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New PvP gamemode (CTF)

1 reply [Last post]
Tue, 05/14/2013 - 05:10
Sr-Fists's picture
Sr-Fists

Well i have been playing PvP since the day it came out and since then pvp has stopped advancing as there stopped being new changes to the game-modes.

So i had an idea that might just revamp the pvp experiences. A Capture the flag game-mode in which all the players are spawned within their own fort or building. Now since a team can just go full striker and overwhelm everyone my idea is to allow max players for every class. For example there can be only 4 strikers 2 recons and 3 guardians. (Perhaps even assigned a random class)

The game's main goal is to capture the enemy flag and return it safely with your own. As a note i would like to add that no one person can capture the flag by himself/herself as when he/she carries the flag he/she looses all shield abilities (Or else recons can just hide with the flag and be trolls).

Now i was thinking about making it a bit harder and at the same time a bit more fun. In a game of say max 6 players per team once you die you don't respawn and will enter spectator mode ( Not sure about this setting but i think it would make the pvp much more challenging and will make the teams organise their attacks more.) And so to win the game you can wipe out the other team or capture the flag

-Sr-Fists.

Tue, 05/14/2013 - 05:39
#1
Hearthstone's picture
Hearthstone

Slash the "once you die-enter spectate mode" and put "when a team captures the flag the actual holder of the flag mustn't die until flag is in fort". The holder can't attack and is in a "hold-statue" position. Yes, I read the main point. But what I'm saying is, a player should try killing while protecting.

If this suggestion won't work, I'd instead wish BN would be a little more challenging.

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