so i played this game for about two years without knowing you could rearrange vials or eliminate the status effect fire at fsc depth d25 with walking into the sprite circle ..
Gameplay
Vials: can be rearranged .. only to a spot which already has a pickup in it .. if not, it will be dropped
Vials-Charge-Cancel: if you have any weapon charged .. press a vials key .. the charge will cancel and you hold the vial
Shift-Attack-Click: normally you add an amount of 1 to deposit minerals, to sell / buy ce or crs or put materials / various items on the AH .. if you hold shift while doing so, you will add 10 times the amount
Hammer-Charge-Move: if a player is afking / dced due to whatever reason .. it is possible to move the player with a hammer charge at the right angle / distance
Vendors: you can sell mats, trinkets and gear to vendors
Levels
KOA / FSC: D25 - if a zombie / fire patch gets you all fired up .. just walk into the sprite circle in the middle, it works just like a remedy
KOA / FSC: D25 - it is possible to kill the rocket puppy in the top right room with a curse vial
KOA / FSC: D27 - the normal button hidden in the crate to the right before the first party button triggers a ghost / blue block that can open a passage before the elevator
Enemies
Oilers: if oilers catch fire you can freeze them .. and the fire is gone
Zombies: you can cancel the breath attack with a hit
please feel free to share more, if anything comes to mind :)
Greavers, normal Devilites (not Gorgos or Overtimers), and Scuttlebots can be interrupted with any hit.
Alchemer charge attacks can get you access to areas earlier than you should be able to on some floors. This is typically only 4 or 5* Alchemers.
ASI effects the attack speed of the Cutter line charge attacks. Not the charge up, but how fast the 5 swings are released.
If you have good aim, or use AA, you can snipe Howlitzer skulls out of the air before they hit you.
Mecha-Knights shield if you fire a gun at them, this can be used to your advantage when trying to kite them.
Poison vials + large number of monsters + Silkwing/Gremlin Menders = fun.
~Gwen