By now you have all noticed that the Anniversary events are literally copy-pasted from previous Anniversaries. No alterations whatsoever to differentiate one Anniversary from another. I have found a way to differentiate the Anniversaries, through some "simple" alterations. Let me break it down for you.
([x] refers to the Anniversary number)
Cupcake Hats
This is, one of, the major annoyances with The Event. Theses things appear every year, looking exactly the same. Why not put a little decoration on them to differentiate them from one another; something like, I don't know, adding an extra candle on top every successive year? I think this will work for up to the 5th or 6th Anniversary before the number of candles become too crowded and instead of a frosting you'll be wearing a crown of sharpened sticks. Might look awesome, might not. I'll assume might not and suggest something better.
Around the circumference of the Frostied Helm (the north, south, west, and east) there will be a small candle, one for every year. Every year, except those that are multiples of 5. For every 5th Anniversary there will be placed a larger candle in the center of the frosting. I expect this to suffice for up to the 29th Anniversary before becoming ridiculous, after that, I don't care. I seriously don't expect this game to live past 29 consecutive years.
Description
A delicious helm made of cake created during the [x] Spiral Knights Anniversary Celebration. [Helm-specific description goes here.]
Cake Slices
Cake Slices are very nice. Even when they are stale. What? Why you looking at me like that?
I was thinking that after the Anniversary has ended, what the dickens happened to the pieces of Cake we had on our person? I imagine they became stale, of course, but what happened to them after that? Did we just throw them out for the Snipes to eat? Did Biscotti sneak into our Inventory when weren't looking and take them? Are we throwing the stale slices into the Clockworks where they are slowly gaining conciousness and plotting to destroy us in vengeance for throwing them away?
I don't know. All that I really care about it that we are having perfectly serviceable cake being dissipated for no reason whatsoever. Which is why I think that after the Anniversary has ended our Cake Slices should be converted into Stale Slices which we can then proceed to throw at each other, resulting in the offending participant being coated in stale chocolatey not-so-goodness. It goes without saying that the Stale Slices will be bound to the player to had the previous Cake Slices. After all, it makes near-zero logic to exchange your Stale Slices with another person. Unless you do so in the name of love. The name of love makes everything alright.
Description
Looks like these Cake Slices have been kept around past their eat-by date. Well, if you can't eat it, might as well throw it at somebody. Not like there's anything else useful you can do with it.
Anniversary-specific Confetti
I know that we get normal Confetti from Anniversary Boxes and Maxwell's brother, but how about another form of Confetti? Because we always need more Confetti.
When activated the Confetti will burst open and a glowing number in the shape of the current Anniversary number will appear.
Description
Commissioned by Spiral Knight HQ, this festive popper will explode into a large glowing number, showing exactly how long it has been since the Skylark crashed and we made our home here, on Cradle.
Cake Catastrophe!
This. This. This, is what ticks me off. For several Anniversaries we have had Biscotti repeating the exact same words over and over again. Wouldn't be nice if the Mission was "altered" a bit? Just enough to provide some excitement.
For example:
Have a talk with Biscotti admonishing her for it being the [x]th time that this has happend.
Randomize some elements of the Mission. Specifically, make there be two Alternative Mission Types, "Turn off the Gas!" and "Wash your Hands"
- "Turn off the Gas!"
- "Wash your Hands"
Biscotti has converted a (series of) Battlepod into an automatic cake-making machine! Unfortunately, she decided it need a pinch of Dark Matter to truly awaken it's potential. Now it has turned evil and started pumping out Creep Cakes! It's up to you to end this Mechanical monstrosity before we are all covered under a blanket of sugary evil!
{Series of Arenas where the objective in each arena is to get to the Dark Matter core of a frosty-covered Battlepod, all the whilst you are assaulted by Creep Cakes.}
{Same as the current Cake Catastrophe. Biscotti needs you help to wash her hands of this mess. Specifically, she needs you to remove the evidence. She can't do it herself because of the fear of her being implicated into this mess.
I doubt the game would last 2 or 3 years maybe 5 tops... And that's pushing it. With the current setup of things all they do now is just do a few updates here and there, change the UI a few times, and police the game with GM's. If you are not seeing new content, that means that there is no development going on, meaning they are probably short of funds and running out of ideas.
The problems in this game are so apparent that it sticks out like a screw in a perfectly made table, and people usually ignore the problem or think nothing of it.
Its a good idea, but usually they wont 'cut and paste' without a reason.