So, I think this is a new boss idea. It has the 4 knights from the alpha squad, that got corrupted from a giant mineral deposit, and you are near a tree shaped crystal, which has graves all around. The levels leading to it have: 1st level: Trojans/Slimes 2nd level: Lots of zombies, like almire.
The battle has the :Leader, scout, technician, and guardian.
They all fight you at once, and this is what they do:
Leader: Makes the alpha squad stronger, and has a similar attack pattern as a trojan, but when far enough, shoots you with a sentenza-like gun
Scout: Quick but weak, repeatdly stuns/poisons/freezes you.
Technician: Sets up turrets that last for 1 min, can have 2 at a time.
Guardian: Attack pattern is identical to trojan, except with huge amounts of health.
Token Name: Apha Key.
5 Alpha Keys: 75 of each mineral type
15 keys: Ignition Key
30 keys: Trojan costume (60 day)
Skylark Part:
Requires 300 of each mineral as fuel and 1 ignition key to enter.
3 levels:
1st: Has a lot of constructs, zombies (from the dead when it crashed), and trojans.
2nd level: Dead bodies of knights, some swarm, rest is similar to 1st level.
3rd level: Boss level: Swarm warrior
Swarm warrior, every once in a while, sinks into the ground and pops out behind a random party member and attacks them.
Mostly shadow damage, with some normal, looks like a knight with swarm stuff on it.
Stage: square with turrets in the corners.
Reward: Swarm token
5 tokens: same as apha key reward
15 tokens: swarm gun, shoots small swarm, that explodes on contact, shadow damage.
30tokens: Swarm Knight statue
I might add more token rewards later.
But what does all of it do? And what is the story behind it?