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1* Hammer killed lockdown

4 replies [Last post]
Thu, 04/25/2013 - 23:52
Etharaes's picture
Etharaes

So I was logged on, deciding to go do some T1 lockdown.

30 delays later, I am fed up and have decided to make this thread. T1 lockdown didn't use to be this inactive. The thing which killed it overnight was the T1 rocket hammer. OOO decides to release to new weapons, and the thing that they make two star is not the thing which owns even tier appropriate lockdown, but the bomb which didnt do well there before it was nerfed a week later.

I beg you OOO to make this a 2* item.

Thu, 04/25/2013 - 23:58
#1
Poopsie's picture
Poopsie
am I wrong that...

I think asi high heavy hatchet from ranked mission gives a bit chance to fight for that silly hammer?

I do think well-prepared player ruins the game more for some newbies. (8 health bar striker vs 2 health bar striker)

Fri, 04/26/2013 - 02:00
#2
Aureate's picture
Aureate

I'd say the 1* health trinkies ruin t1 LD more than the hammer.

Tue, 04/30/2013 - 18:22
#3
Qwez's picture
Qwez
Eh... it's kinda good that

Eh... it's kinda good that there is no T1 LD. This causes more players to slide towards BN (not that I play BN). If they removed trinkets for T1, it'd probably let T1 LD arise from death.

Thu, 05/02/2013 - 04:56
#4
Mr-Baldy's picture
Mr-Baldy
Hammer may be intimidating but...

I'd rather face a team full of hammerers than a person with even one heart trinket. Health is very important in T1 so heart trinkets are godly.

I remember when I played T1 a lot, as a Striker with a fencing jacket and a fully heated ASI high hatchet, I could kill strikers in just two quick hits if they didn't have trinkets but I got into long fights with other trinket users.

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