to get hit with a blitz charge? That's kinda your own fault if it happens.
Well, you can get bottom-screened by someone, or you can get a surprise charge attack to the face from a bugged recon that looks like it's just walking around with a blitz out like a derpy noob.
And really, how long do you have to stand still to get hit with a blitz charge?
If you're not a striker?
Not very long.
The spread could easily slaughter a recon sneaking about, or obliterate a shielding guardian in a second.
~Sev
Umm.... where should I start? There is lack of details, a bunch of I am and I wants, these are things literally EVERYONE is suggesting, and it looks like you made this in like 1 minute.
So that is a big no.