K, so first of all, sleep should be in the game a bit more (So jelly is a bit better)
My first (I think) Original idea is a status called confusion.
Confusion: No damage, just makes them move in the opposite direction (so up=down, down=up).
Mystery: A random status (kind of like sealed sword charge)
Aggro: Makes it so enemies go faster in your direction
Buffs:
Slow regen (kind of self explanitory)
This is all I can think of now, if anyone has constuctive criticism feel free to post.
Sleep - needs fixing before it's put back in. +/-0
Confusion - not sure if this really fits with SK style, since ATM there's no way to "lose control of your character" ala fear spells in WoW or anything of the sort, and I'm not sure if that's the kind of thing they would want to do. +/- 0
Mystery - this isn't a status, more like a monster type. +.5 I guess, seems a little too random.
Aggro - so greasers move at lightspeed... Great. Also might not be possible in the code, but I really have no idea about that. +.5 again.
Buffs: what would inflict this? It seems counterintuitive for a monster to do it, but being able to heal yourself will be exploited to all Firestorm. -1
Overall: +/0.