I've spend a lot time thinking about how to end with the monotonous ambient of the game, and i came up with something, hope you guys read it:
The problem is that the game needs more action, from my point of view, doing the same mission of Vanaduke all the time bores, and we need a new way to do things...
One of the possible solution that i came up with was: The hardcore mode, or better known as Survival.
Many of you woud think, "Yeah, but people with 5* equipment would make a lot of money out of it" but, if we limit the ammount of crowns that's not a problem, what about taking as a base the Arena depths, a cool and basic arena where tons of monsters come at you, but with a little twist.
-Instead of the monsters dropping crown, they only drop heat, and the crown is only obtained when you complete 1 arena.
-Making a bigger map for each arena. And put 4 or 5 arenas per depth.
-The survival would be divided in 3 difficulty levels: Tier 1- Tier 2- Tier 3. Each one would have 4 depths, with new arenas, bigger, with traps, and maybe another thing, like a Kill Counter, a Damage Counter, and, why not, a Top Ranking with prizes at the end of the month. Maybe we could set like Krogmo Coins, Arena Coins, so there is another way to spent some time in the game.
Another possible solution that i came up with was: The Defend your guild!
One time per week, at some kind of hour, there will be an invasion in your guild hall room, that all members could participate, and maybe add a little more spice, or should i say HARDCORE, instead of only defend it from the invasion of zombies and regular monsters, also defend it from bosses, like Snarbolax, Or Jelly, Or Vana...Anyway, this with good prices, so the guild can earn some prestigue, and therefore create a ranking of prestigue of guilds, and also with this, the guild can pay the weekly fee.
Anyway, let me know what you think, is just a little oppinion, hope you like it! :)
I don't think the snarbolax, jelly king or vanaduke will come to haven anytime soon...