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What terrors?

10 replies [Last post]
Sun, 05/12/2013 - 08:35
Kamishinlnoyari's picture
Kamishinlnoyari

http://wiki.spiralknights.com/Sanctuary_Alchemy_Machine --> see the description below the image.
"The Sanctuary Alchemy Machine, generating useful items for the terrors yet to come..."
Terrors.Yet to come. O_O

Sun, 05/12/2013 - 09:28
#1
Little-Juances's picture
Little-Juances

It's similar to this:
http://wiki.spiralknights.com/Artifact#Echo_Stone:_Gloaming_Wildwoods

Sun, 05/12/2013 - 11:17
#2
Shamanalah's picture
Shamanalah
my 2 cents

Anyone but me thought it was a Thread about Diablo III?

Te-roar!!

Back on topic:

generating useful items for the terrors yet to come...

Maybe the terrors to come is us? o.O

It's generating items for us no....?

Sun, 05/12/2013 - 11:58
#3
Gent-Soopakoopa's picture
Gent-Soopakoopa
^

That is actually quite possible, since you could say that the Spiral Order "Invaded" Cradle.
Sort of. Not intentionally at all, but we still crash-landed on Cradle and began delving into
the clockworks, killing beasts, mining resources, and generally disturbing the "natural order"
of things to some extent or another. Although they most likely are referring to the Swarm.

Sun, 05/12/2013 - 14:04
#4
Megatech's picture
Megatech
Eh

Useful itens? Almirian Crusader ... /cough

Sun, 05/12/2013 - 14:06
#5
Gzilla's picture
Gzilla
I agree

SL armors aren't worth it, they're more of a trophy saying that I beat an SL. The only thing that's really useful is snarbolax but it's more of a reskin of skolver that provides shadow defense instead of normal.

Sun, 05/12/2013 - 18:41
#6
Klipik's picture
Klipik

Also this

"these newly expanded halls will also serve as fortifications against the coming darkness that lurks within the Clockworks."

<(?_?)>

Sun, 05/12/2013 - 20:02
#7
Misten's picture
Misten
The terrors are the

The terrors are the realizations that the SL equipments are not that useful after you had crafted it.

Sun, 05/12/2013 - 20:06
#8
Fehzor's picture
Fehzor

Us T4(we hunt S6 danger rooms) players enjoy our SL armor bonuses, and attempt to use them purely for the sake of it.

Mon, 05/13/2013 - 14:01
#9
Toah's picture
Toah
What Time is it? THEORY TIME!

I got a theory on the core, more specifically, what it will contain.

Alpha Team.

Yep, alpha team is what the core contains.

"Toah dafuq are you talking about"

Well jeez, slow down and let me explain!

We have...

Euclid; Alpha Squad Leader

Parma; Alpha Squad Recon

Rulen; Alpha Squad Technician

Grantz; Alpha Squad Guardian

Now here's where things start to have some weird 'coincidences'

Grantz is a guardian, and his recon module was found in Firestorm Citadel.
Well, remember Arkus, the guardian who was corrupted and became a Trojan?
And you know how Vana is a Trojan-like boss and there are trojans throughout FSC?

I think Grantz becomes a Swarm-infested Shadow-dealing trojan boss.

Next up, Rulen, the technician, his recon module is found in Ironclaw Munitions Factory, that happens to be loaded with constructs that deal elemental.
I think Rulen is the swarm-infested elemental boss, after all he is a technician, technicians work on technology, no?

Parma time! Parma's module is found in Royal Jelly Palace, full of piercing-dealing monsters, and shes a recon. recons turn invisible. You know what else turns invisible? Those damn lizards. which happen to be beasts, that deal piercing.
Parma is an invisibility-capable piercing boss.

Then Euclid, her recon module is found in Gloaming Wildwoods, Where snarbolax is, the monster that lurks in the darkness.

Monster...

Darkness...

Euclid is the Swarm super-duper-ultra-mega BOSS!
Edit: Who deals Lots of normal damage and stun which makes ancient plate useful!

And that concludes my theory! :D

I think i should just make my own thread...

Mon, 05/13/2013 - 14:06
#10
Little-Juances's picture
Little-Juances

"I got a theory on the core, more specifically, what it will contain.

Alpha Team."

It's not a theory if a module already confirms it :P
http://wiki.spiralknights.com/Artifact#Recon_Module:_Entrance_to_the_Core

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