k, So i know this will probably have a lot of haters but here i go.
T4
It will have harder enemies (obviously) but will also have a new element in the game. Every level has some light/dark switches.
When the switch is on dark, there are many swarm and there are a certain set of paths.
When it is on light, there is no swarm but a different set of paths, and the light swithc only stays on for 1 min 30 sec.
Also, it will have a new boss, king tinkizar (the king of gremlins, whatever his name was).
6*7* gear.
All 5* gear will have 6* and 7* versions
example:
levi blade -> hydra blade -> draco blade
6* and 7* gear with T4
This is just another t3 who wants to expand the game a bit more so he has something to do. There is no reason for there to be a t4, nor has there ever been.
I would rather ask for new levels,contents,weapons,gear etc then a brand new tier.
Luguriu made something on this. Expect a post from him eventually.
So it would cost 1,600 Energy just to make one 6* item...
No.
T4 would either be coming up closer to the opposite side of the planet or it would have to do more with the shadow lairs. It has to be one or the other.
And one does not simply "Fight" King Tikinzar. Seriously, the most Spiral HQ knows is his name and that he rules over all the gremlins.
talk just to talk everybody can
you want some suggestions about tier 4? look at this Luguiru's post/topic
http://forums.spiralknights.com/en/node/53120?page=4#comment-533395
he did not try to create new weapons or open the Core, it just did assign a distinct difficulty, something that could be implemented from the beginning, as the limit of bombs and clips for guns, being fully optional to play
remember: we already have tons of weapons/armors to balance... give upgrade to 7* only to 5 star equipments will just increase the gap between that ones and others (like winmillion, swiftstrike...)
I've thought about this before, and while the game first just needs "more content", this is a cool "future expansion" idea. If it's tougher then shadow lair however, it's gonna need bosses like Snarby, as a regular beast models. and really intimidating traps etc. just to feel worth it.
more importantly, tier 6, and 7 of gear, better be significantly different, or it's just gonna be a cheap way of adding additional content to give us more to do. plus, Mask of Seerus better be upgrade-able to 6 & 7*, or I'm gonna need another Laurel Crown and Crown of Summer, not to mention more UV tickets.....
The fun of a T4 is the challenge. Like a shadow lair, be more fun and challenging with 5 stars, besides. The brandish 5 and 6 stars charges be pretty messed up
From T1 to T2 to T3, enemies improve with new abilities and stuff. It's not simply "harder", multiplying the damage/defense.
Same for weapon, they get fancier effects.
So where's the big list of changes I was expecting?