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Perhaps a healing aura?

5 replies [Last post]
Fri, 04/12/2013 - 17:19
Croucher's picture
Croucher

Other than Capsules and hearts, there is no form of healing. I think it may be an interesting idea to include a healing bomb, as bombers are already support characters. (at least the status effect bombs are). The bomb would be similar to other vaporizer bombs, w/ a lingering AoE effect. Also, the area on the ground would function a bit like the Tier 3 gremlin healer circles o life. Obviously the healing atribute would have to be pretty mild. Probably something comparable to the Gaurdian's healing effect in Lockdown. Also, I think it would be important that the auras don't stack. If the point is to add a supportive area of gradual healing (a sort of stronghold ground to fight from / in) making more than one aura affect the player at the same time would get over powered very quickly. Just an idea for the visual, the Spiral Knight's vanguard symbol may be in the middle. If people (the developers) think this idea is OP, perhaps a remedy aura bomb would be acceptable. Same basic principal, but with dispeling status effects. The only reason I bring this up is to give bombers more of a way to help the team. They are already a heavily supportive class and healing is generally a very supportive thing.

Fri, 04/12/2013 - 17:46
#1
Grittle's picture
Grittle
No no no no and.... no

No
no
no
no
and.... no

Fri, 04/12/2013 - 18:08
#2
Father-Frost's picture
Father-Frost
-1 and +1/2

The healing bomb is OP and we would like to know if you are a troll. The remedy aura bomb is reason able but rather boring.

P.S. Most people don't like healing because that means if you wait in the middle of a level you will have full health.

Fri, 04/12/2013 - 18:32
#3
Zeyez's picture
Zeyez
eyes trying to see the end to another end

the only place can, maybe, allow some kind of healing weapon is on Timed Run, because you will receive penalty to stand still
but the SK don't have this mode

and remedy mist bomb? was better link this to the mist bombs, isn't?
like:
Shivermist can extinguish the fire
Venom Veiler remove the stun effect
...

Fri, 04/12/2013 - 19:14
#4
Little-Juances's picture
Little-Juances

You have to charge the bomb, place it and let it detonate. An average status lasts 6 seconds.

You may as well just use a voltaic tempest to interrupt enemies so no one gets hit in the first place while doing some damage.

Sat, 04/13/2013 - 06:35
#5
Thunder-The-Bright's picture
Thunder-The-Bright
what did you just said.

1 no healing things that have a cooldown. only pads can have that.
2 bombs are not only for support propuoses. zeddy will kill you if it sees that.

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