i thought this up in about a minute, but here it is anyway :P.
i don't wanna explain all the mechanics, so i'll just put a bunch of examples.
Offensive chip- a healthy snack that can feed an offensive sprite!
Defensive chip- a healthy snack that can feed a defensive sprite!
Strategic chip- a healthy snack that can feed a strategic sprite!
i play a 10-minute game of LD. i'm a striker for 5:00, a recon for 2:30, and a guardian for 2:30. i get an Offensive chip.
i play a 10-minute game of LD. i'm a striker for 2:30, a recon for 5:00, and a guardian for 2:30. i get a Strategic chip.
i play a 10-minute game of LD. i'm a striker for 2:30, a recon for 2:30, and a guardian for 5:00. i get a Defensive chip.
i obtain 500* Offensive chips. i get a special offensive sprite.
i obtain 500* Defensive chips. i get a special defensive sprite.
i obtain 500* Strategic chips. i get a special strategic sprite.
so, the class you play most in a match of LD determines the type of chip you get. certain chips feed certain sprites. getting lots of a certain chip gives you a new sprite.
*in total, you don't need to save up 500 all at once
1 don't talk about sprites until they are released.
2 this game is not only LD. PvE is something too.
3 no, ty. if it's just playtime, you can just get the points stuck in a tie for the rest of eternity. if it's for times played, I can just wait until the match is over, and with 10k cr I have a new sprite.