If your here, you probably read the title.
This is simply for making those two swords have more differences than just a charge attack. And I'm doing it by slight nerfing on both sides. K, here they are:
Flourishes: Lower damage (I don't know how much, but probably 1\3 of current or cold iron carver damage*zeddys idea*) and keep interruption. This is because their fencing swords, and those arn't exactly known to have the ability to chop off arms in one swipe.
BTB: Get rid of interruption, keep damage (or speed, which may balance it out more *zeddys idea*. I'm no good at knowing what's balanced and what's not.). Because thorns are ment to cause pain, not paralysis.
Due to these changes however, flameberge lines should probably become snarble barb lines and get nerds relevant to it's line. Why? Because flourishes are now support and snarble barbs are offense, and fire is offense, so move it to the complementary one. Stun is support, so it can stay where it is. (Though I can see an argument for moving it too.)
Of course, if someone wants to have the other line because they got BTB because of interruption, they can contact OOO for about 1 week and they'll change it. *Note* if you do exactly that, then make changed lines bound to keep a boatload of cheap snarble barbs off the market.
One school day and covered by NERF *blank* TO THE GROUND (and others, but mainly those) threads. Well, anyway updated slightly.