Just a little something I have thought about for a year now. Nothing big, nothing game-changing, just good old E-peen fodder.
An option to:
- Run a mission with a time limit.
- Run a mission with a stopwatch
First one's obvious, you get in there and don't have all day to sit around idle. The time limits would be hard and once you pass it, the mission counts as failed. You'd have to pay the energy for the entire mission in advance and, if successful, you get some kind of reward. Maybe special "Time tokens" or, if it is a boss mission, 1 or 2 additional boss tokens. What the time tokens are for, I do not know, and I honestly don't care. They could be for nothing and just given out now, while OOO thinks of some lame colour-swap costumes that can be bought with them. It's just about giving something out to have and collect, while also presenting a new challenge.
The second one is rather obvious as well. You start at 0:00:00:00 (h:m:s:ms) and then you run. Like hell. And when you finished, you get your time, always trying to beat that one hacker that beat the whole FSC in 30 minutes. Because no one could do that and that guy has to be cheating to be that fast, right?
Except for the "All-Time Leaderboard" there would be a "weekly Leaderboard" and "a guild Leaderboard" (has to be bought with crowns). For the weekly one there could be some sort of reward, that I didn't think through, because I am not that interested in it.
And let's be honest, nothing motivates a community of post-endgame players more than the vanity of having their name posted somewhere for everyone to see, so why not just roll with it?
Will these do?