Hey GM's! Here is the thread for all of us to post your suggestions on how to make you guild successful! Any SK player is welcome to post their suggestions too.
How to make a guild successful
- Randomly recruit members from haven, lockdown and everywhere else that you roam
- Demand crowns from them to fund your whimsical furniture purchases
- Whenever one of your members places mist in the mist well use it all up yourself
- Randomly kick a quarter of your members each time you run out of space
How's that gonna make a guild successful...especially the point no.2 =.=
A great way to keep a guild populated is to have a Machiavellian take on things, such as what you see in The Jempire. For those unfamiliar with the Machiavellian concept, it's basically doing whatever it takes to achieve or maintain power. With The Jempire, we can see this by merely looking at the Lockdown leaderboards.
Try brushing your teeth and only going outside while fully clothed. It helped me get a few hours a day out of the asylum.
Until I started forcibly brushing people walking around with a cartoonishly large toothbrush that spewed flames.
Who said that?
Was it you, echo in my noggin?
What? Speak up.
You want me to what?
This room right here? The door seems lo-
Luguiru was never heard from again. Except when he had to use the toilet, but no one wants to hear that.
Make it about ponies. Boom, you now have Knights of Equestria. If you want Echo of Silence, replace ponies with sex. If you want Jempire, exchange that with Lockdown and copious amounts of crowns.
How about you look up previous threads on this, instead of claiming "thread creation credit" for all the information people put here/disappear and never edit the OP?