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When did OOO stop caring?

19 replies [Last post]
Tue, 04/09/2013 - 10:10
Zeddy's picture
Zeddy

This was a thing that happened. The developers understood that making newly crafted items no longer unbind would put some players into a situation where they have an item they were heating for someone else they can no longer get rid of. This was understandably upsetting, as resources went into those items. The linked announcement show GMs offering to return such items to their previous owner if you contacted them within a reasonable timeframe.

No such thing happened when people had poured endless resources into getting construct UVs on their elemental Sun Shards.

No such thing happened when people had crafted Mad Bomber, later made obsolete by the ridiculous Chaos Buff (which nothing has been done about in two months).

Why did they stop?

Tue, 04/09/2013 - 10:20
#1
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

You're right...

I think it was a secret change of management. My guess is that Vanaduke killed Nick...

Tue, 04/09/2013 - 10:31
#2
Heavy-Dragon's picture
Heavy-Dragon
Obviously

The IT Devilites mucked something up somewhere. Someone get me a pit boss.

Tue, 04/09/2013 - 11:05
#3
Ledinax's picture
Ledinax
RIP

They never stopped caring!

About the money, that is -.-'

Tue, 04/09/2013 - 11:45
#4
Gravelord-Caste's picture
Gravelord-Caste
EDIT: On second thought, just

EDIT: On second thought, just ignore me.

Tue, 04/09/2013 - 11:38
#5
Autofire's picture
Autofire
@Gravelord-Caste

Ummmm...

*Half-hearted, slow clap.*

Tue, 04/09/2013 - 11:49
#6
Zeddy's picture
Zeddy

Edits are funny and lead to double posts.

Tue, 04/09/2013 - 11:48
#7
Zeddy's picture
Zeddy

"The Devilites were looking at Eurydice's Alt, Zeddy, for advice."

Oh dagnabbit, you caught me.

Edit: Aww, I liked the short story.

Tue, 04/09/2013 - 12:00
#8
Gravelord-Caste's picture
Gravelord-Caste
/reply Zeddy

Look, it was terrible. Abominable even. Do you really want me to edit it back in again? I have it saved on word (after I copy-pasted it there, before editing it out).

Tue, 04/09/2013 - 12:04
#9
Fruitx
Hello

Hiii, when did you happen to start playing spiral knights Zeddy? The link you posted was a response by three rings because players were upset by the 2011 May 17 patch, I think those players referred it as Mayday? http://forums.spiralknights.com/en/node/78188

A link to that patch history http://wiki.spiralknights.com/Release_Notes_2011-05-17
Most shocking things changed was binding rules as you mentioned, increase in the amount of CE used to craft and the first appearance of the AH which reduced the amount of player interactions and gave three rings a way to tax trades.
[please don't post foul language on the forums, even if it's in a URL]. The old crafting costs that this blog writer says was doubled was; 2star50, 3star 100, 4star200 and 5star300. I think also that was the same patch where they changed how recipes showed up at basil to stop "basil ports". Looking at forum posts around that time, ce price was around 4000 crowns per 100.

more damage control http://forums.spiralknights.com/en/node/8736
"Ultimately, it's important for us that players that choose to craft their own items do not feel their experience can be easily matched by a player that decides instead to get their item from the Auction House or in trade." And then several months later they allowed five star items to be bought from three rings at the supply depot.

Tue, 04/09/2013 - 12:20
#10
Zeddy's picture
Zeddy

I started playing a week or two before that patch and am aware of its history. Thank you for the input.

Tue, 04/09/2013 - 12:31
#11
Canine-Vladmir's picture
Canine-Vladmir
O_o

I thought it was called "back in the heyday" not mayday.

and in other news, what happened to this too: http://oi45.tinypic.com/28bgmjp.jpg

Tue, 04/09/2013 - 12:46
#12
Burq's picture
Burq
The reason for not giving

The reason for not giving that same treatment for the Sun Shards was because everyone with it got some UV tickets, nowhere near as good but better then nothing. With Mad Bomber, I have no idea why. Maybe they plan to buff it soon after the patch with the Chaos buff was out but it got lost in the process. Or maybe OOO has a hateboner for bombers.

Either ways, seems like the quality of things went down after the Shadow Lairs came out, promos as far as the eye could see...

Tue, 04/09/2013 - 13:10
#13
Pauling's picture
Pauling
The mad bomber/RSS thing is

The mad bomber/RSS thing is really a ridiculus comparison:

When the RSS was nerfed (or "revamped"), we were compensated because a specific item that we paid money for was no longer as good as it was.

But when the Chaos set got its buff, the functionality of the mad bomber set remained exactly the same- owners neither gained nor lost anything. Though it's true that Mad Bomber became relatively less appealing, there's no reason why owners of existing armor should be compensated whenever something new is released. That'd be an insane precedent, and it'd seriously discourage the Ringers from ever introducing anything new.

Wed, 04/10/2013 - 07:00
#14
Zeddy's picture
Zeddy
@Pauling

Mad Bomber got a nerf.

Imagine you own a Blitz Needle. Maybe you do, I don't know you mang. A massive patch comes out where the attack power of every weapon is raised 10 times except Blitz Needle.

You're saying that because Blitz Needle wasn't altered, it didn't get nerfed. But really, it did.

Actually, let's do a more realistic comparison: A buff gets released where Plague Needle gets the exact same damage as Blitz Needle.

Wed, 04/10/2013 - 07:23
#15
Troupe-Forums's picture
Troupe-Forums
@Zeddy

False.
In that case, the blitz wouldn't have been nerfed, just made not practical. The blitz is still good at what it was good at before the hypothetical buff, just that another weapon is slightly better. Just like mad bomber and chaos. The mad bomber isn't any less effective, there's just something else that is slightly better than it. A nerf is when the effectiveness of gear gets changed making it no longer effective at what it once was, such as the shard change.

Wed, 04/10/2013 - 07:52
#16
Zeddy's picture
Zeddy

You can only compare the power of a piece of gear relative to other gear. If, along with the shard bomb change, all other weapons were equally nerfed (such as the attack power of everything being halved), then no weapons would've been nerfed at all. Instead, we could've called it a monster buff.

A piece of gear does not exist in a vaacum.

Let me put it like so: Imagine that all weapons had their damage doubled. In addition, all monsters also had their HP doubled. Players had their HP doubled. Pills doubled in efficiency. Monster attacks got doubled in strength. Statuses did twice as much damage. Everything got doubled. Did anything at all get buffed?

Wed, 04/10/2013 - 09:06
#17
Gravelord-Caste's picture
Gravelord-Caste
/reply Zeddy

As completely impractical and stupid buffing everything would be, yes, and no. Yes, because everything got buffed and no, because effectiveness was untouched.

@ Topic As for Mad bomber, as Troupe said, it didn't get nerfed, but that's a matter of perspective when one looks at both sets: one was solely designed for bombs, while the other was meant to be a universal Glass Cannon. After the buff Chaos got, the only difference between the two sets is that Chaos gives more power for Curse weakness, which is under most circumstances ignorable. Did MB get nerfed? Not directly. Did it lose it's functionality? In a way, yes.

This might or might not be on topic, but in case you want to know Zeddy, I thought of a way to Nerf Chaos without actually touching it, but I imagine that idea'd get shot down quickly.

Wed, 04/10/2013 - 11:20
#18
Zeddy's picture
Zeddy

What is the difference between nefing something and being made not practical? What if everything got doubled, including monster health and all that jazz, except Blitz Needle? Would Blitz Needle still not have been nerfed?

What if, in the same update, all numbers got hidden so that the only thing you would notice is Blitz Needle taking twice as long to kill something?

Wed, 04/10/2013 - 11:51
#19
Gravelord-Caste's picture
Gravelord-Caste
/reply Zeddy

If all numbers got hidden then it'd look like Blitz got Nerfed, although it wasn't nerfed directly.

And the difference between Nerfing something and making it redundant is what's altered: the thing, or it's competition. Two different methods, same result. Well, nearly; buffing "the competition" also hurts everything else.

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