Premise: A support-type beast enemy
Abilities:
- Healing ability: Large area passive health regeneration(6 block radius); same potency as that of the small AOE heal of Silkwings, but a sixth as frequent; self-healing capability
- Roar of Death: an aimed hit-scan roar "projectile"; deals low damage; all targets that are hit (regardless if targets blocked the damage) gain a Mark of Death above their heads and (EDIT:no aggro inc.); lasts 5 sec/Tier
- Shadow Hides: a roar to the sky that causes all beasts in vicinity(10 blocks radius) to reduce all taken damage by 1/2 (EDIT:no invuln.) for 10 seconds (all Tiers)
Details:
- Shadow Hides has equivalent cast time to Alpha Wolver roar (EDIT:not mender revive)
- Howlers will have similar move AI as that of puppies (EDIT:not menders)
- I used to picture Howlers as sleek, white Alpha Wolvers, with less bold/rough jaws (or something)
- I now picture them as fat wolvers that don't move :)
- Visually, Howlers will emit a faint area aura to account for the passive health regeneration "attack"
Fear the Beast! Thanks for reading <3
Healing ability: Large area passive health regeneration(6 block radius); same potency as that of the small AOE heal of Silkwings, but a sixth as frequent; self-healing capability
This instantly qualifies it to be a Heavy-mob, at least, if not an Elite-mob.
Roar of Death: an aimed hit-scan roar "projectile"; deals 1 damage; all hit targets (regardless of block) gain a Mark of Death above their heads and increased aggro values; lasts 5 sec/Tier
Wait what? Hitscan? So you can't dodge it? And what do you mean by increased aggro value? Aggro isn't passive, it's active and recalculated every time a mob is hit. Therefore aggro is inflicted on monsters with a direction property, not the other way around.
all hit targets (regardless of block)
What does that mean?
Shadow Hides: a roar to the sky that causes all beasts in vicinity(10 blocks radius) to gain invulnerability for 7 seconds (T3 exclusive)
This is making it more of a boss than a mob. I'd recommend removing this because it's kinda silly. Either have the healing, or this, not both. Could you imagine two of these in the same room? Absolute insanity. The Howler itself better be unable to make itself invulnerable (and other Howlers can't make it invulnerable either)
Details:
I was thinking the howler to be some sort of turret. With the long cooldown for the invulnerability (I think menders can only revive once in their life, by the way) the immobility would at least make it mostly balanced.