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mad bomber after chaos

20 replies [Last post]
Fri, 03/22/2013 - 05:50
Ezio-Of-Almere's picture
Ezio-Of-Almere

HI, Iam comparing now the difference between mad bomber before and after chaos set buffs .

Before chaos buffs , mad bomber set was the set that the one looks for if he has good UVs in a bomber set................ Now chaos is way better in everything because it gives DMG medium and CTR medium for every weapon while the mad bomber does the same with only bombs.

Both elemental and normal defence are equal , and the resists are equal except that chaos has -curse.

Dont you think that OOO should change something in the mad bomber ?

My opinions :
1- Chaos be the same , But mad bomber gives high DMG and CTR to bombs and it becomes a rare armor and helm ( recipes only found at basil in arcade ).
2- Elemental defence in the Mad Bomber Set turns into shadow and increases ( increases by Very high ) , and normal defence increases ( by High )
3- MSI low in both the armor and the helm of the Mad Bomber Set( since bombers need to run away and move fast while charging ) , and Mercurial helm and mail will have MSI medium each .

Fri, 03/22/2013 - 06:41
#1
Aureate's picture
Aureate

1) Nope. You already get CTR Med just from heating up a bomb: the extra will be fairly redundant. Removing the recipes from HoH isn't going to make it any more popular.
2) Shadow defence instead of elemental is a viable option, but not increasing the defences by that much. Perhaps increasing the normal defence to be on par with that of Volcanic and Bombastic's current. However, Mad Bomber is intended as a glass cannon set for bombs; it isn't supposed to be especially defensive armour.
3) Eh... the devs have already said that they are rather iffy about the idea of increasing MSI too much, because of the weird non-linear way that the bonus works. I think it was in the question thread for Quicksilver set somewhere, but I'm not sure. I suppose it could be possible for them to tweak it so that the increase function is as a square root - with slightly less rewards for each bonus the more of them you have.

However, there are some other possible alternatives to rebalance the sets a little:

4) Reduce health bonuses of Chaos to the standard for a 4* set.
5) Reintroduce the Stun status weakness on Chaos.
6) Halve the status weaknesses of Mad Bomber (Low instead of Medium).

Fri, 03/22/2013 - 06:38
#2
Quiknine's picture
Quiknine
Absolutely Ezio - but ooo

Absolutely Ezio - but ooo don't seem very interested in resolving very obvious issues / inconsistencies with their game. Must be working on other really important things, like furniture or snake trowsers.

Fri, 03/22/2013 - 06:48
#3
Fehzor's picture
Fehzor

The devs have got themselves into a pickle by introducing the black kat hat. They have forced themselves to realize how awfully balanced certain aspects of their game are.

Nerf Chaos back ---> Black kat hat becomes even more OP, and no one uses chaos. People call them a sham for making them craft armor before nerfing it, going back on their word etc.
Change defenses on mad bomber ---> Defile what mad bomber is supposed to be
Buff mad bomber ---> People either still wouldn't use it, as damage on bombs is next to worthless, MSI low is as high as they'll ever go+wouldn't be enough, and it already has max'd CTR for normal bombs. Giving each piece more would make using it as a set impossible.
Give mad bomber a new benefit/buff ---> This takes time and effort, and would potentially solve the problem at a large cost.

In the grand scheme of things, they made the correct decision- outclassing mad bomber has forced many players, such as Zeddy, to craft chaos sets. They made a "mistake" and we're paying them for it... we validate what they do.

Fri, 03/22/2013 - 07:05
#4
Quiknine's picture
Quiknine
Some starters for 10 - Haze

Some starters for 10 -
Haze duration increase, haze strength increase. Tie a mad bomber's bonus to haze bombs... This would have value for PVE and PVP.

I have no hope that any ideas will be acted upon however.

Fri, 03/22/2013 - 07:18
#5
Zeddy's picture
Zeddy

I was going to wait a week and then bump the thread I already made about this.

I would use Mad Bomber again if it gave:
Damage High for bombs
CTR High for bombs
ASI High bombs

Fri, 03/22/2013 - 08:16
#6
Little-Juances's picture
Little-Juances

I have a different approach, instead of global bonues, make pairs:
-Mad buffs swords and bombs.
-Chaos will buff swords and guns
-Create a new set to fill up the remaining option, bombs and guns.

Fri, 03/22/2013 - 10:08
#7
Etharaes's picture
Etharaes
As a dedicated user of chaos

It's too OP at the moment, giving all those universal buffs. Make an insane gunner and rabid wolver (rabies = insane) to give buffs the same as mad bomber, and then refocus chaos so it gives dmg, ctr, asi, and possibly msi low per piece.

I want a universal set that buffs guns, bombs and swords though because quite often I take one of each.

I had chaos way before it got it's super buff.

Fri, 03/22/2013 - 11:58
#8
Fehzor's picture
Fehzor

Pairs wouldn't be balanced in comparison to the damage high + MSI low that comes from the Black Kat Hat.

Pairs would also nerf chaos away from the large number of people that just made it.

They can't go back on it so easily now.

Fri, 03/22/2013 - 18:27
#9
Lettuce-Sauce's picture
Lettuce-Sauce
ASI For Bombs

No.

Sat, 03/23/2013 - 05:42
#10
Ezio-Of-Almere's picture
Ezio-Of-Almere
there is no ASI for bombs,

there is no ASI for bombs, And chaos is not OP because its like very high negative resists when using the whole set.
But mad bomber set resists should be medium while using the whole set , and it would be nice adding a shield for mad bomber set that gives medium bomb DMG.

Sat, 03/23/2013 - 06:07
#11
Tohru-Adachi's picture
Tohru-Adachi
^

ASI is actually animation increase.

It does affect the lifting.

Sat, 03/23/2013 - 06:57
#12
Zeddy's picture
Zeddy
@Ezio and Entyre

Try out bombing with swiftstrike and fallen sometimes. There's definitely a noticeable decrease in time spent planting bombs, which increases safety.

I'm don't bomb with any other shield anymore.

Sun, 03/24/2013 - 03:10
#13
Aureate's picture
Aureate
swiftstrike speeds up juggling bombs

Also, people actually use Fallen as an armour? I thought nobody ever paid attention to its ASI Universal bonus any more... although I will admit it's probably a better option than Valkyrie.

O.o

Sun, 03/24/2013 - 14:24
#14
Forum-Brady's picture
Forum-Brady
"Now chaos is way better in

"Now chaos is way better in everything"

Hardly.

Mad Bomber is, inarguably, the best bomber set since lets you effortlessly max out bombs while leaving bonus slots to improve other weapons. Getting vh bonuses on top of max:max bombs is pretty easy, and that's before you even start looking at UVs.
(before anyone gets picky; I'm not slating other bomber sets, as they can be overall more efficient/safe with the right combination of bonuses, but they rquire increasing amounts of work/time to get there, while Mad Bomber is essentially an automatic max:max)

Chaos gives a lot of bonuses, but they're spread across three weapons; the bonuses to any given weapon type isn't really that much, so the set relies either on a lot of stacked up bonuses, or for your loadout to specifically be based around using multiple weapon types.

Basically, you can't possibly compare the two sets. MB is specifically for bombers who want to bomb with bombs. Chaos is specifically for hybrids who want to use a hybrid loadout. Comparing the two and saying one is better than the other is basically like comparing a troika against greavers to a nitro against slimes: it just doesn't work.

Sun, 03/24/2013 - 16:42
#15
Bopp's picture
Bopp
um

Did you miss the big buff to the Chaos set, Forum-Brady?

Sun, 03/24/2013 - 18:03
#16
Forum-Brady's picture
Forum-Brady
Aye; Zeddy just pm'd me on

Aye; Zeddy just pm'd me on Steam about it.

Totally ridiculous.

Am also reading the OP with a fair amount more clarity. I was, clearly, reading it out of context.

Mon, 04/08/2013 - 06:45
#17
Blakknite's picture
Blakknite
Simple Fix

Give Mad Bomber a radius increase bonus. Since bombs cant possibly have ASI. Seems fair to me, hell even make a shield with it.

Mon, 04/08/2013 - 10:24
#18
Spirit-And-Soul
Yes! Spirit-And-Soul agrees!

^ that right there. +1 to blakk. and btw. we dont need to nerf the chaos set. we just have to make the mad bomber do something that chaos can't. I did always think though that making the status debuffs on mad bomber lower would help.

Mon, 04/08/2013 - 15:14
#19
Putkinen's picture
Putkinen
My 2 cents.

You could remove normal defense from the Chaos set if you want to nerf it without breaking it. Shadow defense for Mad Bomber sounds good too.

Mon, 04/08/2013 - 17:37
#20
Brother-Zeke's picture
Brother-Zeke
However, the thing is that if

However, the thing is that if you continuously buff the Mad Bomber set so that it is better than Chaos set, even with all of the status weaknesses, it will shadow the other bombing sets with it's many bonuses (and when one can just roll/ragecraft a desirable UV on a piece of this armor it is even more unbalanced). In my opinion, the only way to restore Mad Bomber's glory would be to nerf the Chaos set.

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