MOAR TROIKAS LOTS MOAR TROIKAS!
People say balance the old before suggesting new things well make 5* troikas as fast as their 4*,3* and 2*counter parts give sudaruska stun on the 2nd strike. Also nerf gran faust give it slightly less damage due to it having status effects or make the status charge only or maybe buff everything else. ._.
snarby stick (I'm bad at naming things)
Basic two swing combo same copy paste damage as all other heavy swords but piercing rather then normal the real difference is the charge like all troikas you smash it on the ground, but rather then the normal explosion seven large spikes fly out eleven blocks in the same pattern as the old shard bomb but you don't have one shooting through your knight each spike does the damage of a basic attack and you can't hit one target with more then more then five so the numbers don't end up being that much more then the originals.
shatter smasher (derp)
It is a troika with a different charge normal damage. The charge attack is smash it on the ground and four shards show up in a square and cover a 2x2 tile radius these shards have a slightly overlapping blast radius blow up in 1:30 seconds after the original smash each doing the same as the basic first hit of the combo.
Now it gets really weird.
Tro-nado
Tro-nado counts as a troika. normal damage smashy charge attack on the smash a wild tornado appears! It sucks enemies in and lasts a whopping two and a half seconds! the suck does five damage and does no damage and the knock back of the first hit when the tornado expires. The radius of the sucking is the same as a the 2* dark reprisal and at 5* the same as a proto bomb.
compound 42 line
3* Compound Troika Item description "A strange sword that has one side covered with a highly flammable ooze and the other a small fire best not to keep two of them in close proximity
4* Mk. 42 Defoliant Dispenser item description "A prototype made by Herex and seems to use the same technology and compound 42"
5* Herex' Hammer of Horror "The one weapon Herex took with him when forced to leave the compound"
One half of this troika is covered in barbs and dripping in green goo. The other half has a very small fire clinging on it. normal damage the first hit has a 9% chance to inflict mild fire and the second hit uses the other side of the sword and has a 9% chance at mild poison but the 2nd hit does five damage and covers part of them in the green goo. When a mob that is covered in goo is hit with the first swing it ignites them causing 10% the damage of the finisher and the same AoE as shock and the finisher's knock back. So it has the chance to do twice that much if you hit two at the same time. Also like catalyzers one person can goo the other can ignite.
The charge attack you slam down the fire side of the sword on the ground an that does the same as any troika then the other side washes them in the goo this goo is a darker shade of green and does twice the damage when ignited, and the knock back of the normal troika charge.
Ground Bane
This is part of my strive to add non-damage reliant knock down into SK like this http://forums.spiralknights.com/en/node/78708
It is still a troika two hits normal damage and the charge is the basic smashy followed by another smashy. The blast does the same damage as the finisher but has the radius of a super blast bomb does no knockback and will knock down or flinch anything it hits regardless that a four person party gives ALL the things derpbillion health.
Well that is it for now for the next few days I will be crying about how few people are on my side about this. c:
Eh, I think we have a sufficient number of heavy swords to be honest. Most people haven't even earned a triglav yet.