...so you can at least follow your friends and chat with them if their party is full.
Spectator mode in PvE
A) Limit spectating to friends or invite only.
B) Why would this cause lag? The existing players would have no more interaction with the server and the server would be supporting the spectators just as much as if they were standing idle in Haven. PvP doesn't seem to be adversely affected by the feature, which also proves the software exists and only needs to be expanded.
C) /tell only addresses a single person, not a group.
D) If it were limited to friends then there couldn't be "an extreme large amount of people".
E) Do you practice pessimism in front of a mirror or does it come naturally?
"Do you practice pessimism in front of a mirror or does it come naturally?"
It's a natural human reaction to most suggestions: People enjoy counter-arguing with a point, even if that point is weak and easy to fix by adding onto the original suggestion.
Optimism often has to be learnt.
B) Spectator sends a query request for information, server has to send it, that's work. It's less work than say, the server calculating movements, interactions with environment, etc., but it still contributes to server workload and therefore will cause some lag, but it'd be quite, quite minor.
C) They say a picture is worth a thousand words, so I ask you, what is a live video stream worth?
D) Spectator chat is not seen by players, unless this changes for PvE for some reason, so I presume GMs would not see spectator chat unless they have special clients, in which case the insight of the spectators might be useful (You never know wo/man).
Spectator for PvE isn't unreasonable.
All I got to say about ^ is: Pessimism is learnt from Optimism being wrong and Optimism is learnt from Pessimism being wrong.
"All I got to say about ^ is: Pessimism is learnt from Optimism being wrong and Optimism is learnt from Pessimism being wrong."
I'm talking about how he would rather argue against the OP's point instead of thinking up solutions to the point he was going to argue with.
That's pessimism, and it doesn't have anything to do with "predictions being wrong", it's a mentality of where deep down inside you you want to see something succeed or fail.
I'm not sure if you're mistaking me for Honeedee because you used "your"
I was just responding to the same questions from my perspective, thought I see the point in your point about pessimism. Also, I was talking about optimism and pessimism being flipsides of the same coin, and you're talking about why or how the mentalities associated with pessimism exist and something about wanting to prove others wrong.
You know that guy who asked some Krispy Kreme to make him an Olympic Donut thingie? Yeah, pessimism turned around, though irrelevant to your point. I don't know why I spent the time to get that video... I have homework to do >.<
Perhaps Glacies was not trying to pessimistic or anything, just trying to be err... er.... critical as to incite thought processes. Though, some people may take that as pessimistic or putting down.
'm not sure if you're mistaking me for Honeedee because you used "your"
Fixed.
"Rest of your post"
Yeah I'm a bit too analytic at times.
Perhaps Glacies was not trying to pessimistic or anything, just trying to be err... er.... critical as to incite thought processes.
Yeah that's nice, but most the time I reckon it would probably be far easier to just think up a solution to the argument you're about the give instead of giving the argument without the solution. Then again, maybe not everyone is as inventive as me :/
Yeah, I wasn't trying to be pessimistic of the sort nor am I usually. Didn't really mean to come off wrong. Late nights are heck on me.
How about this:
It's a neat concept as often times I've thought of watching friends run through Shadow Lairs and the sort. Lag does happen and often times people have said that the larger strain of people does cause lag. (Plenty of runs where I've had people say that they're having extremely bad lag in UFSC. Every little bit counts ya know. Many people have it including me. A suggestion on this part would be to allow the Party Leader to control the amount of people able to join from 1-8. (Or whatever is a high enough number that seems fit without causing an immense overload) along with "Public" or "Private' view along with the normal options when creating: "Public, Friends/Guild-only/Private".
Another thing that could probably work is to allow the party-leader to either change it to enable Spectators or Disable it. (You may not disable once enabled to prevent trolling) And give a notice when you're joining a party with spectator enabled such as "The Party Leader has set Spectator Mode to [Public/Private]" if it's enabled.
Is that a bit better and make me seem less like a jerk? :P
You weren't a jerk at all. I was just analyzing standard human behavior.
This feature is actually not an impossibility, but on the technical side there is often a lot more going on in a PVE level vs a PVP arena and adding a bunch of spectators could result in a less than optimal experience for the actual playing party. It would need some testing for sure.
Hmm...
To get about that issue, (of stalking) why not limit the amount of spectators to those who are invited to spectate?
And maybe only 6 players max, at that. By this I mean from 1 player and 5 specs to 4 players and 2 specs. Something akin to that?
If this was included, it would be 20 times easier to make my clockworks competition that I've been planning for a while now.
Let it be that only your friends (and not friends of your friends) and your guildmates can spectate your run for a max of... erm... well let's see how it goes, I would guess like 4 could be a good trade/off, maybe 3 for RT? and 2 for SL's...?
P.S. Love to see some comments from Nick ^ ^
I agree with Autofire.
What if you could go solo but allow 3 spectators? Or 2 players and 2 spectators.
Kinda removes the original intention of the OP, but works for special events within a guild, etc.
Autofire +1
Good Idea with invitation
@Klipik: Who uses LD to determine Skill? After all, if you get better at LD, you get worse at pve.........
I'm losing faith in all humanity
I meant PvE tests... isn't that what this thread is about? ¬.¬ And btw, PvP has made me better at PvE. Mostly because dodging.
I actually discussed about this idea a few months back in my guild. This could be a possibly, i would of made this suggestion myself and some others a few weeks or months back but haven't got around to do it.
Vanaduke proto armor spectation.
Arena Bomb-only spectation.
Could be a good idea, for circumstances/scenarios listed above.
@Toaster-Overload, You said if you get better at LD you get worse at PVE, all I have been doing on my main character Suddenswift is LD because its what I like to do, and yesterday I went into a FSC group and didn't get hit once keep in mind I haven't done anything PVE related for about 4 months.
@ Toxicpoison you are talking like FSC was actually challenging for PvE guilds/people...
It is not...
The only challenge as of PvE are: Starta 6 arena, Frozen danger mission, some Shadow Lair and that's about it... (I have a hard time on Ice Queen but can do DF SL pretty easily o.O lol)
And even then, if you train a bit they can become easy... I can do frozen danger missions on my own now and even Strata 6 arena as full bomber (Mad Bomber, thank you :D)
Side Note: I wish people could spectate so we could do demos for our guildmates on how to do a FSC run properly. And how hard SL's can be, would give reason to go in Shadow Lair. And we could do tournaments! Speed-run FSC, Fastest DF SL, etc.
please make it happen >.<
The option to open spectating for only Guild members / Friends (Like when forming a party) to prevent a butt-load (technical term) of people spectating the party in progress would be good. Spectators (like in lockdown) would only be able to talk at the end of each depth perhaps, when the party is on the lift.
There have been many many occasions in our Mumble where players have screamed and I would have liked to have seen how funny it was. It also provides a platform to come up with drinking (water) games while watching a party of your guildmates.
Next Apocalypse: The-Apocalypse-Where-Everyone-Just-Spectates-And-No-One-Does-Anything-In-PVE
Nah :P I doubt that's gonna happen XD Unless OOO (for some papaya reason) design the feature so that you still earn crowns when spectating...
A) Wouldn't this be more prone to stalking?
B) Wouldn't this cause more lag?
C) If you wanted to chat with them, wouldn't the "/tell" feature work much better than OOO spending all their time adding spectating into PvE?
D) Wouldn't this cause an extreme large amount of people who summon a GM be flooded with people spamming the chat and effectively making it harder for the GM to work with things?