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Swiftstrike Buckler: Expanding alchemy line

12 replies [Last post]
Sun, 05/19/2013 - 13:05
Qwao's picture
Qwao

I apologise in advance if this thread has been made before. I don't want to spend 30 minutes trying to search for old threads, because that search function is horrible. I try to search for swiftstrike buckler, and it links me to a guild recruitment page because an applicant simply mentioned the shield.

So basically, I'm sure (I think at least) this idea has been out there for how many times... I know people are derpy at times, forget to search, or may be "ignorant", but I planned something for this, at least.

So basically, here goes.

3*: Swiftstrike Buckler

Same, but nerf given asi to low/med (more later)

4*: Swiftstrike Shield

A Swiftstrike Buckler upgraded with a special energy core that not only boosts its defensive capabilities, but is able to convert the force of your enemies' strikes to boost the speed of your own swings.

Increased defense and health to be able to block about one extra hit in tier 3, gives asi med/high (more later)

Now this is where I wonder how it should go. Basically, if buckler has med, it should end at shield stage(giving high), because I think giving asi vhigh is kinda crazy.

Alternatively:

5*: Blitzstrike Shield

No one is really sure how, but when some knight accidentally scratched the energy core of the Swiftstrike Shield with a Luminite shard, the speed boosting capabilities of the shield was increased quite dramatically.

Increased defense and health (provide feedback?) and gives asi high. This follows the line if swiftstrike gave low.

OR

5*: Swiftstrike Converter

A Swiftstrike Shield upgraded to harness the energy emanating from the core. This energy can be used to help speed up the charges of your weapons in addition to providing increased speed.

Increased defense and health (provide feedback?), gives asi med and ctr low. Could be asi high, but that might be too overpowered?

Just some random idea, I'm not sure how about models or anything, criticism (constructive or otherwise) much appreciated.

FOR REFERENCE: Asi = Attack Speed Increase, ctr = Charge Time Reduction

Sun, 05/19/2013 - 16:04
#1
Feyi-Feyi's picture
Feyi-Feyi
@ Owaoawoeaowoaoforum

Hello;

I think Swiftstrike was deliberately designed the way it is: It give you an almost ridiculous ASI increase, but the tradeoff is being vulnerable.
If you want a 5* line you could think in the line of Barbarous Thorn shield giving a MED bonus,
but being a real shield instead of the cardboard plater Swiftstrike is.

Feyi

Sun, 05/19/2013 - 13:56
#2
Little-Juances's picture
Little-Juances

Question 1:
Barbarous is slightly weaker than Azure while having a med damage bonus, and only to swords.

Why would swiftstrike have the same defense and health as an average shield?
The ASI is global... and you even want an high/vhigh instead of a med, wich brings up the next question.

Question 2:
The med bonus on barbarous is gained at 5*. 2, 3 and 4 have a low bonus.
The same happens to everything with bonuses -wolver, demo suits, gunslinger, chroma lines, etc-
Always a low, wich only gets upgraded once to med at 5*

Why would this shield get a better bonus on every upgrade?

Sun, 05/19/2013 - 18:59
#3
Hearthstone's picture
Hearthstone
@ Feyi

[EDITED] Whew!

I like the idea, I just don't feel the same way about names XD

Sun, 05/19/2013 - 16:04
#4
Feyi-Feyi's picture
Feyi-Feyi
@Skye

Yeah I might edit that before a GM sees, was only totally on purpose. You don't call it that? strange.

Sun, 05/19/2013 - 16:05
#5
Sentinel-Zx's picture
Sentinel-Zx
For this shield

I don't think this alchemy line will exceed 3*. It's good as it is being a 3* with high asi. I'm guessing if a 4* and 5* came out, it would really become popular, maybe more than the Barbarous Thorn Shield. For example, the Winmillion is a 4* weapon and it hasn't had a 5* upgrade since it came out 2 years ago. People have been suggesting for a 5* version for more than a year, but it still doesn't have one. Same for the Heavy Deconstructor bomb, although no one really cares about it and there has been little suggestions for it' 5* version.

Sun, 05/19/2013 - 18:58
#6
Hearthstone's picture
Hearthstone

Oh cra-- MY POSTTTT!

Sun, 05/19/2013 - 20:10
#7
Gent-Soopakoopa's picture
Gent-Soopakoopa
I would like to see a 5*

I would like to see a 5* variant, even if it doesen't give that much more
extra speed than the 3* one, just so that I'll be able to have one to use once
I finally reach the endgame without having to go back and play on lower-tier
stratums in the clockworks.

Sun, 05/19/2013 - 23:44
#8
Qwao's picture
Qwao
Generally the idea is to give

Generally the idea is to give some sort of extra defense to Swifstrike- I don't mean the level of the defense specific shields such as Grey Owlite or Barbarous Thorn Shield. Think of it as a "Vitasuit", that provides extra health at the cost of defense. I personally don't mind a 4* shield with comparable defense: Perhaps two hits at most, but gives asi.

For further reference, I am somewhat "biased", I generally rarely use my swiftstrike unless I'm gunning, preferring to use BTS. I apologise for that.

@Feyi-Feyi I kind of get that. But I don't mean it to defend against that much damage like a BTS... Perhaps still be able to block one slag hit in FSC and be yellow/orange health at most, otherwise it'd be "too OP".

@Little-Juances: 1. I will say it's workable to an extent... I'll edit the OP to reflect the kind of defense I mean. 2. If you want to work with that, a low low med works, but just trying to make it retain its original asi high boost. I made the descriptions to sort of explain that, but it could end at 4* actually. Maybe just block one extra hit while retaining its high, or nerf it to med. Again, just throwing out ideas here.

@Sentinel-Zx Again, throwing out ideas here. It's highly unlikely, as with most other things. I'm not sure how popular it would really be, although considering this and Chaos set it COULD potentially be game breaking. But I'm not a chaos user, and I still prefer BTS for wolver/jelly levels, and I don't care about the asi much with swords, mostly reserving my swiftstrike for runs when I'm bored or when I gun. I guess people always find a way to use something the creator don't expects them to.

EDIT: Another thing worthy of note is that the extra health boost from 3-4* could affect the (upcoming) shield bash, any thoughts on that?

Mon, 05/20/2013 - 01:40
#9
Hexzyle's picture
Hexzyle
@Owaoforum

Generally the idea is to give some sort of extra defense to Swifstrike

Swiftstrike is already balanced. By buffing it, you're making it overpowered.

Tue, 05/21/2013 - 04:03
#10
Hearthstone's picture
Hearthstone

I think what he wants is a trade-off.

AT Swiftstrike B., Low ASI with uh... satisfactory defense for a Swiftstrike.

AT Swiftstrike S., Med ASI with satisfactory defense.

AT 5*, High ASI with satisfactory defense.

Tue, 05/21/2013 - 04:58
#11
Redblades's picture
Redblades
-

Er swiftstrike is my buddy in every single run. it doesn't need a buff LOL

Tue, 05/21/2013 - 05:34
#12
Hexzyle's picture
Hexzyle
@Skye-Lightning

I think what he wants is a trade-off.
AT Swiftstrike B., Low ASI with uh... satisfactory defense for a Swiftstrike.
AT Swiftstrike S., Med ASI with satisfactory defense.
AT 5*, High ASI with satisfactory defense.

This isn't making any trade offs. All it's doing is making the current swiftstrike a 5 star item, and implementing less powerful swiftstrike bucklers as pre-requisites for it.
And "satisfactory defense" isn't very descriptive at all.

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