"The Kat King" , he would be a giant white kat with a crown and there would be 10 candles in a circle around the room, and you would have to light them all before you can attack him (he will chase you around the room trying to bite you maybe?) and when you do enough damage, he enters next phase, in the next phase, his crown will be a little broken and he will be gray but he will have a lot of defence (like arkus from the front) and will stay in the middle of the room and will be biting the area all around him also ocaisionaly spawning kats, when you do enough damage, he will turn black and lose his crown, the candles will return and when you light them, he will run from players while shooting orbs that inflict sleep and will spawn 2 big green invulnerable kats that charge players like slags, finally, the kat king will drop kat teeth as tokens and will be a T3 boss the mission
could be the called "The forgotten king" or "The spirit king"
the levels
like candlestick keep but more castle-like
the enemies
howlites, grimalkins, kats of all kinds, a new wolver (a ghostly one that can inflict sleep), trogans, phantoms (ones that can be found in rooms and destroyed permanatly), slag guard for final enemy before boss, and some of them mini slags from legion of almire
Any info on boss items? Guild throphies?
Does the wolver deal shadow or piercing?
How is this related to sleep?
How many floors?
Does it pay well?
Shadow Lair variant?
Shadow Lair mat?
Shadow Lair items?
Boss arena size?
Phantoms that can be destroyed permamently? Just a mecha knight reskin?
Is this ghost wolver just a WHB one?
You mentioned Owlites, explain how this enemy works and why it would be an enemy?
"2 big green invulnerable kats"
Or just endlessly keep spawning grimalkins that ain't light affected?