Why Why Why, I have questions.

1. Why is the Argent Peacemaker quoted as "the best weapon for citadel"?
I personally hate the silversix, it's not super effective against anything and is super uneffective to a lot of things.
2. Why are shields with piercing resistance hated so much?
From what I've seen people hate piercing resistance. I think it would be useful, especially for jelly runs!
3. Why is the Wild Hunting Blade so bad?
I love my Hunting Blade and I'm planning on upgrading it. Never caused me any problems, I usually attack right through taking damage.
These are just a few things I've noticed, I think I forgot one. Please and Thank You for answering.
1. Because it's the highest DPS gun on a Neutral target (as in no resistances exist, but that isn't a reality and apparently charge shots from the alchemer line can out-dps if the splits hit, but then you're throwing dice) all things considered. And is probably the most mobile gun in the game due to large clip, quick firing rate and shortest reload ever. On weak or strong mobs it does above and below average and thus still usable on almost everything, but isn't as effective as a specialised weapon hitting a target it's strong against.
2. Like one mob does piercing damage and it's lichen, who are generally piss easy to dispatch. Elemental damage is far more common and so is shadow for that matter.
3. Cause there is better weapons and it's only useful against one enemy type, dread poisons and is god-send against healers. That and in my humble opinion, the striker line is crap (that's me though).
"Why are shields with piercing resistance hated so much?"
Because piercing resistance is useless. No, it's not good in jelly runs unless you have a seizure while you're fighting a giant colony.
"Why is the Wild Hunting Blade so bad?"
Dread Venom Striker is supposed to be better. It trades the bonus vs. beasts for poison, which is nice to have in a lot of situations. It's much better to just bring a flourish for beasts.
Only a handful of monsters actually DO piercing damage, and they're usually easy enough to defeat. Elemental and Shadow resistance is much more valuable on a shield since there are more monsters that do those kinds of damage.

1. Why is the Argent Peacemaker quoted as "the best weapon for citadel"?
I personally hate the silversix, it's not super effective against anything and is super uneffective to a lot of things.
Because it's super effective on everything in the Citadel but Gunpuppies.
1. Silversix/Argent deals good dmg cuz of elemental weakness of zombies down there, i personally prefer to shoot down zombies before they reach me, its a safe way not to go melee against them espacially due to lag etc. with the 6 shot clip and the good atkspd you will deal a good amound of dmg, even that 1 shot just deal low dmg compare to some other guns, the fact that you can shot 6 times before reloading (5 and move to skip the reload) and the fast bullets makes the antigua series to a good dps weapon without loosing much moveability.
But im shure that other weapons like Blitz needle / some elemental dmg weapons / Magnus series or Valiance would do a great job too at cidatell its all just a matter of playstyle isnt it?
Btw im pretty shure i dealed something arround 87 to vanaduke per shot and that from a fair distance that you need after he gained the annoying red balls circle arround him.
2. Jellys dont deal piercing :/ u can check that by urself, after u get hit look at the bars that fall off your character (not from your healthbar) the colour shows the dmg type that you just recived by the hit or blast, i know that Lichen Colonys that starts to have thorns deals piercing dmg with those thorn shooting attacks, same to the Toxilargo and giant Toxilargo. People say too, that spikes and thorn bushes deals piercing dmg, sounds reasonable. At the moment there are not enough monsters that deal pierce dmg to make a piercing defense shield more viable than a shield with elemental or shadow defence, u can find elemental and/or shadow dmg all over the place.
3. If YOU love it, use it ;D really dont care about what other people say about that, its a really stylish weapon *.* i believe there is a thread (dont know exactly where) where some one wanted to test the dmg diffrence between WHB and Dread Venom, i personally use Dread just becouse u have a chance to deal poison... that means you have an effect that lowers atack / defence and can cancel healing from healertype monster on that poisioned monster, so u have a way to effect allmost every monster type u fight against with poison and that does not helps only u but also other party members, WHB has stylish atacks ;D but the only other effect is dealing higher dmg against beasts and i personally prefer to have a trump card against lots of monster types compared to have a higher dmg output just against one.

Because you touch yourself at night.
Only one monster, in one battlefield, has Piercing damage in the Jelly Palace.
That's the Lichen Colony at the end of the second stage (i.e. right before the elevator to the boss battle). Heck, if you're quick enough you can even stop it from merging into a Giant one-- it will only use Piercing attacks HALF of the time before it goes Giant. The rest are Normal.
You're much better served stacking a lot of Normal defense (for all the regular Jellies and the Lumber golems), plus maybe some Elemental (for the Gun Puppies and maaaaybe the exploding Jellies).
And, nothing in the King's room has Piercing. Just Normal and, if you foolishly stand too close to an exploding block, Elemental.
They'll need to change some other attacks to Piercing damage before it'll really be worthwhile to wear any Piercing armor.

Thanks guys, ya convinced me to switch back to Volcanic Plate Shield and that the Peacemaker is actually good.
Oh, and I'm keeping the Wild Hunting Blade, but still planning on having other weapons for other battles.
1. Alchemer are actually better for citadel
2. Almost nothing deals piercing
3. Nobody cares about beasts, and the bonus means the weapons deals less damage to everything else because of balancing.
2: Things that deal piercing damage:
Floor Spikes
[Various Lichens]
Tortodrones
Floors spikes you should never get hit by and the only time I've ever been hit by Tortodrones is when I was shocked from something else. That leaves lichens, but those are pretty easy to dodge/block. If you're doing T2 runs, pretty much any 4/5* shield will have more enough health to last you anyways.
3. It's more that the DVS has greater utility. You trade a relatively minor damage boost to one type for poison. (And in this game, poison prevents healing, decreases damage done and increases damage taken.)