Forums › English Language Forums › General › General Discussion

Search

Blast Network ''Sticky Bomb'' Cheating? or not?

26 replies [Last post]
Wed, 04/17/2013 - 16:02
Monkeybash's picture
Monkeybash

What do you guys think of using the so called sticky bomb in blast network? Is it cheating or not?
By sticky bomb i mean dropping a bomb on your enemy while your standing on top of him so he can't move.

Me and a other player had a discussion about this. She thinks its cheating and i don't. What's your opinion?

Start your reply with YES or NO.

Wed, 04/17/2013 - 16:18
#1
Narfle's picture
Narfle
Well, it's gaining an

Well, it's gaining an advantage through an unintentional game mechanic. Taking advantage of a known bug or exploit is against the ToS (even if it's only win a game of BN). That having been said, is it likely to get fixed? Probably not. The stakes for the bug just aren't that high, comparatively. Still worth filing a bug report and posting in the bug report section of the forums, though.

[EDIT: so I guess that's a YENOS from me.]

Wed, 04/17/2013 - 16:49
#2
No-Thanks
no way in hell

last time, when i played blast network, the players were highly advanced and if there arent many players playing BN then its full of pros, against who i would use virtually anything available in order to just stand a chance of not being the one with smallest score

then again looking at how few players play BN i wouldnt want to disgust ppl away, BN is gona run out of players xD

Wed, 04/17/2013 - 23:26
#3
Not-Impressed's picture
Not-Impressed
This space is for rent.

Hmm... The guild I'm in has a rule about sticky bombing in Blast Network so I guess the GM's of it considering it unfair/cheating.. Personally though, I wouldn't really call it cheating.. unfair maybe but I don't really consider it cheating.

Going to say Yesno too. Depends on which side you're on I guess. Are you the person doing the stickies or the person on the receiving end of said stickies?..

Wed, 04/17/2013 - 23:29
#4
Wu-Wei's picture
Wu-Wei
NO

NO

Thu, 04/18/2013 - 02:02
#5
Feral-Cz's picture
Feral-Cz
YES, since it wasnt possible

YES, since it wasnt possible in the original bomberman.

Thu, 04/18/2013 - 02:50
#6
Gravelord-Caste's picture
Gravelord-Caste
(DISCLAIMER: I don't play

(DISCLAIMER: I don't play BN)

Assuming it's an unintended mechanic or a bug, then yes, it's cheating.

Thu, 04/18/2013 - 06:36
#7
Phenolic's picture
Phenolic
Define "cheating"

What constitutes cheating?

Is it using techniques not available to all players to give you an unfair advantage over them? Then NO, it is not cheating since all players have the ability to use "sticky bomb"

Is it based on morality, or a common understanding of what the rules of the game are? Then YES, because the "sticky bomb" is not a part of the game that is obvious to all players or intended to be used in such a way (read: broken game mechanic)

Clearly it is up to you to decide for yourself. Of course I have my own opinions, having played rididdily-iculous amounts of this repetitive game...(WE NEED NEW MAPS!!)
I do not condone use of the "sticky bomb" because I believe it to be a cheap abuse of a game glitch that robs another player of the ability to control his or her character. "Unfair" is what I would call it. And if you use (abuse) it then you suck.

Thu, 04/18/2013 - 10:46
#8
Sandy-Knight's picture
Sandy-Knight
Look at it this way:

If someone's able to get close enough to you to survive sticky-bombing you, either you're just doing it wrong or they're a good enough close-quarters Bomberman player not to need to use it.

I don't think it's cheating, despite having been killed by it so many times (by Narutomaki and others).

Thu, 04/18/2013 - 12:06
#9
Hero-Of-Cheese's picture
Hero-Of-Cheese
BOMBS AWAY!!!

You and me anon.I have gotten stuck with a sticky bomb many times.And let me tell you, it is not fun.Now, to answer the question, for one million dollars.......*suspense*........No.It sucks to be on the reviving end, and may be unfair, but I don't consider it cheating.Maybe that person did it by mistake, and didn't want it to be a sticky bomb, but it happened that way.A course, if they do it repetitively,then that's wrong, and are uncool.

Thu, 04/18/2013 - 12:20
#10
Fehzor's picture
Fehzor

I really don't see it as "taking advantage of the game" considering that it would still be a valid tactic even if it weren't there.

Thu, 04/18/2013 - 14:56
#11
Holy-Crab's picture
Holy-Crab
It is cheap but I won't call

It is cheap but I won't call it cheat. Most people using it are fairly pedictible, they tend to only rely on it. It's a pretty much obvious move. But if you're lagging (with BN understand anything <4 bars will make you lag horribly, yes even 3 bars), then it can get really annoying.

Thu, 04/18/2013 - 15:28
#12
Shamanalah's picture
Shamanalah
my 2 cents

Real sticky is a pain.

Blast Network doesn't have sticky though... Only rubberbanding

Even with a 4 bar connection, sometimes you try to move one way and a bomb is there so the animation is launched, you are on the next square but the bomb shoved you backward so you did not move at all.

Go backwards whenever you are "stickied" or "stuck"

I would love to see real hearts working first and having those handsome manual detonation bombs ^ ^

(there was heart bonus that was actually boosting your life, you could see it happen on scree but 1 bomb = dead anyway so they were pointless... >.<)

No

Thu, 04/18/2013 - 18:01
#13
Bearry's picture
Bearry
Speaking of stickies

I've been able to sticky myself several times for some reason. :O As for yes or no, it depends on what view your looking at. Some players use it more than others and you could just keep your distance from them to avoid being stickied.

There are other bugs in BN like the "bomb push" or the "block/player that wouldn't explode when I put my bomb next to it/them."

Thu, 04/18/2013 - 22:21
#14
Batabii's picture
Batabii

Just because it's not a hack doesn't mean it's not cheating. Personally I think they need to fix the game so you CAN'T drop a bomb while you're occupying the same tile as another player.

Fri, 04/19/2013 - 04:24
#15
Fehzor's picture
Fehzor

It's a tactic that comes naturally though. Dropping bombs on people to mess them up. If they've got crap latency, it's their fault for being prone to it, I said as I admired my school's ridiculous internet. Whether you like it or not, it's a part of the game, and most people don't even realize that it's somehow unfair until someone purposefully goes to abuse it- and it isn't that abusable to begin with.

Fri, 08/08/2014 - 18:06
#16
Quantsr-The-Second's picture
Quantsr-The-Second
Hmn...Let me try to make a point...or not .-.

It is and at the same it might not be. Dang...we hit another paradox here.
*ahem* Allow me to clarify myself and sorry in advance for any gramatical mistakes or boring long posts that goes a little off-topic.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is a collection of episodes, made by the guys over at Penny-arcade.com, called Extra Credits. Those episodes talk about many concepts that are taken into consideration in the development of a game. And one of those episodes teaches about a term called "Counter play" (Although i don't really know if the term really do exist, their definition of it contributes alot to this "sticky" matter). I'll leave the link to it on the end of the post.

Let me explain their(Extra credit's) definition for it:

When designing an ability or mechanic in a multiplayer game, you can't only be thinking how to make that ability or mechanic interesting for the player who gets to use it, but also for the player who it gets used on. The implemention of a mechanic or ability on a multiplayer game should increase the number of the meaningful choices available both for the player using it and the player it's being used on.

Get it? :D

While some mechanics offers you a wonderful world full of strategies to counter it making the game more exciting and...well...playable, the sticky bomb may, to some players, do the exact opposite. What can you do after you get sticked? Run? Shield? Jump? Or cry? When you get yourself sticked you don't have many options except relying on your opponent's lack of skill to apply a good sticky bomb. Many would agree it goes against the counter play philosophy, but, the fact that sticky bombs are something any player can do it with some practice, leaves you to come up with strategies to avoid getting sticked.

I particularly think it is very easy to avoid a sticky bomb, but since I have no idea how tough it can be to a bn initiate, I can't really tell if sticky bomb is a case of good or bad counter play (Maybe you should watch the episode).

If any player can realize "Oh look, I only get like this if I do this. All I have to do is to train on this and that" than the sticky bomb may offer more strategies to use in battle and ...well...separate noobs from pros (I don't particularly like to categorize things like that).

You must always remember that simple habits like always stay in the middle of 2 tile floors helps avoiding a sticky situation.

Well that's that. Sorry for the long post that turned into a little guide (I don't write many on the forum as you see, this is my first post). I think i went a little off-topic, but the point is: I can't really make an opinion until I know how hard it is for a new player to avoid stickies.

Counter play episode.

Fri, 08/08/2014 - 06:27
#17
Ragga-Prince's picture
Ragga-Prince
Nah...

I play BN very often, and I use stickies very often, I do not think of it as a bug or and exploit because it does require a bit of skill to perform a sticky. People who use stickies are pros, people who have play BN numerous amounts of times and eventually realize "Hmm...if I place a bomb here, my opponent won't be able to move". I try not to think of it as a glitch or a hack when I'm asked about it, I consider it more of a..."professional exploit". It isn't anymore twisted then LD which is BEYOND pay to win. I could either throw money at the game and get Maxes and Very Highs on all of my equipment...or I could play BN and perfect a strategy that helps me win. I would go for the second (mainly cause I don't want to waste hundreds of dollars on rolling variants).

Fri, 08/08/2014 - 06:45
#18
Dreamless-Reaper's picture
Dreamless-Reaper
No

This case its more like the issue of having players playing with AT(auto-target) in lockdown.
That feature is there so technically even if it's annoying at times it can't be seen as a cheat so if a player plays using that technique he's playing without cheating but it can be described as a 'Regal Dirty Move' but it's up to the player to decide if they want or not to use it.

Hopefully by sending a bug report or a suggestion in the forums the GM will hopefully change or fix the issue :) event if i personally think that they shouldn't because sticky bomb is a technique that can applied to players who don't watch where they are going or loose focus so if you get stuck the only one you can blame is yourself even if at times it can be annoying having pros keep blocking you :/ .

Fri, 08/08/2014 - 07:01
#19
Krakob's picture
Krakob

First BN thread in I dunno how long and it's in the wrong section. /clap

Answer, though: No. Everyone can do it without modifying their game or using any external tools. It's part of the game, even if it's a bug. So you could say it's bug abuse, but it's not really cheating.

Fri, 08/08/2014 - 07:48
#20
Ragga-Prince's picture
Ragga-Prince
Secondly

I'm also realizing that when I play BN I'm not using stickies on new players (who probably wouldn't know what was going on anyways). I'm seeing myself using stickies on better players that were just in the wrong spot at the wrong time, who I am then taking advantage of to gain kills. I have also realized that almost everyone who posted on this thread doesn't play BN on a regular basis (Quanstr-The-Second is the only one I have ever seen play). But anyways, I just don't see my self using stickies on "noobs" very often. There are far more effective ways of gaining points than by killing noobs with stickies. I like to think of it as a defense mechanism, that I use when I'm 1v1 someone who I know is better than me. I actually think it would be very hard to implore stickying as an offensive strategy.

I personnally think stickies improve BN quite a bit. I can't remember how many times I have been tied for First with 10 seconds left and I won because of a well placed sticky.

Fri, 08/08/2014 - 08:02
#21
Seiran's picture
Seiran
holy hals bump

@Krakob:
well, BN's kinda dead now (see: this is what happens when the community becomes too elite - I've visited a few times and it's 80% high-level players) so it'd be a surprise if someone actually made a thread about it now haha.

AFAIK, Shamanalah got it right:

Blast Network doesn't have sticky though... Only rubberbanding

Dealing with latency is the tough part and what separates people who are trying to play "offline" and trusting their screen (and people who jump up and say "omg wtf that broken range" in LD or "omg sticky bomb" in BN) versus the ones who understand the online nature of the game:

Everything you do in your screen is ahead of what the server sees.

When you're running "side by side" with someone on your screen, you're really probably a tile or more behind them according to the server, so that's where rubberbanding and unexpected traps happen.

When I played BN, I was actually more of a trapper myself (and like Raggaprince said, it's more of a 1v1 form of fighting - it's essentially the "high level" play in BN that's super prediction/bait based) so rubberbanding and latency were both my familiar friends and enemies.

It isn't anymore twisted then LD which is BEYOND pay to win.

Sorry, but I've met people who have had amazing UVs that'd make the "competitive" group jealous, but didn't have any great ability in Lockdown. In theory, yeah, better gear will mean better results, but there's a huge factor of skill in the game, even beyond what AT and UVs can give you.

I mean if you really wanted to go 100% theory mode and ignore the skill factor ("perfect skill" condition), a gunner with perfect aim is invincible and untouchable in a 1v1 situation in comparison to melee players with perfect aim, but you still see swordsmen everywhere. /shrug

Fri, 08/08/2014 - 11:30
#22
Batabii's picture
Batabii

Krabob. This is not a new thread.

Fri, 08/08/2014 - 11:33
#23
Fangel's picture
Fangel
Is... Is no-one going to mention the timestamp?

It's a tactic honestly. Call it unfair but it's viable. Be weary of where you walk, and how close enemies are to you. You can't really play a competitive game (I.E., a PvP game) well if you don't take into account your surroundings.

Aaaand I was ninja'd.

Fri, 08/08/2014 - 16:51
#24
Bluencool's picture
Bluencool
Yawn.

No. When I stick, I release them but take the initiative, thus benefitting from a factor of the game. I give them a chance to make an escape because I find them cute, sadly there are people that don't agree with me.

Stick is a factor therefore totally avoiding it is like sitting on a wheelchair while you can walk. Fully taking advantage of your legs -sticking to death-, such as kicking the others in you-know-where, is rude and frowned upon. Of course a good kill beats people bickering about how unprofessional you are, but a loud fart also beats people bickering about how disgusting you are, and both scenarios have the former as the winner.

Fri, 08/08/2014 - 17:29
#25
Krakob's picture
Krakob

Oh yeah, it's not. I didn't notice because there weren't 20 people screaming "BEGONE FOUL NECROMANCER!!" anywhere.

Fri, 08/08/2014 - 18:09
#26
Quantsr-The-Second's picture
Quantsr-The-Second
broken video link fixed

Only now I noticed the link for the video was broken. Thanks to Raggaprince for warning the distracted me of the problem.
Now I can rest knowing my post is complete~

Powered by Drupal, an open source content management system