Okay, so here's something I'm really curious about:
When a piece of armor has a certain amount of Defense bars for Normal, Piercing, Elemental or Shadow resistance, it's understood that that's just reflecting that one item, not your overall stats, so they're additive. Meaning if you have a helmet that gives 5 bars of Normal and 3 bars of Piercing, and an armor that gives 5 bars of Piercing and 4 bars of Elemental, your total defense is 5 Normal, 8 Piercing and 4 Elemental.
But, when a piece of armor says it gives resistance to Status effects, like Frost, Stun, Poison, etc, does a maxed bar mean full resistance? Or is that only reflecting that one piece of item? So if I have a helmet that shows a full bar of Frost resist, and an armor that gives a full bar of Fire resist, does that mean I'm completely immune to both Fire and Frost? If both have full resistance to Frost, do the effects give stacking protection, or is that a waste? Or do they only reflect that piece of armor's potential, and two pieces that give the same resist type add onto eachother the way different defense types do?
Thanks in advance.
Edit:
Additionally, does the shield's Defense and Status resistances only take effect when you're actively blocking? The Jelly Shield shows full Stun and Sleep resist, but on my character sheet that's not reflected at all.
From what I understand, shield stats only work when blocking.